OpenSceneGraph/include/osgAnimation/Interpolator

207 lines
7.9 KiB
C++

/* -*-c++-*-
* Copyright (C) 2008 Cedric Pinson <mornifle@plopbyte.net>
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#ifndef OSGANIMATION_INTERPOLATOR_H
#define OSGANIMATION_INTERPOLATOR_H
#include <osgAnimation/Assert>
#include <osgAnimation/Interpolator>
#include <osgAnimation/Keyframe>
namespace osgAnimation
{
template <class TYPE, class KEY>
class TemplateInterpolatorBase
{
public:
typedef KEY KeyframeType;
typedef TYPE UsingType;
public:
mutable int _lastKeyAccess;
TemplateInterpolatorBase() : _lastKeyAccess(-1) {}
void reset() { _lastKeyAccess = -1; }
int getKeyIndexFromTime(const TemplateKeyframeContainer<KEY>& keys, float time) const
{
OSGANIMATION_ASSERT(!keys.empty() && "no keys");
OSGANIMATION_ASSERT(time >= keys.front().getTime() && time <= keys.back().getTime() && "bad range");
// todo use a cache
int key_size = keys.size();
const TemplateKeyframe<KeyframeType>* keysVector = &keys.front();
for (int i = 0; i < key_size-1; i++)
{
float time0 = keysVector[i].getTime();
float time1 = keysVector[i+1].getTime();
#ifndef OSGANIMATION_NO_EXTRA_CHECK
if ( time0>time1 )
OSGANIMATION_ASSERT(0 && "invalid input data");
#endif
if ( time >= time0 && time < time1 )
{
_lastKeyAccess = i;
return i;
}
}
std::cout << time << " first key " << keysVector[0].getTime() << " last key " << keysVector[key_size-1].getTime() << std::endl;
*((int *)0) = 0;
OSGANIMATION_ASSERT(0 && "impossible has happened");
return -1;
}
};
template <class TYPE, class KEY=TYPE>
class TemplateLinearInterpolator : public TemplateInterpolatorBase<TYPE,KEY>
{
public:
TemplateLinearInterpolator() {}
void getValue(const TemplateKeyframeContainer<KEY>& keyframes, float time, TYPE& result) const
{
if (time >= keyframes.back().getTime())
{
result = keyframes.back().getValue();
return;
}
else if (time <= keyframes.front().getTime())
{
result = keyframes.front().getValue();
return;
}
int i = getKeyIndexFromTime(keyframes,time);
float blend = (time - keyframes[i].getTime()) / ( keyframes[i+1].getTime() - keyframes[i].getTime());
const TYPE& v1 = keyframes[i].getValue();
const TYPE& v2 = keyframes[i+1].getValue();
result = v1*(1-blend) + v2*blend;
}
};
template <class TYPE, class KEY=TYPE>
class TemplateSphericalLinearInterpolator : public TemplateInterpolatorBase<TYPE,KEY>
{
public:
TemplateSphericalLinearInterpolator() {}
void getValue(const TemplateKeyframeContainer<KEY>& keyframes, float time, TYPE& result) const
{
if (time >= keyframes.back().getTime())
{
result = keyframes.back().getValue();
return;
}
else if (time <= keyframes.front().getTime())
{
result = keyframes.front().getValue();
return;
}
int i = getKeyIndexFromTime(keyframes,time);
float blend = (time - keyframes[i].getTime()) / ( keyframes[i+1].getTime() - keyframes[i].getTime());
const TYPE& q1 = keyframes[i].getValue();
const TYPE& q2 = keyframes[i+1].getValue();
result.slerp(blend,q1,q2);
}
};
template <class TYPE, class KEY>
class TemplateLinearPackedInterpolator : public TemplateInterpolatorBase<TYPE,KEY>
{
public:
TemplateLinearPackedInterpolator() {}
void getValue(const TemplateKeyframeContainer<KEY>& keyframes, float time, TYPE& result) const
{
if (time >= keyframes.back().getTime())
{
keyframes.back().getValue().uncompress(keyframes.mScale, keyframes.mMin, result);
return;
}
else if (time <= keyframes.front().getTime())
{
keyframes.front().getValue().uncompress(keyframes.mScale, keyframes.mMin, result);
return;
}
int i = getKeyIndexFromTime(keyframes,time);
float blend = (time - keyframes[i].getTime()) / ( keyframes[i+1].getTime() - keyframes[i].getTime());
TYPE v1,v2;
keyframes[i].getValue().uncompress(keyframes.mScale, keyframes.mMin, v1);
keyframes[i+1].getValue().uncompress(keyframes.mScale, keyframes.mMin, v2);
result = v1*(1-blend) + v2*blend;
}
};
// http://en.wikipedia.org/wiki/B%C3%A9zier_curve
template <class TYPE, class KEY=TYPE>
class TemplateCubicBezierInterpolator : public TemplateInterpolatorBase<TYPE,KEY>
{
public:
TemplateCubicBezierInterpolator() {}
void getValue(const TemplateKeyframeContainer<KEY>& keyframes, float time, TYPE& result) const
{
if (time >= keyframes.back().getTime())
{
result = keyframes.back().getValue().getPosition();
return;
}
else if (time <= keyframes.front().getTime())
{
result = keyframes.front().getValue().getPosition();
return;
}
int i = getKeyIndexFromTime(keyframes,time);
float t = (time - keyframes[i].getTime()) / ( keyframes[i+1].getTime() - keyframes[i].getTime());
float one_minus_t = 1.0-t;
float one_minus_t2 = one_minus_t * one_minus_t;
float one_minus_t3 = one_minus_t2 * one_minus_t;
float t2 = t * t;
TYPE v0 = keyframes[i].getValue().getPosition() * one_minus_t3;
TYPE v1 = keyframes[i].getValue().getTangentPoint1() * (3.0 * t * one_minus_t2);
TYPE v2 = keyframes[i].getValue().getTangentPoint2() * (3.0 * t2 * one_minus_t);
TYPE v3 = keyframes[i+1].getValue().getPosition() * (t2 * t);
result = v0 + v1 + v2 + v3;
}
};
typedef TemplateLinearInterpolator<double, double> DoubleLinearInterpolator;
typedef TemplateLinearInterpolator<float, float> FloatLinearInterpolator;
typedef TemplateLinearInterpolator<osg::Vec2, osg::Vec2> Vec2LinearInterpolator;
typedef TemplateLinearInterpolator<osg::Vec3, osg::Vec3> Vec3LinearInterpolator;
typedef TemplateLinearInterpolator<osg::Vec3, Vec3Packed> Vec3PackedLinearInterpolator;
typedef TemplateLinearInterpolator<osg::Vec4, osg::Vec4> Vec4LinearInterpolator;
typedef TemplateSphericalLinearInterpolator<osg::Quat, osg::Quat> QuatSphericalLinearInterpolator;
typedef TemplateCubicBezierInterpolator<float, FloatCubicBezier > FloatCubicBezierInterpolator;
typedef TemplateCubicBezierInterpolator<double, DoubleCubicBezier> DoubleCubicBezierInterpolator;
typedef TemplateCubicBezierInterpolator<osg::Vec2, Vec2CubicBezier> Vec2CubicBezierInterpolator;
typedef TemplateCubicBezierInterpolator<osg::Vec3, Vec3CubicBezier> Vec3CubicBezierInterpolator;
typedef TemplateCubicBezierInterpolator<osg::Vec4, Vec4CubicBezier> Vec4CubicBezierInterpolator;
}
#endif