OpenSceneGraph/doc/doc++/osgFX/General.html
Robert Osfield ed10594139 Updated docs
2004-08-06 06:53:36 +00:00

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<TITLE>General Bits</TITLE>
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<IMG ALT="o" BORDER=0 SRC=icon1.gif>#define<A NAME="OSGFX_ANISOTROPICLIGHTING_"></A>
<B>OSGFX_ANISOTROPICLIGHTING_</B><DT>
<IMG ALT="o" BORDER=0 SRC=icon1.gif>#define<A NAME="OSGFX_BUMPMAPPING_"></A>
<B>OSGFX_BUMPMAPPING_</B><DT>
<IMG ALT="o" BORDER=0 SRC=icon1.gif>#define<A NAME="OSGFX_CARTOON_"></A>
<B>OSGFX_CARTOON_</B><DT>
<IMG ALT="o" BORDER=0 SRC=icon1.gif>#define<A NAME="OSGFX_EFFECT_"></A>
<B>OSGFX_EFFECT_</B><DT>
<IMG ALT="o" BORDER=0 SRC=icon1.gif>#define<A NAME="OSGFX_EXPORT_"></A>
<B>OSGFX_EXPORT_</B><DT>
<IMG ALT="o" BORDER=0 SRC=icon1.gif>#define<A NAME="OSGFX_EXPORT"></A>
<B>OSGFX_EXPORT</B>(dllexport)<DT>
<IMG ALT="o" BORDER=0 SRC=icon1.gif>#define<A NAME="OSGFX_EXPORT"></A>
<B>OSGFX_EXPORT</B>(dllimport)<DT>
<IMG ALT="o" BORDER=0 SRC=icon1.gif>#define<A NAME="OSGFX_EXPORT"></A>
<B>OSGFX_EXPORT</B><DT>
<IMG ALT="o" BORDER=0 SRC=icon1.gif>#define<A NAME="OSGFX_REGISTRY_"></A>
<B>OSGFX_REGISTRY_</B><DT>
<IMG ALT="o" BORDER=0 SRC=icon1.gif>#define<A NAME="OSGFX_SCRIBE_"></A>
<B>OSGFX_SCRIBE_</B><DT>
<IMG ALT="o" BORDER=0 SRC=icon1.gif>#define<A NAME="OSGFX_SPECULARHIGHLIGHTS_"></A>
<B>OSGFX_SPECULARHIGHLIGHTS_</B><DT>
<IMG ALT="o" BORDER=0 SRC=icon1.gif>#define<A NAME="OSGFX_TECHNIQUE_"></A>
<B>OSGFX_TECHNIQUE_</B><DT>
<IMG ALT="o" BORDER=0 SRC=icon1.gif>#define<A NAME="OSGFX_VALIDATOR_"></A>
<B>OSGFX_VALIDATOR_</B></DL>
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