46 lines
1.5 KiB
C++
46 lines
1.5 KiB
C++
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2005 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#ifndef OSGUTIL_TRANSFORMATTRIBUTEFUNCTOR
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#define OSGUTIL_TRANSFORMATTRIBUTEFUNCTOR 1
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#include <osg/Drawable>
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#include <osg/Notify>
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#include <osgUtil/Export>
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namespace osgUtil {
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/** Functor for transforming a drawable's vertex and normal attributes by specified matrix.
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* typically used for flattening transform down onto drawable leaves. */
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class OSGUTIL_EXPORT TransformAttributeFunctor : public osg::Drawable::AttributeFunctor
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{
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public:
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/** Construct a functor to transform a drawable's vertex and normal attributes by specified matrix.*/
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TransformAttributeFunctor(const osg::Matrix& m);
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virtual ~TransformAttributeFunctor();
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/** Do the work of transforming vertex and normal attributes. */
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virtual void apply(osg::Drawable::AttributeType type,unsigned int count,osg::Vec3* begin);
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osg::Matrix _m;
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osg::Matrix _im;
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};
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}
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#endif
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