.. |
AlphaFunc
|
Moved GL_ALPHA_TEST from AlphaFunc header to GLDefines header
|
2015-07-22 14:03:24 +00:00 |
AnimationPath
|
added call to copy constructor for virtual base classes in copy constructor of derived classes, removed these for abstract classes
|
2016-08-29 10:41:40 +02:00 |
ApplicationUsage
|
|
|
ArgumentParser
|
|
|
Array
|
Make Array::className() support all Array::Type's
|
2017-06-16 11:02:14 -04:00 |
AttributeDispatchers
|
Renamed ArrayDispatchers to AttributeDispatchers to better reflect it's role
|
2016-10-11 15:14:14 +01:00 |
AudioStream
|
|
|
AutoTransform
|
Refactored AutoTransform so that it dynamically computes the rotation, scale and matrices during the cull traversal to enable usage in multi-view, multi-threaded applications
|
2017-04-26 11:50:35 +01:00 |
Billboard
|
From Jannik Heller, typo fixes
|
2015-04-13 10:43:56 +00:00 |
BlendColor
|
Moved local Extensions objects to GL2Extensions
|
2014-12-09 10:37:09 +00:00 |
BlendEquation
|
Moved local Extensions objects to GL2Extensions
|
2014-12-09 10:37:09 +00:00 |
BlendEquationi
|
Refactored handling of StateAttiribute's that override the StateAttiribute::getMember() so that when they change their Member value they update the StateSet parents that own them to keep the StateSet's maps coherent.
|
2016-06-25 12:24:19 +01:00 |
BlendFunc
|
Moved osg::BlenFunc::Extensions into osg::GL2Extensions
|
2014-12-04 19:03:16 +00:00 |
BlendFunci
|
Refactored handling of StateAttiribute's that override the StateAttiribute::getMember() so that when they change their Member value they update the StateSet parents that own them to keep the StateSet's maps coherent.
|
2016-06-25 12:24:19 +01:00 |
BoundingBox
|
|
|
BoundingSphere
|
Fix flawed BoundingSphere inequality operator
|
2017-08-28 14:34:39 +02:00 |
BoundsChecking
|
Fixed typo
|
2015-07-21 13:42:35 +00:00 |
buffered_value
|
|
|
BufferIndexBinding
|
Merge remote-tracking branch 'upstream/master' into MDI7
|
2017-08-24 11:26:23 +02:00 |
BufferObject
|
Promote PrimitiveSetIndirect's VBO to a target explicited DIBO (in order to benefit from BOSet queue management)
|
2017-07-27 12:13:05 +02:00 |
BufferTemplate
|
From Jannik Heller, typo fixes
|
2015-04-13 10:43:56 +00:00 |
Callback
|
Merge branch 'master' into shader_pipeline
|
2017-10-28 12:58:47 +01:00 |
Camera
|
Added conditionals for GLES3, added correct gl headers for GLES3 on iOS and Android to GL.in
|
2017-03-20 18:33:08 +00:00 |
CameraView
|
|
|
Capability
|
bugfix: wrong class name in META_Object macro for osg::Enablei osg::Disablei
|
2016-08-29 09:37:14 +02:00 |
ClampColor
|
Moved local Extensions structs into GL2Extensions
|
2014-12-09 14:57:25 +00:00 |
ClearNode
|
|
|
ClipControl
|
From Mathias Froehlich, "Attached a new state attribute implementing the glClipControl that appeared with GL4.5."
|
2015-06-30 09:11:00 +00:00 |
ClipNode
|
|
|
ClipPlane
|
|
|
ClusterCullingCallback
|
From Laurens Voerman, "a few additions in the repository (asDrawableEventCallback / asDrawableCullCallback) made this version a bit outdated,
|
2016-02-17 15:09:14 +00:00 |
CollectOccludersVisitor
|
|
|
ColorMask
|
|
|
ColorMaski
|
Refactored handling of StateAttiribute's that override the StateAttiribute::getMember() so that when they change their Member value they update the StateSet parents that own them to keep the StateSet's maps coherent.
|
2016-06-25 12:24:19 +01:00 |
ColorMatrix
|
|
|
ComputeBoundsVisitor
|
|
|
ComputeDispatch
|
Introduced Drawable::CreateVertexArrayStateCallback to enable customization of how VertexArrayState objects.
|
2017-11-29 14:22:31 +00:00 |
ContextData
|
Added missing OSG_EXPORT to fix Windows build
|
2015-09-23 10:41:54 +00:00 |
ConvexPlanarOccluder
|
|
|
ConvexPlanarPolygon
|
|
|
CoordinateSystemNode
|
|
|
CopyOp
|
Added CopyOp handling of Uniform.
|
2017-03-23 18:12:52 +00:00 |
CullFace
|
|
|
CullingSet
|
This submission removes the define / code path OSG_USE_BOUND that was never used. The class osg::Bound used by this code doesn't exist either.
|
2016-05-19 17:32:24 +01:00 |
CullSettings
|
From Jannik Heller, typo fixes
|
2015-04-07 18:01:12 +00:00 |
CullStack
|
Refactored AutoTransform so that it dynamically computes the rotation, scale and matrices during the cull traversal to enable usage in multi-view, multi-threaded applications
|
2017-04-26 11:50:35 +01:00 |
DeleteHandler
|
|
|
Depth
|
|
|
DepthRangeIndexed
|
Added osg::DepthRangeIndexed class to wrap up glDepthRangeIndexed functionality.
|
2016-06-29 12:28:28 +01:00 |
DisplaySettings
|
Added object map to DisplaySettings::setObject(std::string, Object*) & getObject(std::string)
|
2017-12-03 16:43:06 +00:00 |
Drawable
|
Introduced dedicated VertexArrayStateList class to wrap up the VertexArrayState container with convinience methods to help initialize them.
|
2017-12-19 09:57:57 +00:00 |
DrawPixels
|
|
|
Endian
|
|
|
EnvVar
|
Moved getenv usage across to safer osg::getEnvVar() usage
|
2017-11-01 17:38:33 +00:00 |
Export
|
Moved OSG_USE_DEPRECATED_API from include/osg/Export to Cmake controlled include/osg/Config
|
2017-05-24 19:40:08 +01:00 |
fast_back_stack
|
|
|
Fog
|
|
|
FragmentProgram
|
Refactored the GL object deletion management to use new osg::GraphicsObjectManager/GLObjectManager base classes, and osg::ContextData container.
|
2015-09-23 09:47:34 +00:00 |
FrameBufferObject
|
Refactored the GL object deletion management to use new osg::GraphicsObjectManager/GLObjectManager base classes, and osg::ContextData container.
|
2015-09-23 09:47:34 +00:00 |
FrameStamp
|
|
|
FrontFace
|
|
|
Geode
|
Introduced CMake option OSG_PROVIDE_READFILE option that defaults to ON, but when switched to OFF disables the building of the osgDB::read*File() methods,
|
2015-10-22 13:42:19 +00:00 |
Geometry
|
Introduced Drawable::CreateVertexArrayStateCallback to enable customization of how VertexArrayState objects.
|
2017-11-29 14:22:31 +00:00 |
GL2Extensions
|
Removed old GL2Extensions class, replacing it with a typedef to GL2Extensions
|
2014-12-10 10:44:58 +00:00 |
GLDefines
|
Merge branch 'master' into shader_pipeline
|
2017-10-28 12:58:47 +01:00 |
GLExtensions
|
Merge branch 'master' into shader_pipeline
|
2017-10-28 12:58:47 +01:00 |
GLObjects
|
Fixed "unreferenced formal parameter" warnings
|
2016-06-07 08:53:42 +01:00 |
GLU
|
From Jannik Heller, typo fixes
|
2015-04-07 18:01:12 +00:00 |
GraphicsContext
|
Introduced OpenThreads::Affinity support into osg::Camera, osg::GraphicsContext::Traitse, osgDB::DatabasePager and osgViewer::ViewerBase/Viewer/CompositeViewer.
|
2016-10-07 12:17:03 +01:00 |
GraphicsCostEstimator
|
|
|
GraphicsThread
|
Added explicit initialization of osg::Referenced(true) to osg::Operation subclasses as it uses virtual inhertiance from osg::Referenced.
|
2015-07-23 15:46:47 +00:00 |
Group
|
Fix docs for Group::addChild to match implementation
|
2017-08-26 11:30:55 +00:00 |
Hint
|
|
|
Identifier
|
Typo fixes
|
2016-05-30 12:30:05 +01:00 |
Image
|
copySubImage support for block compressed images, added support for astc compressed type.
|
2017-10-13 16:54:04 +02:00 |
ImageSequence
|
Introduced CMake option OSG_PROVIDE_READFILE option that defaults to ON, but when switched to OFF disables the building of the osgDB::read*File() methods,
|
2015-10-22 13:42:19 +00:00 |
ImageStream
|
|
|
ImageUtils
|
From Albert Luaces, typo fixes.
|
2015-06-01 13:40:20 +00:00 |
io_utils
|
Added osg::MakeString class to make it easier to create std::string's using std::ostream style << usage.
|
2017-03-23 17:58:34 +00:00 |
KdTree
|
osg: KdTree: count degenerates to keep original primitive index in sync
|
2017-06-04 17:29:57 -04:00 |
Light
|
|
|
LightModel
|
|
|
LightSource
|
|
|
LineSegment
|
Renamed LineSegment::intersect(BoundingSphere/Box, double/float&, double/float&) methods to LineSegment::intersectAndComputeRations(..) to avoid confusion with the change in convention for
|
2015-04-27 19:31:13 +00:00 |
LineStipple
|
|
|
LineWidth
|
|
|
LOD
|
Replaced tabs with spaces
|
2017-01-07 13:54:21 +01:00 |
LogicOp
|
|
|
Material
|
|
|
Math
|
Added default_value() template to help with creating templates that need to initialize members that are floats etc.
|
2016-06-22 11:26:11 +01:00 |
Matrix
|
|
|
Matrixd
|
add a transpose method for 4x4
|
2017-08-23 23:49:36 +02:00 |
Matrixf
|
add a transpose method for 4x4
|
2017-08-23 23:49:36 +02:00 |
MatrixTemplate
|
Introduced new osg::UniformBase class to enable an extensible uniform class hierachy
|
2017-03-23 17:58:34 +00:00 |
MatrixTransform
|
|
|
MixinVector
|
|
|
Multisample
|
Moved local Extensions structs into GL2Extensions
|
2014-12-09 14:57:25 +00:00 |
Node
|
added call to copy constructor for virtual base classes in copy constructor of derived classes, removed these for abstract classes
|
2016-08-29 10:41:40 +02:00 |
NodeCallback
|
|
|
NodeTrackerCallback
|
|
|
NodeVisitor
|
Replaced dynamoc_cast<osg::CullStack*> with asCullStack() to improve performance of AutoTransform, screen size based LOD and PagedLOD.
|
2017-04-26 17:10:58 +01:00 |
Notify
|
|
|
Object
|
Added ValueObject::get/setScaleValue(..) convinient methods
|
2017-12-20 20:12:49 +00:00 |
Observer
|
|
|
observer_ptr
|
From Albert Luaces, typo fixes.
|
2015-06-01 13:40:20 +00:00 |
ObserverNodePath
|
|
|
OccluderNode
|
|
|
OcclusionQueryNode
|
From Jannik Heller, "This submission fixes a stuttering issue that may occur when occlusion query nodes are in view. The problem is that OSG retrieves the occlusion query result without first checking if it's available (GL_QUERY_RESULT_AVAILABLE). Thus, the driver has to sync with the GPU i.e. wait for all queued draw calls to complete. This is particularly bad in V-Synced situations where the driver may be using multi frame queueing techniques - coupled with the fact that OSG only runs an occlusion query every 5th frame, results in very unpleasant stuttering in some situations.
|
2016-03-01 10:37:41 +00:00 |
OperationThread
|
Fixed -Wextra warnings
|
2016-06-08 09:20:16 +01:00 |
PagedLOD
|
Replaced tabs with spaces
|
2017-01-07 13:54:21 +01:00 |
PatchParameter
|
Moved GL2Extensions functionality into the include/osg/GLExtensions header and new GLExtensions object.
|
2014-12-10 10:38:12 +00:00 |
Plane
|
|
|
Point
|
Moved local Extensions structs into GL2Extensions
|
2014-12-09 14:57:25 +00:00 |
PointSprite
|
Moved local Extensions structs into GL2Extensions
|
2014-12-09 14:57:25 +00:00 |
PolygonMode
|
Added conditionals for GLES3, added correct gl headers for GLES3 on iOS and Android to GL.in
|
2017-03-20 18:33:08 +00:00 |
PolygonOffset
|
|
|
PolygonStipple
|
|
|
Polytope
|
Implemented Polytope::contains(..) for triangle vertices and added support for using the results mask.
|
2017-05-11 15:25:10 +01:00 |
PositionAttitudeTransform
|
|
|
PrimitiveRestartIndex
|
Removed no longer used Extension definition
|
2014-12-09 14:58:34 +00:00 |
PrimitiveSet
|
first commit for Indirect Draw integration in osg
|
2017-07-26 21:20:28 +02:00 |
PrimitiveSetIndirect
|
Fixed unititialized memory variables and improved readability by adding spacing where appropriate
|
2017-10-31 17:55:59 +00:00 |
Program
|
Merge branch 'master' into shader_pipeline
|
2017-12-01 09:14:52 +00:00 |
Projection
|
|
|
ProxyNode
|
Introduced CMake option OSG_PROVIDE_READFILE option that defaults to ON, but when switched to OFF disables the building of the osgDB::read*File() methods,
|
2015-10-22 13:42:19 +00:00 |
Quat
|
Updates osgAnimation
|
2016-07-01 17:04:15 +02:00 |
ref_ptr
|
Added #include <string> in case other headers don't include it.
|
2016-06-13 16:24:01 +01:00 |
Referenced
|
Fixed warnings, deprecated another out of date method
|
2016-09-05 15:35:54 +01:00 |
RenderInfo
|
|
|
SampleMaski
|
MOved SampleMaski::Extensions into osg::GL2Extensions
|
2014-12-07 17:31:49 +00:00 |
Scissor
|
|
|
ScissorIndexed
|
Added osg::ScissorIndexed that wraps up glScissorIndexed function
|
2016-06-29 15:11:02 +01:00 |
ScriptEngine
|
add ScriptNodeCallback serializer
|
2017-03-28 22:37:34 +02:00 |
Sequence
|
Introduced CMake option OSG_PROVIDE_READFILE option that defaults to ON, but when switched to OFF disables the building of the osgDB::read*File() methods,
|
2015-10-22 13:42:19 +00:00 |
ShadeModel
|
|
|
Shader
|
Merge branch 'master' into shader_pipeline
|
2017-12-01 09:14:52 +00:00 |
ShaderAttribute
|
|
|
ShaderComposer
|
Fixed doxygen warnings
|
2016-06-01 14:20:14 +01:00 |
ShadowVolumeOccluder
|
|
|
Shape
|
misc. typo fixes
|
2017-08-15 12:23:49 -04:00 |
ShapeDrawable
|
Refactored ShapeDrawable so that it is subclassed from osg::Geometry rather than osg::Drawable.
|
2016-10-11 11:29:29 +01:00 |
State
|
From Raymond de Vries, Windows build fixes
|
2017-12-01 14:38:52 +00:00 |
StateAttribute
|
Added osg::ScissorIndexed that wraps up glScissorIndexed function
|
2016-06-29 15:11:02 +01:00 |
StateAttributeCallback
|
|
|
StateSet
|
Introduced new osg::UniformBase class to enable an extensible uniform class hierachy
|
2017-03-23 17:58:34 +00:00 |
Stats
|
|
|
Stencil
|
Moved local Extensions structs into GL2Extensions
|
2014-12-09 14:57:25 +00:00 |
StencilTwoSided
|
Moveved Stencil/StencilTwoSided::Extensions into GL2Extensions
|
2014-12-09 11:14:33 +00:00 |
Switch
|
Introduced CMake option OSG_PROVIDE_READFILE option that defaults to ON, but when switched to OFF disables the building of the osgDB::read*File() methods,
|
2015-10-22 13:42:19 +00:00 |
TemplatePrimitiveFunctor
|
Improved indentation, making it consistent with the rest of the OSG headers
|
2017-05-11 15:25:10 +01:00 |
TemplatePrimitiveIndexFunctor
|
Created TemplatePrimitiveIndexFunctor to enable easier handling of point, lines, triangles and quad index meshes
|
2017-05-11 15:25:10 +01:00 |
TexEnv
|
Added shader pipeline support to osg::TexEnv
|
2017-03-23 17:59:39 +00:00 |
TexEnvCombine
|
|
|
TexEnvFilter
|
|
|
TexGen
|
Added shader pipeline support to osg::TexGen.
|
2017-03-23 17:59:39 +00:00 |
TexGenNode
|
|
|
TexMat
|
|
|
Texture
|
Added shader pipeline support to various Texture subclasses
|
2017-03-23 18:12:52 +00:00 |
Texture1D
|
Introduced CMake option OSG_PROVIDE_READFILE option that defaults to ON, but when switched to OFF disables the building of the osgDB::read*File() methods,
|
2015-10-22 13:42:19 +00:00 |
Texture2D
|
Introduced CMake option OSG_PROVIDE_READFILE option that defaults to ON, but when switched to OFF disables the building of the osgDB::read*File() methods,
|
2015-10-22 13:42:19 +00:00 |
Texture2DArray
|
Standardized GLenum's on non EXT versions
|
2017-03-23 17:42:33 +00:00 |
Texture2DMultisample
|
Added serializer for Texture2DMultisample
|
2017-03-22 10:47:58 +01:00 |
Texture3D
|
Introduced CMake option OSG_PROVIDE_READFILE option that defaults to ON, but when switched to OFF disables the building of the osgDB::read*File() methods,
|
2015-10-22 13:42:19 +00:00 |
TextureAttribute
|
Added TextureAttribute base class from Texture related StateAttribute that need texture unit information from StateSet::setTextureAttribute assigned to
|
2017-03-23 17:58:34 +00:00 |
TextureBuffer
|
Refactored osg::TextureBuffer to support assigning any type of osg::BufferData rather than just osg::Image as was previously required.
|
2016-06-15 19:05:35 +01:00 |
TextureCubeMap
|
Introduced CMake option OSG_PROVIDE_READFILE option that defaults to ON, but when switched to OFF disables the building of the osgDB::read*File() methods,
|
2015-10-22 13:42:19 +00:00 |
TextureRectangle
|
Introduced CMake option OSG_PROVIDE_READFILE option that defaults to ON, but when switched to OFF disables the building of the osgDB::read*File() methods,
|
2015-10-22 13:42:19 +00:00 |
Timer
|
Fixed underflow issue
|
2017-08-23 15:26:07 +01:00 |
TransferFunction
|
From Albert Luaces, typo fixes.
|
2015-06-01 13:40:20 +00:00 |
Transform
|
Added missing Node::asAutoTransform() + NodeVisitor::apply(AutoTransform&).
|
2017-04-25 18:04:04 +01:00 |
TriangleFunctor
|
Removed redudent bool parameter from TriangleFunctor::operator(Vec3, Vec3, Vec3, bool) so it's now simply TriangleFunctor::operator(Vec3, Vec3, Vec3) as the bool was always false in recently OSG versions.
|
2017-05-11 15:25:10 +01:00 |
TriangleIndexFunctor
|
Improved indentation, making it consistent with the rest of the OSG headers
|
2017-05-11 15:25:10 +01:00 |
TriangleLinePointIndexFunctor
|
From Jordi Torres, "Added TriangleLinePointIndexFunctor to osg namespace"
|
2016-01-19 14:22:12 +00:00 |
Types
|
From Joe Thompson, "OpenSceneGraph cannot be built with Visual Studio 2008.
|
2016-03-02 09:18:26 +00:00 |
Uniform
|
Added parameter to invocation of all GLSL TexEnv combinations and cleaned up debug output from new osg::UniformTemplate implementations
|
2017-03-24 10:08:51 +00:00 |
UniformBase
|
Added UniformBase::setName(const std::string& baseName, unsigned int unit); declaration
|
2017-03-23 17:58:34 +00:00 |
UserDataContainer
|
Improved the speed of the ValueObject get/setting by utilizing typeid() and static_cast<> in place of original dynamic_cast<>'s
|
2016-02-04 13:10:28 +00:00 |
ValueMap
|
Fixed clang warnings
|
2016-06-03 09:33:47 +01:00 |
ValueObject
|
Added ValueObject::get/setScaleValue(..) convinient methods
|
2017-12-20 20:12:49 +00:00 |
ValueStack
|
Fixed doxygen warnings
|
2016-06-01 14:20:14 +01:00 |
Vec2
|
|
|
Vec2b
|
|
|
Vec2d
|
|
|
Vec2f
|
From Christian Kehl, added Vec2::set(const Vec2) method
|
2015-06-26 09:40:37 +00:00 |
Vec2i
|
|
|
Vec2s
|
|
|
Vec2ub
|
|
|
Vec2ui
|
|
|
Vec2us
|
|
|
Vec3
|
|
|
Vec3b
|
|
|
Vec3d
|
|
|
Vec3f
|
|
|
Vec3i
|
|
|
Vec3s
|
|
|
Vec3ub
|
|
|
Vec3ui
|
|
|
Vec3us
|
|
|
Vec4
|
|
|
Vec4b
|
|
|
Vec4d
|
|
|
Vec4f
|
|
|
Vec4i
|
|
|
Vec4s
|
|
|
Vec4ub
|
Added osg::convertToRGBA8(Vec4f) convenience function
|
2016-10-11 11:29:29 +01:00 |
Vec4ui
|
|
|
Vec4us
|
|
|
VertexArrayState
|
Fixed handling of reassignment of ArrayDispatch when vertex aliasing is toggled
|
2017-12-31 12:35:44 +00:00 |
VertexAttribDivisor
|
VertexAttribDivisor compare function fix: index must be compared
|
2017-10-06 18:14:47 +03:00 |
VertexProgram
|
Refactored the GL object deletion management to use new osg::GraphicsObjectManager/GLObjectManager base classes, and osg::ContextData container.
|
2015-09-23 09:47:34 +00:00 |
View
|
From Jannik Heller, typo fixes
|
2015-04-07 18:01:12 +00:00 |
Viewport
|
|
|
ViewportIndexed
|
Added osg::ScissorIndexed that wraps up glScissorIndexed function
|
2016-06-29 15:11:02 +01:00 |