OpenSceneGraph/include/osg/ComputeBoundsVisitor
Robert Osfield d8482ef1ba From Kristofer Tingdahl,"we have a bunch of classes that inherit osg::Node, and they create their own, internal geometry which is passed into the render bucket at the cull-traversal. Last week, we realised that these classes are not accounted for when doing an ComputeBoundVisitor- traversal, as there is no specialization in ComputeBoundVisitor for them.
One solution is naturally to create a new class that would inherit the osg::ComputeBoundVisitor, and use that. I don't like that idea as the ComputeBoundVisitor does actually have what I need - it is only hidden in a protected function.

I am therefor suggesting a slight generalization of the ComputeBoundVisitor with the attached patch, which is tested.

The patch has two parts:
we add applyBBox() so that one can use that in a customized traverse-function and add a bbox to the visitor. I considered calling this function expandByBBox(), but I though  applyBBox was better.
The MatrixStack is made available to the outside world. That enables a traverse-function to do whatever it wishes.
I do actually only need one of the two, as I can implement what I wish either way, but adding getMatrixStack() will make more generic expansions possible.
"

From Robert Osfield, changed the name of the new applyBBox(..) method to applyBoundingBox(..) to keep it's naming more consistent with the rest of the OSG.
2014-01-23 16:48:29 +00:00

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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#ifndef OSG_COMPUTEBOUNDSVISITOR
#define OSG_COMPUTEBOUNDSVISITOR 1
#include <osg/NodeVisitor>
#include <osg/BoundingBox>
#include <osg/Polytope>
namespace osg {
class OSG_EXPORT ComputeBoundsVisitor : public osg::NodeVisitor
{
public:
ComputeBoundsVisitor(TraversalMode traversalMode = TRAVERSE_ALL_CHILDREN);
META_NodeVisitor(osg, ComputeBoundsVisitor)
virtual void reset();
osg::BoundingBox& getBoundingBox() { return _bb; }
void getPolytope(osg::Polytope& polytope, float margin=0.1) const;
void getBase(osg::Polytope& polytope, float margin=0.1) const;
void apply(osg::Node& node);
void apply(osg::Transform& transform);
void apply(osg::Geode& geode);
inline void pushMatrix(osg::Matrix& matrix) { _matrixStack.push_back(matrix); }
inline void popMatrix() { _matrixStack.pop_back(); }
void applyDrawable(osg::Drawable* drawable);
void applyBoundingBox(const osg::BoundingBox&);
typedef std::vector<osg::Matrix> MatrixStack;
const MatrixStack& getMatrixStack() const { return _matrixStack; }
protected:
MatrixStack _matrixStack;
osg::BoundingBox _bb;
};
}
#endif