de3dc57edc
> FindQTKit-cmake-plugins, so they get disabled for ios-builds."
50 lines
1.6 KiB
CMake
50 lines
1.6 KiB
CMake
# Locate Apple QTKit (next-generation QuickTime)
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# This module defines
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# QTKIT_LIBRARY
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# QTKIT_FOUND, if false, do not try to link to gdal
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# QTKIT_INCLUDE_DIR, where to find the headers
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#
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# $QTKIT_DIR is an environment variable that would
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# correspond to the ./configure --prefix=$QTKIT_DIR
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#
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# Created by Eric Wing.
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# QTKit on OS X looks different than QTKit for Windows,
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# so I am going to case the two.
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IF(APPLE)
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FIND_PATH(QTKIT_INCLUDE_DIR QTKit/QTKit.h)
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FIND_LIBRARY(QTKIT_LIBRARY QTKit)
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ENDIF()
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SET(QTKIT_FOUND "NO")
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IF(QTKIT_LIBRARY AND QTKIT_INCLUDE_DIR)
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SET(QTKIT_FOUND "YES")
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ENDIF()
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IF(OSG_BUILD_PLATFORM_IPHONE OR OSG_BUILD_PLATFORM_IPHONE_SIMULATOR)
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SET(QTKIT_FOUND "NO")
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ENDIF()
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IF(APPLE)
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# Technically QTKit is 64-bit capable, but the QTKit plug-in currently uses
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# a few 32-bit only APIs to bridge QTKit and Core Video.
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# As such, the plugin won't compile for 64-bit until Apple fixes this hole
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# in their API.
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# For simplicitly, I pretend QTKit is only 32-bit, but if/when Apple fixes
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# this, we need an OS version check.
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# Snow Leopard still lacks a 64-bit path for this.
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#First check to see if we are running with a native 64-bit compiler (10.6 default) and implicit arch
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IF(NOT CMAKE_OSX_ARCHITECTURES AND CMAKE_SIZEOF_VOID_P EQUAL 8)
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SET(QTKIT_FOUND "NO")
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ELSE()
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#Otherwise check to see if 64-bit is explicitly called for.
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LIST(FIND CMAKE_OSX_ARCHITECTURES "x86_64" has64Compile)
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IF(NOT has64Compile EQUAL -1)
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SET(QTKIT_FOUND "NO")
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ENDIF()
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ENDIF()
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ENDIF()
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