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AccelOperator
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Updated copyright years.
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2006-07-18 15:21:48 +00:00 |
AngularAccelOperator
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Updated copyright years.
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2006-07-18 15:21:48 +00:00 |
AngularDampingOperator
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Form Wang Rui, "An initial GLSL shader support of rendering particles. Only the POINT
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2010-09-14 15:47:29 +00:00 |
BounceOperator
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Form Wang Rui, "An initial GLSL shader support of rendering particles. Only the POINT
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2010-09-14 15:47:29 +00:00 |
BoxPlacer
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From Wang Rui, "I've changed it back to _alive, _current_size and _current_alpha, and placed them one by one for setTexCoordPointer() to use.
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2010-09-15 09:24:45 +00:00 |
CenteredPlacer
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Updated copyright years.
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2006-07-18 15:21:48 +00:00 |
CompositePlacer
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Build fixes for building OSG with OSG_USE_REF_PTR_IMPLICIT_OUTPUT_CONVERSION set to OFF
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2010-11-22 19:38:18 +00:00 |
ConnectedParticleSystem
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Removed deprecated drawImplementation(State&) method from Drawable and Drawable::DrawCallback
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2007-03-28 11:30:38 +00:00 |
ConstantRateCounter
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Updated copyright years.
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2006-07-18 15:21:48 +00:00 |
Counter
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Updated copyright years.
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2006-07-18 15:21:48 +00:00 |
DampingOperator
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Form Wang Rui, "An initial GLSL shader support of rendering particles. Only the POINT
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2010-09-14 15:47:29 +00:00 |
DomainOperator
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Form Wang Rui, "An initial GLSL shader support of rendering particles. Only the POINT
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2010-09-14 15:47:29 +00:00 |
Emitter
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Changed emit() to emitParticles() to avoid collision with Qt.
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2010-07-30 16:06:22 +00:00 |
ExplosionDebrisEffect
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Added explicit to ParticleEffect constructors
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2007-01-12 22:01:56 +00:00 |
ExplosionEffect
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Added explicit to ParticleEffect constructors
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2007-01-12 22:01:56 +00:00 |
ExplosionOperator
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Form Wang Rui, "An initial GLSL shader support of rendering particles. Only the POINT
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2010-09-14 15:47:29 +00:00 |
Export
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Improved the doxygen docs over the various namespaces
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2008-08-05 19:17:09 +00:00 |
FireEffect
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Added explicit to ParticleEffect constructors
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2007-01-12 22:01:56 +00:00 |
FluidFrictionOperator
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Updated copyright years.
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2006-07-18 15:21:48 +00:00 |
FluidProgram
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From Paul Melis, fixes to spelling mistakes/typos.
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2007-07-11 15:51:17 +00:00 |
ForceOperator
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Updated copyright years.
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2006-07-18 15:21:48 +00:00 |
Interpolator
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Updated copyright years.
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2006-07-18 15:21:48 +00:00 |
LinearInterpolator
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Updated copyright years.
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2006-07-18 15:21:48 +00:00 |
ModularEmitter
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Changed emit() to emitParticles() to avoid collision with Qt.
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2010-07-30 16:06:22 +00:00 |
ModularProgram
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Updated copyright years.
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2006-07-18 15:21:48 +00:00 |
MultiSegmentPlacer
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From Wang Rui, "I've changed it back to _alive, _current_size and _current_alpha, and placed them one by one for setTexCoordPointer() to use.
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2010-09-15 09:24:45 +00:00 |
Operator
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Form Wang Rui, "An initial GLSL shader support of rendering particles. Only the POINT
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2010-09-14 15:47:29 +00:00 |
OrbitOperator
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Form Wang Rui, "An initial GLSL shader support of rendering particles. Only the POINT
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2010-09-14 15:47:29 +00:00 |
Particle
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From Wang Rui, "I've changed it back to _alive, _current_size and _current_alpha, and placed them one by one for setTexCoordPointer() to use.
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2010-09-15 09:24:45 +00:00 |
ParticleEffect
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Added explicit to ParticleEffect constructors
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2007-01-12 22:01:56 +00:00 |
ParticleProcessor
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From Wang Rui, reverted changes to osgPartcile that caused problems with osgparticleeffects.
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2010-09-20 11:50:24 +00:00 |
ParticleSystem
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Form Wang Rui, "An initial GLSL shader support of rendering particles. Only the POINT
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2010-09-14 15:47:29 +00:00 |
ParticleSystemUpdater
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From Wang Rui, reverted changes to osgPartcile that caused problems with osgparticleeffects.
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2010-09-20 11:50:24 +00:00 |
Placer
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From Wang Rui, "I've changed it back to _alive, _current_size and _current_alpha, and placed them one by one for setTexCoordPointer() to use.
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2010-09-15 09:24:45 +00:00 |
PointPlacer
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Updated copyright years.
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2006-07-18 15:21:48 +00:00 |
PrecipitationEffect
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From Wang Rui, "Changes:
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2010-01-27 17:09:05 +00:00 |
Program
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Updated copyright years.
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2006-07-18 15:21:48 +00:00 |
RadialShooter
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Updated copyright years.
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2006-07-18 15:21:48 +00:00 |
RandomRateCounter
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From Sukender, "I replaced std::min() with osg::minimum() in RandomRateCounter, to avoid including the STL header (Or else it doesn't compile under MSVC 10)."
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2010-11-04 11:39:47 +00:00 |
range
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Separated OperationsThread out from the GraphicsThread header and introduced
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2007-07-09 19:04:36 +00:00 |
SectorPlacer
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From Wang Rui, "I've changed it back to _alive, _current_size and _current_alpha, and placed them one by one for setTexCoordPointer() to use.
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2010-09-15 09:24:45 +00:00 |
SegmentPlacer
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From Wang Rui, "I've changed it back to _alive, _current_size and _current_alpha, and placed them one by one for setTexCoordPointer() to use.
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2010-09-15 09:24:45 +00:00 |
Shooter
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Updated copyright years.
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2006-07-18 15:21:48 +00:00 |
SinkOperator
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Form Wang Rui, "An initial GLSL shader support of rendering particles. Only the POINT
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2010-09-14 15:47:29 +00:00 |
SmokeEffect
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Added explicit to ParticleEffect constructors
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2007-01-12 22:01:56 +00:00 |
SmokeTrailEffect
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Added explicit to ParticleEffect constructors
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2007-01-12 22:01:56 +00:00 |
VariableRateCounter
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Updated copyright years.
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2006-07-18 15:21:48 +00:00 |
Version
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From David Callu, improved consistency of Version strings and add version support
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2007-09-05 17:12:24 +00:00 |