OpenSceneGraph/doc/doc++/osgProducer/RealizeCallback.html
Robert Osfield ed10594139 Updated docs
2004-08-06 06:53:36 +00:00

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<TITLE>class OSGPRODUCER_EXPORT osgProducer::OsgCameraGroup::RealizeCallback</TITLE>
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<H2>class OSGPRODUCER_EXPORT <A HREF="#DOC.DOCU">osgProducer::OsgCameraGroup::RealizeCallback</A></H2></H2><BLOCKQUOTE>RealizeCallback class one should override to provide an the implemention of realize callbacks.RealizeCallback class one should override to provide an the implemention of realize callbacks.</BLOCKQUOTE>
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<H2>Inheritance:</H2>
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=65>
<param name=classes value="Mosg::Referenced,M,CRealizeCallback,MRealizeCallback.html">
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<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual void <B><A HREF="#DOC.2.3.41.1">operator()</A></B>( <!1><A HREF="OsgCameraGroup.html">OsgCameraGroup</A>&amp; cg, <!1><A HREF="OsgSceneHandler.html">OsgSceneHandler</A>&amp; sh, const Producer::RenderSurface &amp; rs)
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<DT><H3>Protected Methods</H3><DD><DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual <B><A HREF="#DOC.2.3.41.2">~RealizeCallback</A></B>()
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<H2>Documentation</H2>
<BLOCKQUOTE>RealizeCallback class one should override to provide an the implemention of realize callbacks.
Note, this callback overrides the normal call to OsgSceneHandler::init() so it become the your
responisibility to call this within your callback if required, it is a safe assumption to
always call OsgSceneHandler::init() within your callback..RealizeCallback class one should override to provide an the implemention of realize callbacks.
Note, this callback overrides the normal call to OsgSceneHandler::init() so it become the your
responisibility to call this within your callback if required, it is a safe assumption to
always call OsgSceneHandler::init() within your callback..</BLOCKQUOTE>
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<A NAME="DOC.2.3.41.1"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void operator()( <!1><A HREF="OsgCameraGroup.html">OsgCameraGroup</A>&amp; cg, <!1><A HREF="OsgSceneHandler.html">OsgSceneHandler</A>&amp; sh, const Producer::RenderSurface &amp; rs)</B></TT>
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<A NAME="~RealizeCallback"></A>
<A NAME="DOC.2.3.41.2"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual ~RealizeCallback()</B></TT>
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