369 lines
12 KiB
C++
369 lines
12 KiB
C++
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
|
|
*
|
|
* This library is open source and may be redistributed and/or modified under
|
|
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
|
|
* (at your option) any later version. The full license is in LICENSE file
|
|
* included with this distribution, and on the openscenegraph.org website.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* OpenSceneGraph Public License for more details.
|
|
*/
|
|
|
|
#ifndef OSG_CALLBACK
|
|
#define OSG_CALLBACK 1
|
|
|
|
#include <osg/Object>
|
|
#include <osg/UserDataContainer>
|
|
|
|
// forward declare
|
|
namespace osgGA { class EventHandler; }
|
|
|
|
namespace osg {
|
|
|
|
// forward declare
|
|
class CallbackObject;
|
|
class NodeCallback;
|
|
class StateAttributeCallback;
|
|
class UniformCallback;
|
|
class DrawableUpdateCallback;
|
|
class DrawableEventCallback;
|
|
class DrawableCullCallback;
|
|
|
|
class OSG_EXPORT Callback : public virtual Object {
|
|
|
|
public :
|
|
|
|
Callback(){}
|
|
|
|
Callback(const Callback& cb,const CopyOp& copyop):
|
|
osg::Object(cb, copyop),
|
|
_nestedCallback(cb._nestedCallback) {}
|
|
|
|
META_Object(osg, Callback);
|
|
|
|
virtual Callback* asCallback() { return this; }
|
|
virtual const Callback* asCallback() const { return this; }
|
|
|
|
virtual CallbackObject* asCallbackObject() { return 0; }
|
|
virtual const CallbackObject* asCallbackObject() const { return 0; }
|
|
|
|
virtual NodeCallback* asNodeCallback() { return 0; }
|
|
virtual const NodeCallback* asNodeCallback() const { return 0; }
|
|
|
|
virtual StateAttributeCallback* asStateAttributeCallback() { return 0; }
|
|
virtual const StateAttributeCallback* asStateAttributeCallback() const { return 0; }
|
|
|
|
virtual UniformCallback* asUniformCallback() { return 0; }
|
|
virtual const UniformCallback* asUniformCallback() const { return 0; }
|
|
|
|
virtual DrawableUpdateCallback* asDrawableUpdateCallback() { return 0; }
|
|
virtual const DrawableUpdateCallback* asDrawableUpdateCallback() const { return 0; }
|
|
|
|
virtual DrawableEventCallback* asDrawableEventCallback() { return 0; }
|
|
virtual const DrawableEventCallback* asDrawableEventCallback() const { return 0; }
|
|
|
|
virtual DrawableCullCallback* asDrawableCullCallback() { return 0; }
|
|
virtual const DrawableCullCallback* asDrawableCullCallback() const { return 0; }
|
|
|
|
virtual osgGA::EventHandler* asEventHandler() { return 0; }
|
|
virtual const osgGA::EventHandler* asEventHandler() const { return 0; }
|
|
|
|
/** Invoke the callback, first parameter is the Object that the callback is attached to,
|
|
* the second parameter, the data, is typically the NodeVisitor that is invoking the callback.
|
|
* The run(..) method may be overridden by users directly, or if the user is using one of the old
|
|
* style callbacks such as NodeCallback or Drawable::UpdateCallback then you can just override
|
|
* the appropriate callback method on those callback subclasses.
|
|
* If you are implementing your own callback then one should call traverse() to make sure nested callbacks
|
|
* and visitor traversal() is completed. */
|
|
virtual bool run(osg::Object* object, osg::Object* data)
|
|
{
|
|
return traverse(object, data);
|
|
}
|
|
|
|
/** traverse the nested callbacks or call NodeVisitor::traverse() if the object is Node, and data is NodeVisitor.*/
|
|
bool traverse(osg::Object* object, osg::Object* data);
|
|
|
|
void setNestedCallback(osg::Callback* cb) { _nestedCallback = cb; }
|
|
osg::Callback* getNestedCallback() { return _nestedCallback.get(); }
|
|
const osg::Callback* getNestedCallback() const { return _nestedCallback.get(); }
|
|
|
|
inline void addNestedCallback(osg::Callback* nc)
|
|
{
|
|
if (nc)
|
|
{
|
|
if (_nestedCallback.valid())
|
|
{
|
|
_nestedCallback->addNestedCallback(nc);
|
|
}
|
|
else
|
|
{
|
|
_nestedCallback = nc;
|
|
}
|
|
}
|
|
}
|
|
|
|
inline void removeNestedCallback(osg::Callback* nc)
|
|
{
|
|
if (nc)
|
|
{
|
|
if (_nestedCallback==nc)
|
|
{
|
|
ref_ptr<osg::Callback> new_nested_callback = _nestedCallback->getNestedCallback();
|
|
_nestedCallback->setNestedCallback(0);
|
|
_nestedCallback = new_nested_callback;
|
|
}
|
|
else if (_nestedCallback.valid())
|
|
{
|
|
_nestedCallback->removeNestedCallback(nc);
|
|
}
|
|
}
|
|
}
|
|
|
|
protected:
|
|
|
|
virtual ~Callback() {}
|
|
ref_ptr<Callback> _nestedCallback;
|
|
};
|
|
|
|
typedef std::vector< osg::ref_ptr<osg::Object> > Parameters;
|
|
|
|
/** Callback for attaching a script to a Node's via there UserDataContainer for the purpose of overriding class methods within scripts.*/
|
|
class OSG_EXPORT CallbackObject : public virtual osg::Callback
|
|
{
|
|
public:
|
|
CallbackObject() {}
|
|
CallbackObject(const std::string& name) { setName(name); }
|
|
CallbackObject(const CallbackObject& co, const osg::CopyOp copyop=osg::CopyOp::SHALLOW_COPY):
|
|
osg::Object(co, copyop),
|
|
osg::Callback(co,copyop) {}
|
|
|
|
META_Object(osg, CallbackObject);
|
|
|
|
virtual CallbackObject* asCallbackObject() { return this; }
|
|
virtual const CallbackObject* asCallbackObject() const { return this; }
|
|
|
|
/** override Callback::run() entry point to adapt to CallbackObject::run(..) method.*/
|
|
bool run(osg::Object* object, osg::Object* data);
|
|
|
|
inline bool run(osg::Object* object) const
|
|
{
|
|
osg::Parameters inputParameters;
|
|
osg::Parameters outputParameters;
|
|
return run(object, inputParameters, outputParameters);
|
|
}
|
|
|
|
virtual bool run(osg::Object* object, osg::Parameters& inputParameters, osg::Parameters& outputParameters) const;
|
|
|
|
};
|
|
|
|
/** Convenience function for getting the CallbackObject associated with specificed name from an Object's UserDataContainer.*/
|
|
inline CallbackObject* getCallbackObject(osg::Object* object, const std::string& name)
|
|
{
|
|
osg::UserDataContainer* udc = object->getUserDataContainer();
|
|
if (!udc) return 0;
|
|
|
|
osg::Object* obj = udc->getUserObject(name);
|
|
if (!obj) return 0;
|
|
|
|
return obj->asCallbackObject();
|
|
}
|
|
|
|
|
|
/** Convenience function for getting the CallbackObject associated with specificed name from an Object's UserDataContainer.*/
|
|
inline const CallbackObject* getCallbackObject(const osg::Object* object, const std::string& name)
|
|
{
|
|
const osg::UserDataContainer* udc = object->getUserDataContainer();
|
|
if (!udc) return 0;
|
|
|
|
const osg::Object* obj = udc->getUserObject(name);
|
|
if (!obj) return 0;
|
|
|
|
return obj->asCallbackObject();
|
|
}
|
|
|
|
/** Call run(..) on named CallbackObjects attached to specified Object. Return true if at least one CallbackObject has been successfully invoked.*/
|
|
inline bool runNamedCallbackObjects(osg::Object* object, const std::string& name, osg::Parameters& inputParameters, osg::Parameters& outputParameters)
|
|
{
|
|
bool result = false;
|
|
osg::UserDataContainer* udc = object->getUserDataContainer();
|
|
if (udc)
|
|
{
|
|
for(unsigned int i = 0; i<udc->getNumUserObjects(); ++i)
|
|
{
|
|
osg::Object* obj = udc->getUserObject(i);
|
|
if (obj && obj->getName()==name)
|
|
{
|
|
osg::CallbackObject* co = obj->asCallbackObject();
|
|
if (co) result = co->run(object, inputParameters, outputParameters) | result;
|
|
}
|
|
}
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
|
|
|
|
// forward declare
|
|
class Node;
|
|
class NodeVisitor;
|
|
|
|
|
|
/** Deprecated. */
|
|
class OSG_EXPORT NodeCallback : public virtual Callback {
|
|
|
|
public :
|
|
|
|
NodeCallback(){}
|
|
|
|
NodeCallback(const NodeCallback& nc,const CopyOp& copyop):
|
|
Object(nc, copyop),
|
|
Callback(nc, copyop) {}
|
|
|
|
META_Object(osg,NodeCallback);
|
|
|
|
virtual NodeCallback* asNodeCallback() { return this; }
|
|
virtual const NodeCallback* asNodeCallback() const { return this; }
|
|
|
|
/** NodeCallback overrides the Callback::run() method to adapt it the old style NodeCallback::operator()(Node* node, NodeVisitor* nv) method.*/
|
|
virtual bool run(osg::Object* object, osg::Object* data);
|
|
|
|
/** Callback method called by the NodeVisitor when visiting a node.*/
|
|
virtual void operator()(Node* node, NodeVisitor* nv);
|
|
|
|
protected:
|
|
|
|
virtual ~NodeCallback() {}
|
|
};
|
|
|
|
// forward declare
|
|
class StateAttribute;
|
|
|
|
/** Deprecated. */
|
|
class OSG_EXPORT StateAttributeCallback : public virtual osg::Callback
|
|
{
|
|
public:
|
|
StateAttributeCallback() {}
|
|
|
|
StateAttributeCallback(const StateAttributeCallback& org,const CopyOp& copyop) :
|
|
Object(org, copyop),
|
|
Callback(org, copyop) {}
|
|
|
|
META_Object(osg,StateAttributeCallback);
|
|
|
|
virtual StateAttributeCallback* asStateAttributeCallback() { return this; }
|
|
virtual const StateAttributeCallback* asStateAttributeCallback() const { return this; }
|
|
|
|
/** override Callback::run() entry point to adapt to StateAttributeCallback::run(..) method.*/
|
|
virtual bool run(osg::Object* object, osg::Object* data);
|
|
|
|
/** do customized update code.*/
|
|
virtual void operator () (StateAttribute*, NodeVisitor*) {}
|
|
};
|
|
|
|
// forward declare
|
|
class Uniform;
|
|
|
|
/** Deprecated. */
|
|
class OSG_EXPORT UniformCallback : public virtual osg::Callback
|
|
{
|
|
public:
|
|
UniformCallback() {}
|
|
|
|
UniformCallback(const UniformCallback& org, const CopyOp& copyop) :
|
|
Object(org, copyop),
|
|
Callback(org, copyop) {}
|
|
|
|
META_Object(osg, UniformCallback);
|
|
|
|
virtual UniformCallback* asUniformCallback() { return this; }
|
|
virtual const UniformCallback* asUniformCallback() const { return this; }
|
|
|
|
/** override Callback::run() entry point to adapt to UniformCallback::run(..) method.*/
|
|
virtual bool run(osg::Object* object, osg::Object* data);
|
|
|
|
/** do customized update code.*/
|
|
virtual void operator () (Uniform*, NodeVisitor*) {}
|
|
};
|
|
|
|
|
|
// forward declare
|
|
class Drawable;
|
|
class State;
|
|
class RenderInfo;
|
|
|
|
class OSG_EXPORT DrawableUpdateCallback : public virtual Callback
|
|
{
|
|
public:
|
|
DrawableUpdateCallback() {}
|
|
|
|
DrawableUpdateCallback(const DrawableUpdateCallback& org,const CopyOp& copyop):
|
|
Object(org, copyop),
|
|
Callback(org, copyop) {}
|
|
|
|
META_Object(osg,DrawableUpdateCallback);
|
|
|
|
virtual DrawableUpdateCallback* asDrawableUpdateCallback() { return this; }
|
|
virtual const DrawableUpdateCallback* asDrawableUpdateCallback() const { return this; }
|
|
|
|
/** override Callback::run() entry point to adapt to StateAttributeCallback::run(..) method.*/
|
|
virtual bool run(osg::Object* object, osg::Object* data);
|
|
|
|
/** do customized update code.*/
|
|
virtual void update(osg::NodeVisitor*, osg::Drawable*) {}
|
|
};
|
|
|
|
|
|
class OSG_EXPORT DrawableEventCallback : public virtual Callback
|
|
{
|
|
public:
|
|
DrawableEventCallback() {}
|
|
|
|
DrawableEventCallback(const DrawableEventCallback& org, const CopyOp& copyop) :
|
|
Object(org, copyop),
|
|
Callback(org, copyop) {}
|
|
|
|
META_Object(osg,DrawableEventCallback);
|
|
|
|
virtual DrawableEventCallback* asDrawableEventCallback() { return this; }
|
|
virtual const DrawableEventCallback* asDrawableEventCallback() const { return this; }
|
|
|
|
/** override Callback::run() entry point to adapt to StateAttributeCallback::run(..) method.*/
|
|
virtual bool run(osg::Object* object, osg::Object* data);
|
|
|
|
/** do customized Event code. */
|
|
virtual void event(osg::NodeVisitor*, osg::Drawable*) {}
|
|
};
|
|
|
|
class OSG_EXPORT DrawableCullCallback : public virtual Callback
|
|
{
|
|
public:
|
|
DrawableCullCallback() {}
|
|
|
|
DrawableCullCallback(const DrawableCullCallback& org, const CopyOp& copyop) :
|
|
Object(org, copyop),
|
|
Callback(org, copyop) {}
|
|
|
|
META_Object(osg,DrawableCullCallback);
|
|
|
|
virtual DrawableCullCallback* asDrawableCullCallback() { return this; }
|
|
virtual const DrawableCullCallback* asDrawableCullCallback() const { return this; }
|
|
|
|
// just use the standard run implementation to passes run onto any nested callbacks.
|
|
using Callback::run;
|
|
|
|
/** deprecated.*/
|
|
virtual bool cull(osg::NodeVisitor*, osg::Drawable*, osg::State*) const { return false; }
|
|
|
|
/** do customized cull code, return true if drawable should be culled.*/
|
|
virtual bool cull(osg::NodeVisitor* nv, osg::Drawable* drawable, osg::RenderInfo* renderInfo) const;
|
|
};
|
|
|
|
|
|
} // namespace
|
|
|
|
#endif
|
|
|