5836d60fbd
settings related to the cull traversal in one place, so we can keep APIs for settings these values more consistent.
931 lines
19 KiB
Plaintext
Executable File
931 lines
19 KiB
Plaintext
Executable File
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SOURCE=..\..\Include\Osg\CullingSet
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SOURCE=..\..\Include\Osg\CullStack
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SOURCE=..\..\Include\Osg\CullSettings
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SOURCE=..\..\Include\Osg\Depth
|
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SOURCE=..\..\include\osg\DisplaySettings
|
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|
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SOURCE=..\..\Include\Osg\DrawPixels
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SOURCE=..\..\Include\Osg\Export
|
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|
|
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SOURCE=..\..\Include\Osg\Fog
|
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SOURCE=..\..\include\osg\FragmentProgram
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SOURCE=..\..\include\osg\FrameStamp
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SOURCE=..\..\Include\Osg\FrontFace
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SOURCE=..\..\Include\Osg\Geode
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SOURCE=..\..\Include\Osg\Geometry
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SOURCE=..\..\Include\Osg\Gl
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SOURCE=..\..\Include\Osg\GLExtensions
|
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SOURCE=..\..\include\osg\Glu
|
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SOURCE=..\..\Include\Osg\Group
|
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SOURCE=..\..\Include\Osg\Impostor
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|
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|
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|
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|
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|
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|
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|
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|
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|
SOURCE=..\..\include\osg\Multisample
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|
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|
SOURCE=..\..\Include\Osg\Node
|
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|
|
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|
SOURCE=..\..\include\osg\NodeCallback
|
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|
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|
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|
SOURCE=..\..\Include\Osg\Notify
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SOURCE=..\..\Include\Osg\Object
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|
SOURCE=..\..\Include\Osg\Point
|
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SOURCE=..\..\Include\Osg\PolygonMode
|
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|
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|
SOURCE=..\..\Include\Osg\PolygonOffset
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SOURCE=..\..\Include\Osg\PolygonStipple
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SOURCE=..\..\Include\Osg\Polytope
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SOURCE=..\..\Include\Osg\PositionAttitudeTransform
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SOURCE=..\..\Include\Osg\PrimitiveSet
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SOURCE=..\..\Include\Osg\Projection
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SOURCE=..\..\Include\Osg\Quat
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SOURCE=..\..\Include\Osg\Referenced
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SOURCE=..\..\Include\Osg\Sequence
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SOURCE=..\..\Include\Osg\ShadowVolumeOccluder
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SOURCE=..\..\Include\Osg\Shape
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SOURCE=..\..\Include\osg\ShapeDrawable
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SOURCE=..\..\Include\Osg\State
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SOURCE=..\..\Include\Osg\StateAttribute
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SOURCE=..\..\Include\Osg\StateSet
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SOURCE=..\..\Include\Osg\Stencil
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SOURCE=..\..\Include\Osg\Switch
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SOURCE=..\..\Include\Osg\TexEnv
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SOURCE=..\..\Include\Osg\TexEnvCombine
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SOURCE=..\..\Include\Osg\TexGen
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SOURCE=..\..\Include\Osg\TexMat
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SOURCE=..\..\Include\Osg\Texture
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SOURCE=..\..\Include\Osg\Texture1D
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SOURCE=..\..\Include\Osg\Texture2D
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SOURCE=..\..\Include\Osg\Texture3D
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SOURCE=..\..\Include\Osg\TextureRectangle
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SOURCE=..\..\Include\Osg\Timer
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SOURCE=..\..\Include\Osg\TriangleFunctor
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SOURCE=..\..\Include\Osg\UnitTestFramework
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SOURCE=..\..\Include\Osg\Vec4
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SOURCE=..\..\Include\Osg\Version
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SOURCE=..\..\Include\Osg\VertexProgram
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SOURCE=..\..\include\osg\Viewport
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# Begin Group "Resource Files"
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# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
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# End Group
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# End Target
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# End Project
|