OpenSceneGraph/include
Robert Osfield e5f5c30e4d Removed include/osg/Version and include/OpenThreads/Version headers as these are autogenerated.
Changed the paths for the OpenThreads/osg Version headers to be placed in the PROJECT_BINARY_DIR.


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14557 16af8721-9629-0410-8352-f15c8da7e697
2014-11-28 16:10:14 +00:00
..
OpenThreads Removed include/osg/Version and include/OpenThreads/Version headers as these are autogenerated. 2014-11-28 16:10:14 +00:00
osg Removed include/osg/Version and include/OpenThreads/Version headers as these are autogenerated. 2014-11-28 16:10:14 +00:00
osgAnimation From Pjotr Svetachov, "For a scene with a lot of animated agents I did some small 2014-06-26 10:45:07 +00:00
osgDB Standardized on defined(__ANDROID__) 2014-11-28 10:54:40 +00:00
osgFX From Johannes Scholz, "as we need to dynamically add and remove Effects to and from our Application, I created a small patch for osgFX/Registry to add the osgFX::Registry::removeEffect(effect*) method and extended osgFX::Registry::Proxy to call removeEffect upon its destruction." 2013-07-19 06:56:13 +00:00
osgGA Fixed handling of Drawable callbacks and NumChildrenRequiringEventTraversal 2014-06-09 13:46:44 +00:00
osgManipulator Fixed comment 2014-04-14 16:16:08 +00:00
osgParticle 2014-05-14 10:19:43 +00:00
osgPresentation Added preliminary support for writing VolumeSettings to disk from within Present3D in response to pressing and releasing 'Ctrl-S'. 2014-07-04 16:45:05 +00:00
osgQt From Wang Rui, "The submission includes some fixes for osgQt library and osgQtWidgets example: (1) QTextEdit now works with mouse/drag events, (2) scrollbars will change when OSG window is resizing, (3) improve rendering efficiency of QGraphicsViewAdapter so that it works with complex Qt UI, (4) add new setBackgroundWidget() method to indicate a 'background widget', which will ignore mouse/key events on it and pass them to the 3D scene." 2014-11-19 11:30:53 +00:00
osgShadow Refactored Callback system in osg::Node, osg::Drawable, osg::StateSet and osg::StateAttribute to use a new osg::Callback base class. 2014-06-05 16:26:13 +00:00
osgSim 2014-05-14 10:19:43 +00:00
osgTerrain Windows build fix 2014-11-26 19:05:09 +00:00
osgText 2014-05-14 10:19:43 +00:00
osgUI Added basic frame rendering for TabWidget 2014-09-12 14:16:08 +00:00
osgUtil Introduced use of MarkerObject to IncrmentalCompileOperation/DatabasePager as a way of marking objects that have already been processed and compiled, 2014-11-06 10:40:54 +00:00
osgViewer From Laurens Voerman, "just like ClusterCullingCallback (fixed in r14322) visual studio likes an explicit implementation of run() for InteractiveImageHandler. 2014-07-02 10:25:29 +00:00
osgVolume Added setting of the IsoSurfaceProperty in VolumeSettings 2014-09-03 15:54:47 +00:00
osgWidget Added getCallbacks() methods 2013-07-24 12:17:06 +00:00