OpenSceneGraph/src
2010-09-17 13:09:23 +00:00
..
OpenThreads From Stephan Huber, 2010-07-31 08:57:52 +00:00
osg From Lukasz Izdebski, "I made some changes in OcclusionQueryNode file. 2010-09-15 11:27:31 +00:00
osgAnimation From Rob Smith, makes hardware skinning use of the existing stateset 2010-08-04 08:35:49 +00:00
osgDB From Mathias Fielder, "i found an issue with the serializer writing shared arrays. At OutputStream::writeArray(), if the currently latest array is shared the full array content will be written. 2010-09-16 08:46:38 +00:00
osgFX From Todd Furlong, "I made a couple of changes to the osgFX::Outline class (SVN patch attached). I had a couple of issues with it that I was trying to resolve: 2010-09-15 10:50:24 +00:00
osgGA Changed setTransformation(eye, center, up) paramter ordering to match gluLookAt conventions. 2010-08-16 11:03:24 +00:00
osgManipulator Converted osg::notify to OSG_INFO etc. 2010-05-28 16:06:15 +00:00
osgParticle From Wang Rui, "I've changed it back to _alive, _current_size and _current_alpha, and placed them one by one for setTexCoordPointer() to use. 2010-09-15 09:24:45 +00:00
osgPlugins From Magnus Kessler, "Changes to the quicktime plugin to remove unused variables and an unused 2010-09-16 13:04:55 +00:00
osgPresentation From Wang Rui, "I've found a minor bug in the cmake script of src/osgPresentation when testing the osgIntrospection project. It missed the Export header file and thus will not install this file while 'make install'. Add a line to the LIB_PUBLIC_HEADERS variable will fix the issue." 2010-07-08 10:56:34 +00:00
osgQt Moved TextNode into osgText. 2010-09-07 18:18:35 +00:00
osgShadow Fixed permissions 2010-06-03 15:09:06 +00:00
osgSim Introduced the use of atan2 in place of asin/acos for reliability and simplicity 2010-06-14 16:27:35 +00:00
osgTerrain From Brad Christiansen, "To build OSG using Visual Studio 2010 Terrain.cpp requires #include <iterator>. This is a very common fix when using 2010 due to changes in Microsoft STL. 2010-07-31 10:17:06 +00:00
osgText From March Sciabica, "Here is the solution I coded up over the weekend. For improved 2010-09-16 09:09:43 +00:00
osgUtil From Roland Smeenk, "this submission adds a "Fast Drawable" line to the camera scene statistics. 2010-09-09 10:03:58 +00:00
osgViewer Reverted changes from Vivien Delage as there were some regressions discovered. Will need to revist this code to deal with bugs that Vivien was tackling. 2010-09-17 13:09:23 +00:00
osgVolume Converted osg::notify to OSG_INFO etc. 2010-05-28 16:04:19 +00:00
osgWidget From Jean-Sebastien Guay, "osgWidget::WindowManager did nothing in its keyUp event, and in particular didn't call any callbacks. Since I wanted to have callbacks on keyUp, I copied what it does on keyDown, which works for me. I could have just used keyDown and saved myself the trouble, but you know me... :-) 2010-09-09 16:49:10 +00:00
osgWrappers Form Wang Rui, "An initial GLSL shader support of rendering particles. Only the POINT 2010-09-14 15:47:29 +00:00
CMakeLists.txt Removed osgIntrospection as it's now available as a seperate osgIntrospection project that can be checked out thus: 2010-06-23 13:28:19 +00:00