OpenSceneGraph/examples/osgfpdepth
Gleb Mazovetskiy b14eecb3c7 Check GL_NV_framebuffer_multisample_coverage
`isRenderbufferMultisampleCoverageSupported()` should not return true if
the extension is not supported.

Fixes #1028
2021-03-29 09:43:50 +01:00
..
CMakeLists.txt From Tim Moore, "This contains a couple of fixes to support changing FrameBufferObject configurations on the fly; the user changes the camera attachments and calls Renderer::setCameraRequiresSetUp(). The major part of this submission is a comprehensive example of setting up floating point depth buffers. The user can change the near plane value and cycle through the available combinations of depth format and multisample buffer formats." 2010-04-19 11:43:06 +00:00
osgfpdepth.cpp Check GL_NV_framebuffer_multisample_coverage 2021-03-29 09:43:50 +01:00