557 lines
16 KiB
Plaintext
557 lines
16 KiB
Plaintext
# Microsoft Developer Studio Project File - Name="osgPlugin flt" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
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# TARGTYPE "Win32 (x86) Static Library" 0x0104
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CFG=osgPlugin flt - Win32 Release
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "flt.mak" CFG="osgPlugin flt - Win32 Release"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "osgPlugin flt - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE "osgPlugin flt - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE "osgPlugin flt - Win32 Release Static" (based on "Win32 (x86) Static Library")
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!MESSAGE "osgPlugin flt - Win32 Debug Static" (based on "Win32 (x86) Static Library")
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CPP=cl.exe
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# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "OSG_LIBRARY_STATIC" /D "OT_LIBRARY_STATIC" /D "PR_LIBRARY_STATIC" /D "_WINDOWS" /D "_MBCS" /YX /FD /c
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# ADD CPP /nologo /MT /W3 /GR /GX /O2 /I "../../../include" /I "../../../../OpenThreads/include" /I "../../../../Producer/include" /I "../../../../3rdParty/include" /D "WIN32" /D "OSG_LIBRARY_STATIC" /D "OT_LIBRARY_STATIC" /D "PR_LIBRARY_STATIC" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c
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!ELSEIF "$(CFG)" == "osgPlugin flt - Win32 Debug Static"
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F90=df.exe
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# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "OSG_LIBRARY_STATIC" /D "OT_LIBRARY_STATIC" /D "PR_LIBRARY_STATIC" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c
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# Name "osgPlugin flt - Win32 Release"
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SOURCE=..\..\..\src\osgPlugins\flt\BoundingVolumeRecords.h
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SOURCE=..\..\..\src\osgPlugins\flt\BSPRecord.h
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SOURCE=..\..\..\src\osgPlugins\flt\LodRecord.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\..\src\osgPlugins\flt\LongIDRecord.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\..\src\osgPlugins\flt\MaterialPaletteRecord.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\..\src\osgPlugins\flt\MeshPrimitiveRecord.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\..\src\osgPlugins\flt\MeshRecord.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\..\src\osgPlugins\flt\MultiTextureRecord.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\..\src\osgPlugins\flt\ObjectRecord.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\..\src\osgPlugins\flt\OldMaterialPaletteRecord.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\..\src\osgPlugins\flt\OldVertexRecords.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\..\src\osgPlugins\flt\opcodes.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\..\src\osgPlugins\flt\Pool.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\..\src\osgPlugins\flt\ReaderWriterFLT.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\..\src\osgPlugins\flt\Record.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\..\src\osgPlugins\flt\RecordVisitor.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\..\src\osgPlugins\flt\Registry.h
|
|
# End Source File
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|
# Begin Source File
|
|
|
|
SOURCE=..\..\..\src\osgPlugins\flt\RoadRecords.h
|
|
# End Source File
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|
# Begin Source File
|
|
|
|
SOURCE=..\..\..\src\osgPlugins\flt\SwitchRecord.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\..\src\osgPlugins\flt\TextureMappingPaletteRecord.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\..\src\osgPlugins\flt\TexturePaletteRecord.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\..\src\osgPlugins\flt\TransformationRecords.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\..\src\osgPlugins\flt\UnknownRecord.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\..\src\osgPlugins\flt\UVListRecord.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\..\src\osgPlugins\flt\VertexPoolRecords.h
|
|
# End Source File
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|
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# Begin Group "Resource Files"
|
|
|
|
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\..\src\osgPlugins\flt\license.txt
|
|
# End Source File
|
|
# End Group
|
|
# End Target
|
|
# End Project
|
|
|