205 lines
6.3 KiB
C++
205 lines
6.3 KiB
C++
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#ifndef OSG_REFERENCED
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#define OSG_REFERENCED 1
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#include <osg/Export>
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#include <OpenThreads/ScopedLock>
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#include <OpenThreads/Mutex>
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#include <OpenThreads/Atomic>
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#if !defined(_OPENTHREADS_ATOMIC_USE_MUTEX)
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# define _OSG_REFERENCED_USE_ATOMIC_OPERATIONS
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#endif
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namespace osg {
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// forward declare, declared after Referenced below.
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class DeleteHandler;
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class Observer;
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class ObserverSet;
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/** template class to help enforce static initialization order. */
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template <typename T, T M()>
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struct depends_on
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{
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depends_on() { M(); }
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};
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/** Base class for providing reference counted objects.*/
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class OSG_EXPORT Referenced
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{
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public:
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Referenced();
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/** Deprecated, Referenced is now always uses thread safe ref/unref, use default Refernced() constructor instead */
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explicit Referenced(bool threadSafeRefUnref);
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Referenced(const Referenced&);
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inline Referenced& operator = (const Referenced&) { return *this; }
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/** Deprecated, Referenced is always theadsafe so there method now has no effect and does not need to be called.*/
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virtual void setThreadSafeRefUnref(bool /*threadSafe*/) {}
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/** Get whether a mutex is used to ensure ref() and unref() are thread safe.*/
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#if defined(_OSG_REFERENCED_USE_ATOMIC_OPERATIONS)
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bool getThreadSafeRefUnref() const { return true; }
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#else
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bool getThreadSafeRefUnref() const { return _refMutex!=0; }
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#endif
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/** Get the mutex used to ensure thread safety of ref()/unref(). */
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#if defined(_OSG_REFERENCED_USE_ATOMIC_OPERATIONS)
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OpenThreads::Mutex* getRefMutex() const { return getGlobalReferencedMutex(); }
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#else
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OpenThreads::Mutex* getRefMutex() const { return _refMutex; }
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#endif
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/** Get the optional global Referenced mutex, this can be shared between all osg::Referenced.*/
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static OpenThreads::Mutex* getGlobalReferencedMutex();
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/** Increment the reference count by one, indicating that
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this object has another pointer which is referencing it.*/
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inline int ref() const;
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/** Decrement the reference count by one, indicating that
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a pointer to this object is no longer referencing it. If the
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reference count goes to zero, it is assumed that this object
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is no longer referenced and is automatically deleted.*/
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inline int unref() const;
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/** Decrement the reference count by one, indicating that
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a pointer to this object is no longer referencing it. However, do
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not delete it, even if ref count goes to 0. Warning, unref_nodelete()
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should only be called if the user knows exactly who will
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be responsible for, one should prefer unref() over unref_nodelete()
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as the latter can lead to memory leaks.*/
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int unref_nodelete() const;
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/** Return the number of pointers currently referencing this object. */
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inline int referenceCount() const { return _refCount; }
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/** Get the ObserverSet if one is attached, otherwise return NULL.*/
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ObserverSet* getObserverSet() const
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{
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#if defined(_OSG_REFERENCED_USE_ATOMIC_OPERATIONS)
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return static_cast<ObserverSet*>(_observerSet.get());
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#else
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return static_cast<ObserverSet*>(_observerSet);
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#endif
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}
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/** Get the ObserverSet if one is attached, otherwise create an ObserverSet, attach it, then return this newly created ObserverSet.*/
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ObserverSet* getOrCreateObserverSet() const;
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/** Add a Observer that is observing this object, notify the Observer when this object gets deleted.*/
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void addObserver(Observer* observer) const;
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/** Remove Observer that is observing this object.*/
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void removeObserver(Observer* observer) const;
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public:
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friend class DeleteHandler;
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/** Set a DeleteHandler to which deletion of all referenced counted objects
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* will be delegated.*/
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static void setDeleteHandler(DeleteHandler* handler);
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/** Get a DeleteHandler.*/
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static DeleteHandler* getDeleteHandler();
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protected:
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virtual ~Referenced();
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void signalObserversAndDelete(bool signalDelete, bool doDelete) const;
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void deleteUsingDeleteHandler() const;
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#if defined(_OSG_REFERENCED_USE_ATOMIC_OPERATIONS)
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mutable OpenThreads::AtomicPtr _observerSet;
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mutable OpenThreads::Atomic _refCount;
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#else
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mutable OpenThreads::Mutex* _refMutex;
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mutable int _refCount;
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mutable void* _observerSet;
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#endif
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};
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inline int Referenced::ref() const
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{
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#if defined(_OSG_REFERENCED_USE_ATOMIC_OPERATIONS)
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return ++_refCount;
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#else
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if (_refMutex)
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{
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OpenThreads::ScopedLock<OpenThreads::Mutex> lock(*_refMutex);
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return ++_refCount;
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}
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else
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{
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return ++_refCount;
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}
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#endif
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}
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inline int Referenced::unref() const
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{
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int newRef;
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#if defined(_OSG_REFERENCED_USE_ATOMIC_OPERATIONS)
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newRef = --_refCount;
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bool needDelete = (newRef == 0);
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#else
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bool needDelete = false;
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if (_refMutex)
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{
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OpenThreads::ScopedLock<OpenThreads::Mutex> lock(*_refMutex);
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newRef = --_refCount;
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needDelete = newRef==0;
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}
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else
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{
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newRef = --_refCount;
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needDelete = newRef==0;
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}
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#endif
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if (needDelete)
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{
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signalObserversAndDelete(true,true);
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}
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return newRef;
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}
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// intrusive_ptr_add_ref and intrusive_ptr_release allow
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// use of osg Referenced classes with boost::intrusive_ptr
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inline void intrusive_ptr_add_ref(Referenced* p) { p->ref(); }
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inline void intrusive_ptr_release(Referenced* p) { p->unref(); }
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}
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#endif
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