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AlphaFunc
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AnimationPath
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added call to copy constructor for virtual base classes in copy constructor of derived classes, removed these for abstract classes
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2016-08-29 10:41:40 +02:00 |
ApplicationUsage
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Moved the expansion of the key codes into ApplicationUsage so that help is only generated for non zero keycodes.
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2012-12-05 10:13:51 +00:00 |
ArgumentParser
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Ran script to remove trailing spaces and tabs
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2012-03-21 17:36:20 +00:00 |
Array
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AttributeDispatchers
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AudioStream
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From Laurens Voerman, compile fix for VisualStudio
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2013-10-10 14:45:57 +00:00 |
AutoTransform
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Billboard
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BindImageTexture
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BlendColor
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BlendEquation
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BlendEquationi
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Refactored handling of StateAttiribute's that override the StateAttiribute::getMember() so that when they change their Member value they update the StateSet parents that own them to keep the StateSet's maps coherent.
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2016-06-25 12:24:19 +01:00 |
BlendFunc
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Moved osg::BlenFunc::Extensions into osg::GL2Extensions
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2014-12-04 19:03:16 +00:00 |
BlendFunci
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BoundingBox
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Fixed build when using of double BoundingBox/BoundingSphere
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2014-04-07 15:04:34 +00:00 |
BoundingSphere
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Fix flawed BoundingSphere inequality operator
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2017-08-28 14:34:39 +02:00 |
BoundsChecking
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Fixed typo
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2015-07-21 13:42:35 +00:00 |
buffered_value
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Ran script to remove trailing spaces and tabs
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2012-03-21 17:36:20 +00:00 |
BufferIndexBinding
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Merge remote-tracking branch 'upstream/master' into MDI7
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2017-08-24 11:26:23 +02:00 |
BufferObject
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Fix typos and spelling.
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2018-04-23 11:03:37 +01:00 |
BufferTemplate
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From Jannik Heller, typo fixes
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2015-04-13 10:43:56 +00:00 |
Callback
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Fix typos and spelling.
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2018-04-23 11:03:37 +01:00 |
Camera
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Added calling of releaseGLObjects() and resizeGLObjects() to the Camera DrawCallback's to enable the draw callbacks to clean up their own GL objects.
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2019-01-19 16:16:53 +00:00 |
CameraView
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Ran script to remove trailing spaces and tabs
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2012-03-21 17:36:20 +00:00 |
Capability
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ClampColor
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Moved local Extensions structs into GL2Extensions
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2014-12-09 14:57:25 +00:00 |
ClearNode
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Ran script to remove trailing spaces and tabs
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2012-03-21 17:36:20 +00:00 |
ClipControl
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ClipNode
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ClipPlane
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Ran script to remove trailing spaces and tabs
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2012-03-21 17:36:20 +00:00 |
ClusterCullingCallback
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Changed the doxygen control characters and clarifications
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2018-02-19 08:39:23 +00:00 |
CollectOccludersVisitor
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ColorMask
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Ran script to remove trailing spaces and tabs
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2012-03-21 17:36:20 +00:00 |
ColorMaski
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ColorMatrix
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ComputeBoundsVisitor
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ContextData
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Added missing OSG_EXPORT to fix Windows build
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2015-09-23 10:41:54 +00:00 |
ConvexPlanarOccluder
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ConvexPlanarPolygon
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CoordinateSystemNode
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CopyOp
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From Konstantin Matveyev, "I've changed osg::Uniform::Callback to osg::UniformCallback.
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2015-06-02 09:33:22 +00:00 |
CullFace
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Ran script to remove trailing spaces and tabs
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2012-03-21 17:36:20 +00:00 |
CullingSet
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CullSettings
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CullStack
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Refactored AutoTransform so that it dynamically computes the rotation, scale and matrices during the cull traversal to enable usage in multi-view, multi-threaded applications
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2017-04-26 11:50:35 +01:00 |
DeleteHandler
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From Magnus Kessler, typo and documentation fixes
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2012-03-29 15:08:15 +00:00 |
Depth
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DepthRangeIndexed
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Added osg::DepthRangeIndexed class to wrap up glDepthRangeIndexed functionality.
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2016-06-29 12:28:28 +01:00 |
DispatchCompute
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DisplaySettings
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Added DisplaySettings:s/getgTextShaderTechnique() and OSG_TEXT_SHADER_TECHNIQUE env var support to DisplaySettings.
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2017-10-24 14:46:13 +01:00 |
Drawable
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uncomment INLINE_DRAWABLE_DRAW
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2019-01-28 01:40:35 +01:00 |
DrawPixels
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Endian
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Export
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fast_back_stack
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Ran script to remove trailing spaces and tabs
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2012-03-21 17:36:20 +00:00 |
Fog
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Ran script to remove trailing spaces and tabs
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2012-03-21 17:36:20 +00:00 |
FragmentProgram
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FrameBufferObject
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Added FrameBufferAttachment::resizeGLObjectBuffers(..) and releaseGLObjects(..) methods
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2019-07-12 16:09:12 +01:00 |
FrameStamp
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Ran script to remove trailing spaces and tabs
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2012-03-21 17:36:20 +00:00 |
FrontFace
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Geode
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Geometry
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Introduced Drawable::CreateVertexArrayStateCallback to enable customization of how VertexArrayState objects.
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2017-11-29 14:22:31 +00:00 |
GL2Extensions
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Removed old GL2Extensions class, replacing it with a typedef to GL2Extensions
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2014-12-10 10:44:58 +00:00 |
GLDefines
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Replaced GL_TEXTURE_2D_ARRAY_EXT with GL_TEXTURE_2D_ARRAY
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2018-02-28 08:50:48 +00:00 |
GLExtensions
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glInvalidateFramebuffer added to GLExtensions
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2019-12-13 12:09:06 +03:00 |
GLObjects
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GLU
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GraphicsContext
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Added Thread::CurrentThreadId() method to wrap up thread id functionality in a more platform appropriate way.
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2020-01-06 18:39:51 +00:00 |
GraphicsCostEstimator
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Added newline to end of file
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2011-05-12 18:40:18 +00:00 |
GraphicsThread
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Moved resizeGLObjects/releaseGLObjects out of Referenced to avoid multiple inheritance warnings
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2019-01-12 11:27:18 +00:00 |
Group
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Hint
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Ran script to remove trailing spaces and tabs
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2012-03-21 17:36:20 +00:00 |
Identifier
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Typo fixes
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2016-05-30 12:30:05 +01:00 |
Image
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Fix typos and spelling.
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2018-04-23 11:03:37 +01:00 |
ImageSequence
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ImageStream
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From David Callu, warning fixes and removal of spaces at end of lines.
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2013-06-28 12:00:43 +00:00 |
ImageUtils
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From Albert Luaces, typo fixes.
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2015-06-01 13:40:20 +00:00 |
io_utils
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remove return of local pointer
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2019-08-16 10:15:46 +01:00 |
KdTree
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osg: KdTree: count degenerates to keep original primitive index in sync
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2017-06-04 17:29:57 -04:00 |
Light
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Ran script to remove trailing spaces and tabs
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2012-03-21 17:36:20 +00:00 |
LightModel
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LightSource
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Ran script to remove trailing spaces and tabs
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2012-03-21 17:36:20 +00:00 |
LineSegment
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LineStipple
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Ran script to remove trailing spaces and tabs
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2012-03-21 17:36:20 +00:00 |
LineWidth
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LOD
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LogicOp
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Material
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Math
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Matrix
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Matrixd
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Matrixf
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Renamed USE_DEPRECATED_API to OSG_USE_DEPRECATED_API
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2018-08-08 14:37:28 +01:00 |
MatrixTransform
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Ran script to remove trailing spaces and tabs
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2012-03-21 17:36:20 +00:00 |
MixinVector
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Ran script to remove trailing spaces and tabs
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2012-03-21 17:36:20 +00:00 |
Multisample
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Moved local Extensions structs into GL2Extensions
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2014-12-09 14:57:25 +00:00 |
Node
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NodeCallback
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NodeTrackerCallback
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NodeVisitor
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Notify
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build/windows_clang
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2020-07-21 17:37:24 +02:00 |
Object
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Fixed for crashes on exit associaciated with VAO usage and vairous niche usage cases
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2019-01-08 19:32:50 +00:00 |
Observer
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observer_ptr
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Fixed build
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2018-09-11 09:31:35 +01:00 |
ObserverNodePath
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Refactored Observer/ObserverNodePath and DatabasePager to improve their robustness.
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2010-05-14 12:24:13 +00:00 |
OccluderNode
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Ran script to remove trailing spaces and tabs
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2012-03-21 17:36:20 +00:00 |
OcclusionQueryNode
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OcclusionQueryNode: fix resetting to default query geometry
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2020-01-20 16:44:48 +01:00 |
OperationThread
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os_utils
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Fixed build when OSG_ENVVAR_SUPPORTED is disabled and quietened down warnings using OSG_UNUSED* macros
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2018-05-10 18:58:29 +01:00 |
PagedLOD
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Fix typos and spelling.
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2018-04-23 11:03:37 +01:00 |
PatchParameter
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Plane
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Point
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Moved local Extensions structs into GL2Extensions
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2014-12-09 14:57:25 +00:00 |
PointSprite
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Moved local Extensions structs into GL2Extensions
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2014-12-09 14:57:25 +00:00 |
PolygonMode
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Added conditionals for GLES3, added correct gl headers for GLES3 on iOS and Android to GL.in
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2017-03-20 18:33:08 +00:00 |
PolygonOffset
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PolygonStipple
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Ran script to remove trailing spaces and tabs
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2012-03-21 17:36:20 +00:00 |
Polytope
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PositionAttitudeTransform
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PrimitiveRestartIndex
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PrimitiveSet
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first commit for Indirect Draw integration in osg
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2017-07-26 21:20:28 +02:00 |
PrimitiveSetIndirect
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Program
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numgroup removed but introduce a reto compatibility bug in Program serializer
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2017-11-28 17:39:32 +01:00 |
Projection
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ProxyNode
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Introduced CMake option OSG_PROVIDE_READFILE option that defaults to ON, but when switched to OFF disables the building of the osgDB::read*File() methods,
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2015-10-22 13:42:19 +00:00 |
Quat
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Add OSG_USE_FLOAT_QUAT build option to use single precision quaternions
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2019-03-14 10:46:42 +00:00 |
ref_ptr
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Fix typos and spelling.
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2018-04-23 11:03:37 +01:00 |
Referenced
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Moved resizeGLObjects/releaseGLObjects out of Referenced to avoid multiple inheritance warnings
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2019-01-12 11:27:18 +00:00 |
RenderInfo
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Added osg::RenderInfo::pushRenderBin()/popRenderBin() and RenderInfo::getRenderBinStack() and getCameraStack() access methods for getting access to the current RenderBin/RenderStage.
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2013-08-01 07:19:45 +00:00 |
SampleMaski
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Sampler
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Scissor
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ScissorIndexed
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Added osg::ScissorIndexed that wraps up glScissorIndexed function
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2016-06-29 15:11:02 +01:00 |
ScriptEngine
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Sequence
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Introduced CMake option OSG_PROVIDE_READFILE option that defaults to ON, but when switched to OFF disables the building of the osgDB::read*File() methods,
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2015-10-22 13:42:19 +00:00 |
ShadeModel
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Shader
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Protect the _programSet in Shader with a mutex.
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2018-09-05 09:34:54 +01:00 |
ShaderAttribute
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ShaderComposer
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ShadowVolumeOccluder
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Ran script to remove trailing spaces and tabs
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2012-03-21 17:36:20 +00:00 |
Shape
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ShapeDrawable
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Refactored ShapeDrawable so that it is subclassed from osg::Geometry rather than osg::Drawable.
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2016-10-11 11:29:29 +01:00 |
State
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Wrong argument name rename: uniformMap -> defineMap
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2020-12-29 15:07:15 +03:00 |
StateAttribute
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StateAttributeCallback
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Refactored Callback system in osg::Node, osg::Drawable, osg::StateSet and osg::StateAttribute to use a new osg::Callback base class.
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2014-06-05 16:26:13 +00:00 |
StateSet
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Stats
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Ran script to remove trailing spaces and tabs
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2012-03-21 17:36:20 +00:00 |
Stencil
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Moved local Extensions structs into GL2Extensions
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2014-12-09 14:57:25 +00:00 |
StencilTwoSided
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Switch
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TemplatePrimitiveFunctor
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Improved indentation, making it consistent with the rest of the OSG headers
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2017-05-11 15:25:10 +01:00 |
TemplatePrimitiveIndexFunctor
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Created TemplatePrimitiveIndexFunctor to enable easier handling of point, lines, triangles and quad index meshes
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2017-05-11 15:25:10 +01:00 |
TexEnv
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TexEnvCombine
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Ran script to remove trailing spaces and tabs
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2012-03-21 17:36:20 +00:00 |
TexEnvFilter
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TexGen
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Added conditionals for GLES3, added correct gl headers for GLES3 on iOS and Android to GL.in
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2017-03-20 18:33:08 +00:00 |
TexGenNode
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TexMat
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Texture
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Added support for sRGB texture formats
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2020-11-10 16:05:56 +00:00 |
Texture1D
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Added virtual bool Texture::isDirty(contextID) method to help determine whether a GL texture object is likely to be out of date and needs updating
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2018-02-13 12:01:57 +00:00 |
Texture2D
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Added virtual bool Texture::isDirty(contextID) method to help determine whether a GL texture object is likely to be out of date and needs updating
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2018-02-13 12:01:57 +00:00 |
Texture2DArray
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Texture2DMultisample
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Added serializer for Texture2DMultisample
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2017-03-22 10:47:58 +01:00 |
Texture3D
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TextureBuffer
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TextureCubeMap
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Added virtual bool Texture::isDirty(contextID) method to help determine whether a GL texture object is likely to be out of date and needs updating
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2018-02-13 12:01:57 +00:00 |
TextureRectangle
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Timer
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build/windows_clang
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2020-07-21 17:37:24 +02:00 |
TransferFunction
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Transform
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Added missing Node::asAutoTransform() + NodeVisitor::apply(AutoTransform&).
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2017-04-25 18:04:04 +01:00 |
TriangleFunctor
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TriangleIndexFunctor
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Improved indentation, making it consistent with the rest of the OSG headers
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2017-05-11 15:25:10 +01:00 |
TriangleLinePointIndexFunctor
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From Jordi Torres, "Added TriangleLinePointIndexFunctor to osg namespace"
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2016-01-19 14:22:12 +00:00 |
Types
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Uniform
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Added support for Bindless texture extension,
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2017-01-13 09:56:42 -06:00 |
UserDataContainer
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ValueMap
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ValueObject
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ValueStack
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Vec2
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Vec2b
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Ran script to remove trailing spaces and tabs
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2012-03-21 17:36:20 +00:00 |
Vec2d
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Vec2f
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Vec2i
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Vec2s
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Vec2ub
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Vec2ui
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Fix typos and spelling.
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2018-04-23 11:03:37 +01:00 |
Vec2us
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Vec3
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Vec3b
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Ran script to remove trailing spaces and tabs
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2012-03-21 17:36:20 +00:00 |
Vec3d
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Vec3f
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Vec3i
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Fix typos and spelling.
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2018-04-23 11:03:37 +01:00 |
Vec3s
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Ran script to remove trailing spaces and tabs
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2012-03-21 17:36:20 +00:00 |
Vec3ub
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Vec3ui
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Vec3us
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Vec4
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Ran script to remove trailing spaces and tabs
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2012-03-21 17:36:20 +00:00 |
Vec4b
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Vec4d
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Vec4f
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Ran script to remove trailing spaces and tabs
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2012-03-21 17:36:20 +00:00 |
Vec4i
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Vec4s
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Vec4ub
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Added osg::convertToRGBA8(Vec4f) convenience function
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2016-10-11 11:29:29 +01:00 |
Vec4ui
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Fix typos and spelling.
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2018-04-23 11:03:37 +01:00 |
Vec4us
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VertexArrayState
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Added reset of the State::CurrentVertexArrayState() to prevent the State::_vas becoming a dangling pointer when VertexArrayState objects are deleted.
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2019-01-21 17:36:40 +00:00 |
VertexAttribDivisor
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VertexAttribDivisor compare function fix: index must be compared
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2017-10-06 18:14:47 +03:00 |
VertexProgram
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Refactored the GL object deletion management to use new osg::GraphicsObjectManager/GLObjectManager base classes, and osg::ContextData container.
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2015-09-23 09:47:34 +00:00 |
View
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Fixed for crashes on exit associaciated with VAO usage and vairous niche usage cases
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2019-01-08 19:32:50 +00:00 |
Viewport
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ViewportIndexed
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