169 lines
4.8 KiB
C++
169 lines
4.8 KiB
C++
#include "CaptureSettings.h"
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using namespace gsc;
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CaptureSettings::CaptureSettings():
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_stereoMode(OFF),
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_offscreen(false),
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_width(1024),
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_height(512),
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_samples(0),
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_sampleBuffers(0),
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_frameRate(60.0),
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_numberOfFrames(0.0)
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{
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}
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CaptureSettings::CaptureSettings(const CaptureSettings& cs, const osg::CopyOp& copyop):
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osg::Object(cs, copyop),
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_inputFileName(cs._inputFileName),
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_outputFileName(cs._outputFileName),
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_outputDirectoryName(cs._outputDirectoryName),
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_outputBaseFileName(cs._outputBaseFileName),
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_outputExtension(cs._outputExtension),
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_stereoMode(cs._stereoMode),
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_offscreen(cs._offscreen),
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_width(cs._width),
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_height(cs._height),
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_samples(cs._samples),
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_sampleBuffers(cs._sampleBuffers),
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_frameRate(cs._frameRate),
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_numberOfFrames(cs._numberOfFrames),
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_eventHandlers(cs._eventHandlers),
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_properties(cs._properties)
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{
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}
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void CaptureSettings::setOutputFileName(const std::string& filename)
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{
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_outputFileName = filename;
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_outputDirectoryName = osgDB::getFilePath(filename);
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if (!_outputDirectoryName.empty()) _outputDirectoryName += osgDB::getNativePathSeparator();
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_outputBaseFileName = osgDB::getStrippedName(filename);
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_outputExtension = osgDB::getFileExtensionIncludingDot(filename);
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}
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const std::string& CaptureSettings::getOutputFileName() const
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{
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return _outputFileName;
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}
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std::string CaptureSettings::getOutputFileName(unsigned int frameNumber) const
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{
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std::stringstream str;
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str<<_outputDirectoryName<<_outputBaseFileName<<"_"<<frameNumber<<_outputExtension;
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return str.str();
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}
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std::string CaptureSettings::getOutputFileName(unsigned int cameraNum, unsigned int frameNumber) const
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{
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std::stringstream str;
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str<<_outputDirectoryName<<_outputBaseFileName<<"_"<<cameraNum<<"_"<<frameNumber<<_outputExtension;
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return str.str();
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}
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bool CaptureSettings::valid() const
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{
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return _numberOfFrames>0 && !_outputBaseFileName.empty() && !_outputExtension.empty() && !_inputFileName.empty();
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}
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/////////////////////////////////////////////////////////////////////////////////////////
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//
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// Serialization support
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//
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static bool checkEventHandlers( const gsc::CaptureSettings& cs )
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{
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return !cs.getEventHandlers().empty();
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}
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static bool readEventHandlers( osgDB::InputStream& is, gsc::CaptureSettings& cs )
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{
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unsigned int size = 0; is >> size >> is.BEGIN_BRACKET;
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for ( unsigned int i=0; i<size; ++i )
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{
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osg::ref_ptr<osg::Object> obj = is.readObject();
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gsc::UpdateProperty* up = dynamic_cast<gsc::UpdateProperty*>( obj.get() );
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if ( up ) cs.addUpdateProperty( up );
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}
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is >> is.END_BRACKET;
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return true;
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}
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static bool writeEventHandlers( osgDB::OutputStream& os, const gsc::CaptureSettings& cs )
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{
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const gsc::CaptureSettings::EventHandlers& pl = cs.getEventHandlers();
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unsigned int size = pl.size();
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os << size << os.BEGIN_BRACKET << std::endl;
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for ( unsigned int i=0; i<size; ++i )
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{
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os << pl[i].get();
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}
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os << os.END_BRACKET << std::endl;
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return true;
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}
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static bool checkProperties( const gsc::CaptureSettings& cs )
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{
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return !cs.getProperties().empty();
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}
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static bool readProperties( osgDB::InputStream& is, gsc::CaptureSettings& cs )
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{
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unsigned int size = 0; is >> size >> is.BEGIN_BRACKET;
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for ( unsigned int i=0; i<size; ++i )
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{
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osg::ref_ptr<osg::Object> obj = is.readObject();
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gsc::UpdateProperty* up = dynamic_cast<gsc::UpdateProperty*>( obj.get() );
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if ( up ) cs.addUpdateProperty( up );
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}
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is >> is.END_BRACKET;
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return true;
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}
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static bool writeProperties( osgDB::OutputStream& os, const gsc::CaptureSettings& cs )
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{
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const gsc::CaptureSettings::Properties& pl = cs.getProperties();
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unsigned int size = pl.size();
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os << size << os.BEGIN_BRACKET << std::endl;
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for ( unsigned int i=0; i<size; ++i )
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{
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os << pl[i].get();
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}
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os << os.END_BRACKET << std::endl;
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return true;
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}
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REGISTER_OBJECT_WRAPPER( gsc_CaptureSettings,
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new gsc::CaptureSettings,
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gsc::CaptureSettings,
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"osg::Object gsc::CaptureSettings" )
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{
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ADD_STRING_SERIALIZER( InputFileName, "" );
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ADD_STRING_SERIALIZER( OutputFileName, "" );
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ADD_DOUBLE_SERIALIZER( FrameRate, 60.0 );
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BEGIN_ENUM_SERIALIZER( StereoMode, OFF );
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ADD_ENUM_VALUE( OFF );
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ADD_ENUM_VALUE( HORIZONTAL_SPLIT );
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ADD_ENUM_VALUE( VERTICAL_SPLIT );
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END_ENUM_SERIALIZER(); // _renderTargetImplementation
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ADD_BOOL_SERIALIZER( Offscreen, false );
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ADD_UINT_SERIALIZER( Width, 1024 );
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ADD_UINT_SERIALIZER( Height, 512 );
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ADD_UINT_SERIALIZER( Samples, 0 );
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ADD_UINT_SERIALIZER( SampleBuffers, 0 );
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ADD_UINT_SERIALIZER( NumberOfFrames, 0 );
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ADD_USER_SERIALIZER( EventHandlers );
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ADD_USER_SERIALIZER( Properties );
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}
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