OpenSceneGraph/include
2015-03-10 18:15:02 +00:00
..
OpenThreads Removed include/osg/Version and include/OpenThreads/Version headers as these are autogenerated. 2014-11-28 16:10:14 +00:00
osg Work in progress to allow osg::Texture2DArray to be set up with a single osg::Image containing 3D image data. 2015-03-10 18:15:02 +00:00
osgAnimation From Pjotr Svetachov, "For a scene with a lot of animated agents I did some small 2014-06-26 10:45:07 +00:00
osgDB Removed the experiemental osgPresentation classes. These are only partially functional and not appropriate for the stable OSG-3.4 release 2015-03-04 17:42:30 +00:00
osgFX Changed osgFX::MultiTextureControl so that it uses an osg::FloatArray internally to enable sharing with osg::Uniform. 2015-01-23 13:51:09 +00:00
osgGA Cleaned up warning generated when compiling osgocculusviewer 2015-02-17 10:36:41 +00:00
osgManipulator Fixed comment 2014-04-14 16:16:08 +00:00
osgParticle 2014-05-14 10:19:43 +00:00
osgPresentation Restructed the osgPresentation and present3D directories back to the structure that was present in OSG-3.2 2015-03-04 18:36:44 +00:00
osgQt From Wang Rui, "The submission includes some fixes for osgQt library and osgQtWidgets example: (1) QTextEdit now works with mouse/drag events, (2) scrollbars will change when OSG window is resizing, (3) improve rendering efficiency of QGraphicsViewAdapter so that it works with complex Qt UI, (4) add new setBackgroundWidget() method to indicate a 'background widget', which will ignore mouse/key events on it and pass them to the 3D scene." 2014-11-19 11:30:53 +00:00
osgShadow Refactored Callback system in osg::Node, osg::Drawable, osg::StateSet and osg::StateAttribute to use a new osg::Callback base class. 2014-06-05 16:26:13 +00:00
osgSim 2014-05-14 10:19:43 +00:00
osgTerrain First step of refactoring the osg::Program management in osgTerrain::GeometryPool for better performance by placing default osg::Program and shader defines on a single StateSet below the osgTerrain::Terrain 2015-02-20 15:02:43 +00:00
osgText From Andreas Henne, Support for GL3 core profile in osgText 2015-02-25 18:56:29 +00:00
osgUI Added basic frame rendering for TabWidget 2014-09-12 14:16:08 +00:00
osgUtil From Aurélien Chatelain, "the smoothing visitor did not handle shared arrays. It may leads to bad geometry arrays when a shared array is involved in the scene. 2014-12-24 10:55:49 +00:00
osgViewer Cleaned up warning generated when compiling osgocculusviewer 2015-02-17 10:36:41 +00:00
osgVolume Added setting of the IsoSurfaceProperty in VolumeSettings 2014-09-03 15:54:47 +00:00
osgWidget Added getCallbacks() methods 2013-07-24 12:17:06 +00:00