207 lines
7.9 KiB
C++
207 lines
7.9 KiB
C++
/* -*-c++-*-
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* Copyright (C) 2008 Cedric Pinson <mornifle@plopbyte.net>
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#ifndef OSGANIMATION_INTERPOLATOR_H
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#define OSGANIMATION_INTERPOLATOR_H
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#include <osgAnimation/Assert>
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#include <osgAnimation/Interpolator>
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#include <osgAnimation/Keyframe>
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namespace osgAnimation
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{
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template <class TYPE, class KEY>
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class TemplateInterpolatorBase
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{
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public:
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typedef KEY KeyframeType;
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typedef TYPE UsingType;
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public:
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mutable int _lastKeyAccess;
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TemplateInterpolatorBase() : _lastKeyAccess(-1) {}
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void reset() { _lastKeyAccess = -1; }
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int getKeyIndexFromTime(const TemplateKeyframeContainer<KEY>& keys, float time) const
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{
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OSGANIMATION_ASSERT(!keys.empty() && "no keys");
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OSGANIMATION_ASSERT(time >= keys.front().getTime() && time <= keys.back().getTime() && "bad range");
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// todo use a cache
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int key_size = keys.size();
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const TemplateKeyframe<KeyframeType>* keysVector = &keys.front();
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for (int i = 0; i < key_size-1; i++)
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{
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float time0 = keysVector[i].getTime();
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float time1 = keysVector[i+1].getTime();
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#ifndef OSGANIMATION_NO_EXTRA_CHECK
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if ( time0>time1 )
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OSGANIMATION_ASSERT(0 && "invalid input data");
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#endif
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if ( time >= time0 && time < time1 )
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{
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_lastKeyAccess = i;
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return i;
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}
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}
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std::cout << time << " first key " << keysVector[0].getTime() << " last key " << keysVector[key_size-1].getTime() << std::endl;
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*((int *)0) = 0;
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OSGANIMATION_ASSERT(0 && "impossible has happened");
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return -1;
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}
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};
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template <class TYPE, class KEY=TYPE>
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class TemplateLinearInterpolator : public TemplateInterpolatorBase<TYPE,KEY>
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{
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public:
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TemplateLinearInterpolator() {}
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void getValue(const TemplateKeyframeContainer<KEY>& keyframes, float time, TYPE& result) const
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{
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if (time >= keyframes.back().getTime())
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{
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result = keyframes.back().getValue();
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return;
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}
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else if (time <= keyframes.front().getTime())
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{
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result = keyframes.front().getValue();
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return;
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}
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int i = getKeyIndexFromTime(keyframes,time);
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float blend = (time - keyframes[i].getTime()) / ( keyframes[i+1].getTime() - keyframes[i].getTime());
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const TYPE& v1 = keyframes[i].getValue();
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const TYPE& v2 = keyframes[i+1].getValue();
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result = v1*(1-blend) + v2*blend;
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}
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};
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template <class TYPE, class KEY=TYPE>
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class TemplateSphericalLinearInterpolator : public TemplateInterpolatorBase<TYPE,KEY>
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{
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public:
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TemplateSphericalLinearInterpolator() {}
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void getValue(const TemplateKeyframeContainer<KEY>& keyframes, float time, TYPE& result) const
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{
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if (time >= keyframes.back().getTime())
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{
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result = keyframes.back().getValue();
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return;
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}
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else if (time <= keyframes.front().getTime())
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{
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result = keyframes.front().getValue();
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return;
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}
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int i = getKeyIndexFromTime(keyframes,time);
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float blend = (time - keyframes[i].getTime()) / ( keyframes[i+1].getTime() - keyframes[i].getTime());
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const TYPE& q1 = keyframes[i].getValue();
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const TYPE& q2 = keyframes[i+1].getValue();
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result.slerp(blend,q1,q2);
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}
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};
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template <class TYPE, class KEY>
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class TemplateLinearPackedInterpolator : public TemplateInterpolatorBase<TYPE,KEY>
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{
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public:
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TemplateLinearPackedInterpolator() {}
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void getValue(const TemplateKeyframeContainer<KEY>& keyframes, float time, TYPE& result) const
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{
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if (time >= keyframes.back().getTime())
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{
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keyframes.back().getValue().uncompress(keyframes.mScale, keyframes.mMin, result);
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return;
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}
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else if (time <= keyframes.front().getTime())
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{
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keyframes.front().getValue().uncompress(keyframes.mScale, keyframes.mMin, result);
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return;
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}
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int i = getKeyIndexFromTime(keyframes,time);
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float blend = (time - keyframes[i].getTime()) / ( keyframes[i+1].getTime() - keyframes[i].getTime());
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TYPE v1,v2;
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keyframes[i].getValue().uncompress(keyframes.mScale, keyframes.mMin, v1);
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keyframes[i+1].getValue().uncompress(keyframes.mScale, keyframes.mMin, v2);
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result = v1*(1-blend) + v2*blend;
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}
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};
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// http://en.wikipedia.org/wiki/B%C3%A9zier_curve
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template <class TYPE, class KEY=TYPE>
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class TemplateCubicBezierInterpolator : public TemplateInterpolatorBase<TYPE,KEY>
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{
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public:
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TemplateCubicBezierInterpolator() {}
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void getValue(const TemplateKeyframeContainer<KEY>& keyframes, float time, TYPE& result) const
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{
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if (time >= keyframes.back().getTime())
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{
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result = keyframes.back().getValue().getPosition();
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return;
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}
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else if (time <= keyframes.front().getTime())
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{
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result = keyframes.front().getValue().getPosition();
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return;
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}
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int i = getKeyIndexFromTime(keyframes,time);
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float t = (time - keyframes[i].getTime()) / ( keyframes[i+1].getTime() - keyframes[i].getTime());
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float one_minus_t = 1.0-t;
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float one_minus_t2 = one_minus_t * one_minus_t;
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float one_minus_t3 = one_minus_t2 * one_minus_t;
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float t2 = t * t;
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TYPE v0 = keyframes[i].getValue().getPosition() * one_minus_t3;
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TYPE v1 = keyframes[i].getValue().getTangentPoint1() * (3.0 * t * one_minus_t2);
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TYPE v2 = keyframes[i].getValue().getTangentPoint2() * (3.0 * t2 * one_minus_t);
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TYPE v3 = keyframes[i+1].getValue().getPosition() * (t2 * t);
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result = v0 + v1 + v2 + v3;
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}
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};
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typedef TemplateLinearInterpolator<double, double> DoubleLinearInterpolator;
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typedef TemplateLinearInterpolator<float, float> FloatLinearInterpolator;
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typedef TemplateLinearInterpolator<osg::Vec2, osg::Vec2> Vec2LinearInterpolator;
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typedef TemplateLinearInterpolator<osg::Vec3, osg::Vec3> Vec3LinearInterpolator;
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typedef TemplateLinearInterpolator<osg::Vec3, Vec3Packed> Vec3PackedLinearInterpolator;
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typedef TemplateLinearInterpolator<osg::Vec4, osg::Vec4> Vec4LinearInterpolator;
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typedef TemplateSphericalLinearInterpolator<osg::Quat, osg::Quat> QuatSphericalLinearInterpolator;
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typedef TemplateCubicBezierInterpolator<float, FloatCubicBezier > FloatCubicBezierInterpolator;
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typedef TemplateCubicBezierInterpolator<double, DoubleCubicBezier> DoubleCubicBezierInterpolator;
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typedef TemplateCubicBezierInterpolator<osg::Vec2, Vec2CubicBezier> Vec2CubicBezierInterpolator;
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typedef TemplateCubicBezierInterpolator<osg::Vec3, Vec3CubicBezier> Vec3CubicBezierInterpolator;
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typedef TemplateCubicBezierInterpolator<osg::Vec4, Vec4CubicBezier> Vec4CubicBezierInterpolator;
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}
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#endif
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