OpenSceneGraph/include/osgParticle
2004-10-24 20:04:00 +00:00
..
AccelOperator Changed ABSOLUTE and RELATIVE to ABSOLUTE_RF and RELATIVE_RF to avoid stooppid Win32 #define 2004-10-24 20:04:00 +00:00
AngularAccelOperator Changed ABSOLUTE and RELATIVE to ABSOLUTE_RF and RELATIVE_RF to avoid stooppid Win32 #define 2004-10-24 20:04:00 +00:00
CenteredPlacer Added new Copyright/License notice to header and source files. 2003-01-21 16:45:36 +00:00
Counter Added new Copyright/License notice to header and source files. 2003-01-21 16:45:36 +00:00
Emitter Added new Copyright/License notice to header and source files. 2003-01-21 16:45:36 +00:00
ExplosionEffect Added the beginings of new osgParticle Explosion, Fire and SmokeEffects. 2004-05-13 22:09:23 +00:00
Export Fixes to osgcluster demo as new Producer based example. 2003-03-16 21:58:27 +00:00
FireEffect Added the beginings of new osgParticle Explosion, Fire and SmokeEffects. 2004-05-13 22:09:23 +00:00
FluidFrictionOperator Added new Copyright/License notice to header and source files. 2003-01-21 16:45:36 +00:00
ForceOperator Changed ABSOLUTE and RELATIVE to ABSOLUTE_RF and RELATIVE_RF to avoid stooppid Win32 #define 2004-10-24 20:04:00 +00:00
Interpolator Added new Copyright/License notice to header and source files. 2003-01-21 16:45:36 +00:00
LinearInterpolator Added new Copyright/License notice to header and source files. 2003-01-21 16:45:36 +00:00
ModularEmitter Added new Copyright/License notice to header and source files. 2003-01-21 16:45:36 +00:00
ModularProgram Added new Copyright/License notice to header and source files. 2003-01-21 16:45:36 +00:00
MultiSegmentPlacer Added new Copyright/License notice to header and source files. 2003-01-21 16:45:36 +00:00
Operator Changed ABSOLUTE and RELATIVE to ABSOLUTE_RF and RELATIVE_RF to avoid stooppid Win32 #define 2004-10-24 20:04:00 +00:00
Particle From Marco Jez, on behalf of Farshid Lashkari. Details from Marco's email: "I've just received an addition to osgParticle from Farshid Lashkari. It enhances the generation of texture coordinates on particles so that animated textures can be used, with the current frame of animation being computed from each particle's current age. 2004-03-05 15:44:15 +00:00
ParticleEffect Added the beginings of new osgParticle Explosion, Fire and SmokeEffects. 2004-05-13 22:09:23 +00:00
ParticleProcessor Changed ABSOLUTE and RELATIVE to ABSOLUTE_RF and RELATIVE_RF to avoid stooppid Win32 #define 2004-10-24 20:04:00 +00:00
ParticleSystem Merged changed to osgParticle from Marco Jez, the changes are (quoted from 2003-09-02 20:39:41 +00:00
ParticleSystemUpdater From Marco Jez, updates to osgParticle, with integration of changes from Tom 2004-03-17 20:31:55 +00:00
Placer Added new Copyright/License notice to header and source files. 2003-01-21 16:45:36 +00:00
PointPlacer Added new Copyright/License notice to header and source files. 2003-01-21 16:45:36 +00:00
Program Added new Copyright/License notice to header and source files. 2003-01-21 16:45:36 +00:00
RadialShooter Merged changed to osgParticle from Marco Jez, the changes are (quoted from 2003-09-02 20:39:41 +00:00
RandomRateCounter Added the beginings of new osgParticle Explosion, Fire and SmokeEffects. 2004-05-13 22:09:23 +00:00
range From Tom Jolly. a couple of small changes to osgParticle. 2004-08-02 07:25:28 +00:00
SectorPlacer From Tom Jolly. a couple of small changes to osgParticle. 2004-08-02 07:25:28 +00:00
SegmentPlacer Added new Copyright/License notice to header and source files. 2003-01-21 16:45:36 +00:00
Shooter Added new Copyright/License notice to header and source files. 2003-01-21 16:45:36 +00:00
SmokeEffect Added the beginings of new osgParticle Explosion, Fire and SmokeEffects. 2004-05-13 22:09:23 +00:00
VariableRateCounter Changed the Viewer::realize() calls across to not using the threading paramter 2003-04-08 15:18:45 +00:00
Version Added new Copyright/License notice to header and source files. 2003-01-21 16:45:36 +00:00