32 lines
1.2 KiB
C++
32 lines
1.2 KiB
C++
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2014 Robert Osfield
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* Copyright (C) 2014 Pawel Ksiezopolski
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*
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*/
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#include "ShapeToGeometry.h"
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#include <osg/Matrix>
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osg::Geode* convertShapeToGeode(const osg::Shape& shape, const osg::TessellationHints* hints)
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{
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osg::Geode *geode = new osg::Geode;
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geode->addDrawable( osg::convertShapeToGeometry(shape,hints) );
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return geode;
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}
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osg::Geode* convertShapeToGeode(const osg::Shape& shape, const osg::TessellationHints* hints, const osg::Vec4& color)
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{
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osg::Geode *geode = new osg::Geode;
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geode->addDrawable( osg::convertShapeToGeometry(shape,hints,color) );
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return geode;
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}
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