OpenSceneGraph/include/osgAnimation
2016-07-04 20:19:58 +01:00
..
Action From Jannik Heller, typo fixes 2015-04-13 10:43:56 +00:00
ActionAnimation
ActionBlendIn
ActionBlendOut
ActionCallback
ActionStripAnimation
ActionVisitor
Animation Updates osgAnimation 2016-07-01 17:04:15 +02:00
AnimationManagerBase Submitted with fixes by Julian Valentin 2016-06-25 07:49:56 +01:00
AnimationUpdateCallback From Laurens Loerman, Fix for "Visual Studio 2013 gives me a large amount (2778) of warnings about inheritance via dominace (C4250)." 2016-02-15 12:37:05 +00:00
BasicAnimationManager
Bone
BoneMapVisitor
Channel Removed inappropriate use of Vec3us in osgAnimation as this relies upon nonexistant functionality in Vec3us and in general just doesn't make sense to attempt to use float point maths with a unsigned short. 2016-07-02 10:44:40 +01:00
CubicBezier Submitted with fixes by Julian Valentin 2016-06-25 07:49:56 +01:00
EaseMotion
Export
FrameAction
Interpolator Removed inappropriate use of Vec3us in osgAnimation as this relies upon nonexistant functionality in Vec3us and in general just doesn't make sense to attempt to use float point maths with a unsigned short. 2016-07-02 10:44:40 +01:00
Keyframe Updates osgAnimation 2016-07-01 17:04:15 +02:00
LinkVisitor
MorphGeometry MorphGeometry fixes 2016-06-25 18:15:57 +01:00
RigGeometry Added serializer support for RigTransforms 2016-07-04 20:19:58 +01:00
RigTransform Added initializers 2016-06-27 14:53:32 +01:00
RigTransformHardware Added initializers 2016-06-27 14:53:32 +01:00
RigTransformSoftware Added initializers 2016-06-27 15:06:54 +01:00
Sampler Removed inappropriate use of Vec3us in osgAnimation as this relies upon nonexistant functionality in Vec3us and in general just doesn't make sense to attempt to use float point maths with a unsigned short. 2016-07-02 10:44:40 +01:00
Skeleton Refactored Callback system in osg::Node, osg::Drawable, osg::StateSet and osg::StateAttribute to use a new osg::Callback base class. 2014-06-05 16:26:13 +00:00
StackedMatrixElement
StackedQuaternionElement
StackedRotateAxisElement
StackedScaleElement
StackedTransform Submitted with fixes by Julian Valentin 2016-06-25 07:49:56 +01:00
StackedTransformElement
StackedTranslateElement
StatsHandler
StatsVisitor
Target
Timeline
TimelineAnimationManager
UpdateBone
UpdateMaterial
UpdateMatrixTransform Refactored Callback system in osg::Node, osg::Drawable, osg::StateSet and osg::StateAttribute to use a new osg::Callback base class. 2014-06-05 16:26:13 +00:00
UpdateUniform From Konstantin Matveyev, "Two classes (with wrappers) added to osgAnimation: UpdateVec2fUniform and UpdateVec4fUniform" 2016-03-01 15:09:12 +00:00
Vec3Packed
VertexInfluence