b7b065abe3
Introduced a new FindFileCallback to Registry to compliement the existing ReadFileCallback and WriteFileCallback. Added support for assign Find, Read and WriteFileCallbacks to osdDB::Options to enable plugins/applications to override the callbacks just for that read/write call and any nested file operations
75 lines
3.2 KiB
C++
75 lines
3.2 KiB
C++
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#ifndef OSGDB_ARCHIVE
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#define OSGDB_ARCHIVE 1
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#include <osgDB/ReaderWriter>
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#include <osgDB/Registry>
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#include <fstream>
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#include <list>
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namespace osgDB {
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/** Base class for implementing database Archives. See src/osgPlugins/osga for an example of a concrete implementation. */
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class OSGDB_EXPORT Archive : public ReaderWriter
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{
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public:
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Archive();
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virtual ~Archive();
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virtual const char* libraryName() const { return "osgDB"; }
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virtual const char* className() const { return "Archive"; }
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virtual bool acceptsExtension(const std::string& /*extension*/) const { return true; }
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/** close the archive.*/
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virtual void close() = 0;
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/** return true if file exists in archive.*/
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virtual bool fileExists(const std::string& filename) const = 0;
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/** Get the file name which represents the master file recorded in the Archive.*/
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virtual std::string getMasterFileName() const = 0;
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typedef std::vector<std::string> FileNameList;
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/** Get the full list of file names available in the archive.*/
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virtual bool getFileNames(FileNameList& fileNameList) const = 0;
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virtual ReadResult readObject(const std::string& /*fileName*/,const Options* =NULL) const = 0;
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virtual ReadResult readImage(const std::string& /*fileName*/,const Options* =NULL) const = 0;
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virtual ReadResult readHeightField(const std::string& /*fileName*/,const Options* =NULL) const = 0;
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virtual ReadResult readNode(const std::string& /*fileName*/,const Options* =NULL) const = 0;
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virtual WriteResult writeObject(const osg::Object& /*obj*/,const std::string& /*fileName*/,const Options* =NULL) const = 0;
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virtual WriteResult writeImage(const osg::Image& /*image*/,const std::string& /*fileName*/,const Options* =NULL) const = 0;
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virtual WriteResult writeHeightField(const osg::HeightField& /*heightField*/,const std::string& /*fileName*/,const Options* =NULL) const = 0;
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virtual WriteResult writeNode(const osg::Node& /*node*/,const std::string& /*fileName*/,const Options* =NULL) const = 0;
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};
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/** Open an archive for reading or writing.*/
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OSGDB_EXPORT Archive* openArchive(const std::string& filename, ReaderWriter::ArchiveStatus status, unsigned int indexBlockSizeHint=4096);
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/** Open an archive for reading or writing.*/
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OSGDB_EXPORT Archive* openArchive(const std::string& filename, ReaderWriter::ArchiveStatus status, unsigned int indexBlockSizeHint,Options* options);
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}
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#endif // OSGDB_ARCHIVE
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