This website requires JavaScript.
Explore
Help
Sign In
FGFS-4.1
/
OpenSceneGraph
Watch
4
Star
0
Fork
0
You've already forked OpenSceneGraph
Code
Issues
Pull Requests
Packages
Projects
Releases
Wiki
Activity
af29bccf4f
OpenSceneGraph
/
include
/
osgTerrain
History
Robert Osfield
67f1503c7d
Refactored osgTerrain so that the interface for setting up layer is more straight forward, and added support into GeometryTechnique for handling multiple layers
2008-02-22 11:52:23 +00:00
..
Export
Updated copyright years.
2006-07-18 15:21:48 +00:00
GeometryTechnique
Refactored osgTerrain so that the interface for setting up layer is more straight forward, and added support into GeometryTechnique for handling multiple layers
2008-02-22 11:52:23 +00:00
Layer
Refactored osgTerrain so that the interface for setting up layer is more straight forward, and added support into GeometryTechnique for handling multiple layers
2008-02-22 11:52:23 +00:00
Locator
Added Locator::s/getTransformScaledByResolution(bool) to assist with VPB integration
2007-12-13 17:51:43 +00:00
Terrain
Refactored osgTerrain so that the interface for setting up layer is more straight forward, and added support into GeometryTechnique for handling multiple layers
2008-02-22 11:52:23 +00:00
TerrainTechnique
From Roland Smeenk, "Attached you will find a large set of small typo fixes (mainly in the comments)."
2007-12-10 17:30:18 +00:00
TileSystem
Added export for Windows build
2007-08-31 12:14:39 +00:00
ValidDataOperator
From Mike Wittman, "Just found another issue building the C# wrappers: the osgTerrain ValidDataOperator file uses osg::Vec2, osg::Vec3, and osg::Vec4, but does not include their headers. The file with the relevant includes is attached.
2007-06-01 19:10:59 +00:00
Version
From David Callu, improved consistency of Version strings and add version support
2007-09-05 17:12:24 +00:00