OpenSceneGraph/examples/osgviewerIPhone/osgPlugins.h
Robert Osfield b523cb15c1 From Tomas Holgarth and Stephan Huber, "
attached you'll find the second part of the IOS-submission. It contains

* GraphicsWindowIOS, which supports external and "retina" displays,
 multisample-buffers (for IOS > 4.0) and multi-touch-events
* an ios-specific implementation of the imageio-plugin
* an iphone-viewer example
* cMake support for creating a xcode-project
* an updated ReadMe-file describing the necessary steps to get a
 working xcode-project-file from CMake

Please credit Thomas Hogarth and Stephan Huber for these changes.

This brings the ios-support in line with the git-fork on github. It
needs some more testing and some more love, the cmake-process is still a
little complicated.

You'll need a special version of the freetype lib compiled for IOS,
there's one bundled in the OpenFrameworks-distribution, which can be used."

Notes, from Robert Osfield, modified CMakeLists.txt files so that the IOS specific paths are within IF(APPLE) blocks.
2010-11-26 18:19:28 +00:00

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#pragma once
#include <osgViewer/GraphicsWindow>
#include <osgDB/Registry>
//windowing system
USE_GRAPICSWINDOW_IMPLEMENTATION(IOS)
//plugins
//USE_OSGPLUGIN(obj)
//USE_OSGPLUGIN(ive)
USE_OSGPLUGIN(osg)
USE_OSGPLUGIN(imageio)
USE_OSGPLUGIN(freetype)