OpenSceneGraph/examples/osgsimplifier/osgsimplifier.cpp
2005-07-15 19:24:46 +00:00

148 lines
4.9 KiB
C++

/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2003 Robert Osfield
*
* This application is open source and may be redistributed and/or modified
* freely and without restriction, both in commericial and non commericial applications,
* as long as this copyright notice is maintained.
*
* This application is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
*/
#include <osgDB/ReadFile>
#include <osgDB/WriteFile>
#include <osgUtil/Optimizer>
#include <osgUtil/Simplifier>
#include <osgUtil/TriStripVisitor>
#include <osgUtil/Optimizer>
#include <osgProducer/Viewer>
int main( int argc, char **argv )
{
// use an ArgumentParser object to manage the program arguments.
osg::ArgumentParser arguments(&argc,argv);
// set up the usage document, in case we need to print out how to use this program.
arguments.getApplicationUsage()->setApplicationName(arguments.getApplicationName());
arguments.getApplicationUsage()->setDescription(arguments.getApplicationName()+" is the standard OpenSceneGraph example which loads and visualises 3d models.");
arguments.getApplicationUsage()->setCommandLineUsage(arguments.getApplicationName()+" [options] filename ...");
arguments.getApplicationUsage()->addCommandLineOption("-h or --help","Display this information");
float sampleRatio = 0.5f;
// construct the viewer.
osgProducer::Viewer viewer(arguments);
// set up the value with sensible default event handlers.
viewer.setUpViewer(osgProducer::Viewer::STANDARD_SETTINGS);
// get details on keyboard and mouse bindings used by the viewer.
viewer.getUsage(*arguments.getApplicationUsage());
// read the sample ratio if one is supplied
while (arguments.read("-s",sampleRatio)) {}
// if user request help write it out to cout.
if (arguments.read("-h") || arguments.read("--help"))
{
arguments.getApplicationUsage()->write(std::cout);
return 1;
}
std::string outputFileName;
while (arguments.read("-o",outputFileName)) {}
// report any errors if they have occured when parsing the program aguments.
if (arguments.errors())
{
arguments.writeErrorMessages(std::cout);
return 1;
}
if (arguments.argc()<=1)
{
arguments.getApplicationUsage()->write(std::cout,osg::ApplicationUsage::COMMAND_LINE_OPTION);
return 1;
}
osg::Timer_t start_tick = osg::Timer::instance()->tick();
// read the scene from the list of file specified commandline args.
osg::ref_ptr<osg::Node> loadedModel = osgDB::readNodeFiles(arguments);
// if no model has been successfully loaded report failure.
if (!loadedModel)
{
std::cout << arguments.getApplicationName() <<": No data loaded" << std::endl;
return 1;
}
// any option left unread are converted into errors to write out later.
arguments.reportRemainingOptionsAsUnrecognized();
// report any errors if they have occured when parsing the program aguments.
if (arguments.errors())
{
arguments.writeErrorMessages(std::cout);
return 1;
}
osg::Timer_t end_load_tick = osg::Timer::instance()->tick();
std::cout << "Time to load = "<<osg::Timer::instance()->delta_s(start_tick,end_load_tick)<<std::endl;
osgUtil::Simplifier simplifier(sampleRatio);
loadedModel->accept(simplifier);
osg::Timer_t end_simplifier_tick = osg::Timer::instance()->tick();
std::cout << "Time to simplify = "<<osg::Timer::instance()->delta_s(end_load_tick, end_simplifier_tick)<<std::endl;
osgUtil::TriStripVisitor tsv;
tsv.setMinStripSize(3);
loadedModel->accept(tsv);
tsv.stripify();
osg::Timer_t end_tristrip_tick = osg::Timer::instance()->tick();
std::cout << "Time to tri strip = "<<osg::Timer::instance()->delta_s(end_simplifier_tick, end_tristrip_tick)<<std::endl;
// run optimization over the scene graph
osgUtil::Optimizer optimzer;
optimzer.optimize(loadedModel.get());
if (!outputFileName.empty())
{
std::cout << "Writing out scene graph as '" << outputFileName << "'"<<std::endl;
osgDB::writeNodeFile(*loadedModel,outputFileName);
return 0;
}
// set the scene to render
viewer.setSceneData(loadedModel.get());
// create the windows and run the threads.
viewer.realize();
while( !viewer.done() )
{
// wait for all cull and draw threads to complete.
viewer.sync();
// update the scene by traversing it with the the update visitor which will
// call all node update callbacks and animations.
viewer.update();
// fire off the cull and draw traversals of the scene.
viewer.frame();
}
// wait for all cull and draw threads to complete before exit.
viewer.sync();
return 0;
}