OpenSceneGraph/include/osgDB/Serializer

1046 lines
35 KiB
C++

/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2010 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
// Written by Wang Rui, (C) 2010
#ifndef OSGDB__SERIALIZER
#define OSGDB__SERIALIZER
#include <osg/ref_ptr>
#include <osg/Notify>
#include <osg/Object>
#include <osgDB/InputStream>
#include <osgDB/OutputStream>
#include <string>
#include <sstream>
#include <limits.h>
namespace osgDB
{
#ifndef OBJECT_CAST
#define OBJECT_CAST static_cast
#endif
class IntLookup
{
public:
typedef int Value;
typedef std::map<std::string, Value> StringToValue;
typedef std::map<Value, std::string> ValueToString;
IntLookup() {}
unsigned int size() const { return static_cast<unsigned int>(_stringToValue.size()); }
void add( const char* str, Value value )
{
if ( _valueToString.find(value)!=_valueToString.end() )
{
osg::notify(osg::WARN) << "Duplicate enum value " << value
<< " with old string: " << _valueToString[value]
<< " and new string: " << str << std::endl;
}
_valueToString[value] = str;
_stringToValue[str] = value;
}
Value getValue( const char* str )
{
StringToValue::iterator itr = _stringToValue.find(str);
if ( itr==_stringToValue.end() )
{
Value value;
std::stringstream stream;
stream << str; stream >> value;
_stringToValue[str] = value;
return value;
}
return itr->second;
}
const std::string& getString( Value value )
{
ValueToString::iterator itr = _valueToString.find(value);
if ( itr==_valueToString.end() )
{
std::string str;
std::stringstream stream;
stream << value; stream >> str;
_valueToString[value] = str;
return _valueToString[value];
}
return itr->second;
}
protected:
StringToValue _stringToValue;
ValueToString _valueToString;
};
class UserLookupTableProxy
{
public:
typedef void (*AddValueFunc)( IntLookup* lookup );
UserLookupTableProxy( AddValueFunc func ) { if ( func ) (*func)(&_lookup); }
IntLookup _lookup;
};
#define BEGIN_USER_TABLE(NAME, CLASS) \
static void add_user_value_func_##NAME(osgDB::IntLookup*); \
static osgDB::UserLookupTableProxy s_user_lookup_table_##NAME(&add_user_value_func_##NAME); \
static void add_user_value_func_##NAME(osgDB::IntLookup* lookup) { typedef CLASS MyClass
#define ADD_USER_VALUE(VALUE) lookup->add(#VALUE, MyClass::VALUE)
#define END_USER_TABLE() }
#define USER_READ_FUNC(NAME, FUNCNAME) \
static int FUNCNAME(osgDB::InputStream& is) { \
int value; if (is.isBinary()) is >> value; \
else { std::string str; is >> str; \
value = (s_user_lookup_table_##NAME)._lookup.getValue(str.c_str()); } \
return value; }
#define USER_WRITE_FUNC(NAME, FUNCNAME) \
static void FUNCNAME(osgDB::OutputStream& os, int value) { \
if (os.isBinary()) os << value; \
else os << (s_user_lookup_table_##NAME)._lookup.getString(value); } \
class BaseSerializer : public osg::Referenced
{
friend class ObjectWrapper;
public:
enum Type
{
RW_UNDEFINED = 0, RW_USER, RW_OBJECT, RW_IMAGE, RW_LIST,
RW_BOOL, RW_CHAR, RW_UCHAR, RW_SHORT, RW_USHORT, RW_INT, RW_UINT, RW_FLOAT, RW_DOUBLE,
RW_VEC2F, RW_VEC2D, RW_VEC3F, RW_VEC3D, RW_VEC4F, RW_VEC4D, RW_QUAT, RW_PLANE,
RW_MATRIXF, RW_MATRIXD, RW_MATRIX, RW_GLENUM, RW_STRING, RW_ENUM,
RW_VEC2B, RW_VEC2S, RW_VEC2I, RW_VEC2UI,
RW_VEC3B, RW_VEC3S, RW_VEC3I, RW_VEC3UI,
RW_VEC4B, RW_VEC4UB, RW_VEC4S, RW_VEC4I, RE_VEC4UI
};
BaseSerializer() : _firstVersion(0), _lastVersion(INT_MAX) {}
virtual bool read( InputStream&, osg::Object& ) = 0;
virtual bool write( OutputStream&, const osg::Object& ) = 0;
virtual const std::string& getName() const = 0;
protected:
int _firstVersion; // Library version when the serializer is first introduced
int _lastVersion; // Library version when the serializer is last required.
};
template<typename C>
class UserSerializer : public BaseSerializer
{
public:
typedef bool (*Checker)( const C& );
typedef bool (*Reader)( InputStream&, C& );
typedef bool (*Writer)( OutputStream&, const C& );
UserSerializer( const char* name, Checker cf, Reader rf, Writer wf )
: BaseSerializer(), _name(name), _checker(cf), _reader(rf), _writer(wf) {}
virtual bool read( InputStream& is, osg::Object& obj )
{
C& object = OBJECT_CAST<C&>(obj);
if ( is.isBinary() )
{
bool ok = false; is >> ok;
if ( !ok ) return true;
}
else
{
if ( !is.matchString(_name) )
return true;
}
return (*_reader)(is, object);
}
virtual bool write( OutputStream& os, const osg::Object& obj )
{
const C& object = OBJECT_CAST<const C&>(obj);
bool ok = (*_checker)(object);
if ( os.isBinary() )
{
os << ok;
if ( !ok ) return true;
}
else
{
if ( !ok ) return true;
os << os.PROPERTY(_name.c_str());
}
return (*_writer)(os, object);
}
virtual const std::string& getName() const { return _name; }
protected:
std::string _name;
Checker _checker;
public:
Reader _reader;
Writer _writer;
};
template<typename P>
class TemplateSerializer : public BaseSerializer
{
public:
TemplateSerializer( const char* name, P def)
: BaseSerializer(), _name(name), _defaultValue(def) {}
virtual bool read( InputStream& is, osg::Object& obj ) = 0;
virtual bool write( OutputStream& os, const osg::Object& obj ) = 0;
virtual const std::string& getName() const { return _name; }
protected:
std::string _name;
P _defaultValue;
};
template<typename C, typename P>
class PropByValSerializer : public TemplateSerializer<P>
{
public:
typedef TemplateSerializer<P> ParentType;
typedef P (C::*Getter)() const;
typedef void (C::*Setter)( P );
PropByValSerializer( const char* name, P def, Getter gf, Setter sf, bool useHex=false )
: ParentType(name, def), _getter(gf), _setter(sf), _useHex(useHex) {}
virtual bool read( InputStream& is, osg::Object& obj )
{
C& object = OBJECT_CAST<C&>(obj);
P value;
if ( is.isBinary() )
{
is >> value;
if ( ParentType::_defaultValue!=value )
(object.*_setter)( value );
}
else if ( is.matchString(ParentType::_name) )
{
if ( _useHex ) is >> std::hex;
is >> value;
if ( _useHex ) is >> std::dec;
(object.*_setter)( value );
}
return true;
}
virtual bool write( OutputStream& os, const osg::Object& obj )
{
const C& object = OBJECT_CAST<const C&>(obj);
P value = (object.*_getter)();
if ( os.isBinary() )
{
os << value;
}
else if ( ParentType::_defaultValue!=value )
{
os << os.PROPERTY((ParentType::_name).c_str());
if ( _useHex ) { os << std::hex << std::showbase; }
os << value;
if ( _useHex ) os << std::dec << std::noshowbase;
os << std::endl;
}
return true;
}
public:
Getter _getter;
Setter _setter;
protected:
bool _useHex;
};
template<typename C, typename P>
class PropByRefSerializer : public TemplateSerializer<P>
{
public:
typedef TemplateSerializer<P> ParentType;
typedef const P& CP;
typedef CP (C::*Getter)() const;
typedef void (C::*Setter)( CP );
PropByRefSerializer( const char* name, CP def, Getter gf, Setter sf )
: ParentType(name, def), _getter(gf), _setter(sf) {}
virtual bool read( InputStream& is, osg::Object& obj )
{
C& object = OBJECT_CAST<C&>(obj);
P value;
if ( is.isBinary() )
{
is >> value;
if ( ParentType::_defaultValue!=value )
(object.*_setter)( value );
}
else if ( is.matchString(ParentType::_name) )
{
is >> value;
(object.*_setter)( value );
}
return true;
}
virtual bool write( OutputStream& os, const osg::Object& obj )
{
const C& object = OBJECT_CAST<const C&>(obj);
CP value = (object.*_getter)();
if ( os.isBinary() )
{
os << value;
}
else if ( ParentType::_defaultValue!=value )
{
os << os.PROPERTY((ParentType::_name).c_str()) << value << std::endl;
}
return true;
}
public:
Getter _getter;
Setter _setter;
};
template<typename C>
class MatrixSerializer : public TemplateSerializer<osg::Matrix>
{
public:
typedef TemplateSerializer<osg::Matrix> ParentType;
typedef const osg::Matrix& (C::*Getter)() const;
typedef void (C::*Setter)( const osg::Matrix& );
MatrixSerializer( const char* name, const osg::Matrix& def, Getter gf, Setter sf )
: ParentType(name, def), _getter(gf), _setter(sf) {}
virtual bool read( InputStream& is, osg::Object& obj )
{
C& object = OBJECT_CAST<C&>(obj);
osg::Matrix value;
if ( is.isBinary() )
{
readMatrixImplementation( is, value );
if ( ParentType::_defaultValue!=value )
(object.*_setter)( value );
}
else if ( is.matchString(ParentType::_name) )
{
readMatrixImplementation( is, value );
(object.*_setter)( value );
}
return true;
}
virtual bool write( OutputStream& os, const osg::Object& obj )
{
const C& object = OBJECT_CAST<const C&>(obj);
const osg::Matrix& value = (object.*_getter)();
if ( os.isBinary() )
{
os << value;
}
else if ( ParentType::_defaultValue!=value )
{
os << os.PROPERTY((ParentType::_name).c_str()) << value << std::endl;
}
return true;
}
protected:
void readMatrixImplementation( InputStream& is, osg::Matrix& matrix )
{
#if 1
is >> matrix;
#else
if ( is.getUseFloatMatrix() )
{
osg::Matrixf realValue; is >> realValue;
matrix = realValue;
}
else
{
osg::Matrixd realValue; is >> realValue;
matrix = realValue;
}
#endif
}
public:
Getter _getter;
Setter _setter;
};
template<typename C, typename P>
class GLenumSerializer : public TemplateSerializer<P>
{
public:
typedef TemplateSerializer<P> ParentType;
typedef P (C::*Getter)() const;
typedef void (C::*Setter)( P );
GLenumSerializer( const char* name, P def, Getter gf, Setter sf )
: ParentType(name, def), _getter(gf), _setter(sf) {}
virtual bool read( InputStream& is, osg::Object& obj )
{
C& object = OBJECT_CAST<C&>(obj);
if ( is.isBinary() )
{
GLenum value; is >> value;
if ( ParentType::_defaultValue!=static_cast<P>(value) )
(object.*_setter)( static_cast<P>(value) );
}
else if ( is.matchString(ParentType::_name) )
{
DEF_GLENUM(value); is >> value;
(object.*_setter)( static_cast<P>(value.get()) );
}
return true;
}
virtual bool write( OutputStream& os, const osg::Object& obj )
{
const C& object = OBJECT_CAST<const C&>(obj);
const P value = (object.*_getter)();
if ( os.isBinary() )
{
os << static_cast<GLenum>(value);
}
else if ( ParentType::_defaultValue!=value )
{
os << os.PROPERTY((ParentType::_name).c_str()) << GLENUM(value) << std::endl;
}
return true;
}
public:
Getter _getter;
Setter _setter;
};
template<typename C>
class StringSerializer : public TemplateSerializer<std::string>
{
public:
typedef TemplateSerializer<std::string> ParentType;
typedef const std::string& (C::*Getter)() const;
typedef void (C::*Setter)( const std::string& );
StringSerializer( const char* name, const std::string& def, Getter gf, Setter sf )
: ParentType(name, def), _getter(gf), _setter(sf) {}
virtual bool read( InputStream& is, osg::Object& obj )
{
C& object = OBJECT_CAST<C&>(obj);
std::string value;
if ( is.isBinary() )
{
is >> value;
if ( ParentType::_defaultValue!=value )
(object.*_setter)( value );
}
else if ( is.matchString(ParentType::_name) )
{
is.readWrappedString( value );
if ( !value.empty() )
(object.*_setter)( value );
}
return true;
}
virtual bool write( OutputStream& os, const osg::Object& obj )
{
const C& object = OBJECT_CAST<const C&>(obj);
const std::string& value = (object.*_getter)();
if ( os.isBinary() )
{
os << value;
}
else if ( ParentType::_defaultValue!=value )
{
os << os.PROPERTY((ParentType::_name).c_str());
os.writeWrappedString( value );
os << std::endl;
}
return true;
}
public:
Getter _getter;
Setter _setter;
};
template<typename C, typename P>
class ObjectSerializer : public TemplateSerializer<P*>
{
public:
typedef TemplateSerializer<P*> ParentType;
typedef const P* (C::*Getter)() const;
typedef void (C::*Setter)( P* );
ObjectSerializer( const char* name, P* def, Getter gf, Setter sf )
: ParentType(name, def), _getter(gf), _setter(sf) {}
virtual bool read( InputStream& is, osg::Object& obj )
{
C& object = OBJECT_CAST<C&>(obj);
bool hasObject = false;
if ( is.isBinary() )
{
is >> hasObject;
if ( hasObject )
{
P* value = dynamic_cast<P*>( is.readObject() );
if ( ParentType::_defaultValue!=value )
(object.*_setter)( value );
}
}
else if ( is.matchString(ParentType::_name) )
{
is >> hasObject;
if ( hasObject )
{
is >> is.BEGIN_BRACKET;
P* value = dynamic_cast<P*>( is.readObject() );
if ( ParentType::_defaultValue!=value )
(object.*_setter)( value );
is >> is.END_BRACKET;
}
}
return true;
}
virtual bool write( OutputStream& os, const osg::Object& obj )
{
const C& object = OBJECT_CAST<const C&>(obj);
const P* value = (object.*_getter)();
bool hasObject = (value!=NULL);
if ( os.isBinary() )
{
os << hasObject;
os.writeObject( value );
}
else if ( ParentType::_defaultValue!=value )
{
os << os.PROPERTY((ParentType::_name).c_str()) << hasObject;
if ( hasObject )
{
os << os.BEGIN_BRACKET << std::endl;
os.writeObject( value );
os << os.END_BRACKET;
}
os << std::endl;
}
return true;
}
public:
Getter _getter;
Setter _setter;
};
template<typename C, typename P>
class ImageSerializer : public TemplateSerializer<P*>
{
public:
typedef TemplateSerializer<P*> ParentType;
typedef const P* (C::*Getter)() const;
typedef void (C::*Setter)( P* );
ImageSerializer( const char* name, P* def, Getter gf, Setter sf )
: ParentType(name, def), _getter(gf), _setter(sf) {}
virtual bool read( InputStream& is, osg::Object& obj )
{
C& object = OBJECT_CAST<C&>(obj);
bool hasObject = false;
if ( is.isBinary() )
{
is >> hasObject;
if ( hasObject )
{
P* value = dynamic_cast<P*>( is.readImage() );
if ( ParentType::_defaultValue!=value )
(object.*_setter)( value );
}
}
else if ( is.matchString(ParentType::_name) )
{
is >> hasObject;
if ( hasObject )
{
is >> is.BEGIN_BRACKET;
P* value = dynamic_cast<P*>( is.readImage() );
if ( ParentType::_defaultValue!=value )
(object.*_setter)( value );
is >> is.END_BRACKET;
}
}
return true;
}
virtual bool write( OutputStream& os, const osg::Object& obj )
{
const C& object = OBJECT_CAST<const C&>(obj);
const P* value = (object.*_getter)();
bool hasObject = (value!=NULL);
if ( os.isBinary() )
{
os << hasObject;
os.writeImage( value );
}
else if ( ParentType::_defaultValue!=value )
{
os << os.PROPERTY((ParentType::_name).c_str()) << hasObject;
if ( hasObject )
{
os << os.BEGIN_BRACKET << std::endl;
os.writeImage( value );
os << os.END_BRACKET;
}
os << std::endl;
}
return true;
}
public:
Getter _getter;
Setter _setter;
};
template<typename C, typename P, typename B>
class EnumSerializer : public TemplateSerializer<P>
{
public:
typedef TemplateSerializer<P> ParentType;
typedef P (C::*Getter)() const;
typedef B (C::*Setter)( P );
EnumSerializer( const char* name, P def, Getter gf, Setter sf )
: ParentType(name, def), _getter(gf), _setter(sf) {}
void add( const char* str, P value )
{ _lookup.add(str, static_cast<IntLookup::Value>(value)); }
P getValue( const char* str )
{ return static_cast<P>(_lookup.getValue(str)); }
const std::string& getString( P value )
{ return _lookup.getString(static_cast<IntLookup::Value>(value)); }
virtual bool read( InputStream& is, osg::Object& obj )
{
C& object = OBJECT_CAST<C&>(obj);
IntLookup::Value value;
if ( is.isBinary() )
{
is >> value;
if ( ParentType::_defaultValue!=static_cast<P>(value) )
(object.*_setter)( static_cast<P>(value) );
}
else if ( is.matchString(ParentType::_name) )
{
std::string str; is >> str;
(object.*_setter)( getValue(str.c_str()) );
}
return true;
}
virtual bool write( osgDB::OutputStream& os, const osg::Object& obj )
{
const C& object = OBJECT_CAST<const C&>(obj);
const P value = (object.*_getter)();
if ( os.isBinary() )
{
os << (IntLookup::Value)value;
}
else if ( ParentType::_defaultValue!=value )
{
os << os.PROPERTY((ParentType::_name).c_str()) << getString(value) << std::endl;
}
return true;
}
public:
Getter _getter;
Setter _setter;
protected:
IntLookup _lookup;
};
template<typename C, typename P>
class ListSerializer : public BaseSerializer
{
public:
typedef typename P::value_type ValueType;
typedef typename P::const_iterator ConstIterator;
typedef const P& (C::*Getter)() const;
typedef void (C::*Setter)( const P& );
ListSerializer( const char* name, Getter gf, Setter sf )
: _name(name), _getter(gf), _setter(sf) {}
virtual const std::string& getName() const { return _name; }
virtual bool read( InputStream& is, osg::Object& obj )
{
C& object = OBJECT_CAST<C&>(obj);
unsigned int size = 0;
P list;
if ( is.isBinary() )
{
is >> size;
for ( unsigned int i=0; i<size; ++i )
{
ValueType value;
is >> value;
list.push_back( value );
}
if ( size>0 ) (object.*_setter)( list );
}
else if ( is.matchString(_name) )
{
is >> size;
if ( size>0 ) is >> is.BEGIN_BRACKET;
for ( unsigned int i=0; i<size; ++i )
{
ValueType value;
is >> value;
list.push_back( value );
}
if ( size>0 )
{
is >> is.END_BRACKET;
(object.*_setter)( list );
}
}
return true;
}
virtual bool write( OutputStream& os, const osg::Object& obj )
{
const C& object = OBJECT_CAST<const C&>(obj);
const P& list = (object.*_getter)();
unsigned int size = (unsigned int)list.size();
if ( os.isBinary() )
{
os << size;
for ( ConstIterator itr=list.begin();
itr!=list.end(); ++itr )
{
os << (*itr);
}
}
else if ( size>0 )
{
os << os.PROPERTY((_name).c_str()) << size << os.BEGIN_BRACKET << std::endl;
for ( ConstIterator itr=list.begin();
itr!=list.end(); ++itr )
{
os << (*itr);
}
os << std::endl;
os << os.END_BRACKET << std::endl;
}
return true;
}
public:
std::string _name;
Getter _getter;
Setter _setter;
};
// ADDING MANIPULATORS
#define ADD_SERIALIZER(S) \
wrapper->addSerializer( (S) )
#define ADD_USER_SERIALIZER(PROP) \
wrapper->addSerializer( new osgDB::UserSerializer<MyClass>( \
#PROP, &check##PROP, &read##PROP, &write##PROP), osgDB::BaseSerializer::RW_USER )
#define ADD_BOOL_SERIALIZER(PROP, DEF) \
wrapper->addSerializer( new osgDB::PropByValSerializer< MyClass, bool >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP), osgDB::BaseSerializer::RW_BOOL )
#define ADD_CHAR_SERIALIZER(PROP, DEF) \
wrapper->addSerializer( new osgDB::PropByValSerializer< MyClass, char >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP), osgDB::BaseSerializer::RW_CHAR )
#define ADD_UCHAR_SERIALIZER(PROP, DEF) \
wrapper->addSerializer( new osgDB::PropByValSerializer< MyClass, unsigned char >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP), osgDB::BaseSerializer::RW_UCHAR )
#define ADD_SHORT_SERIALIZER(PROP, DEF) \
wrapper->addSerializer( new osgDB::PropByValSerializer< MyClass, short >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP), osgDB::BaseSerializer::RW_SHORT )
#define ADD_USHORT_SERIALIZER(PROP, DEF) \
wrapper->addSerializer( new osgDB::PropByValSerializer< MyClass, unsigned short >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP), osgDB::BaseSerializer::RW_USHORT )
#define ADD_HEXSHORT_SERIALIZER(PROP, DEF) \
wrapper->addSerializer( new osgDB::PropByValSerializer< MyClass, unsigned short >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP, true), osgDB::BaseSerializer::RW_USHORT )
#define ADD_INT_SERIALIZER(PROP, DEF) \
wrapper->addSerializer( new osgDB::PropByValSerializer< MyClass, int >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP), osgDB::BaseSerializer::RW_INT )
#define ADD_UINT_SERIALIZER(PROP, DEF) \
wrapper->addSerializer( new osgDB::PropByValSerializer< MyClass, unsigned int >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP), osgDB::BaseSerializer::RW_UINT )
#define ADD_GLINT_SERIALIZER(PROP, DEF) \
wrapper->addSerializer( new osgDB::PropByValSerializer< MyClass, GLint >( \
#PROP, ((int)(DEF)), &MyClass::get##PROP, &MyClass::set##PROP), osgDB::BaseSerializer::RW_INT )
#define ADD_HEXINT_SERIALIZER(PROP, DEF) \
wrapper->addSerializer( new osgDB::PropByValSerializer< MyClass, unsigned int >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP, true), osgDB::BaseSerializer::RW_UINT )
#define ADD_FLOAT_SERIALIZER(PROP, DEF) \
wrapper->addSerializer( new osgDB::PropByValSerializer< MyClass, float >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP), osgDB::BaseSerializer::RW_FLOAT )
#define ADD_DOUBLE_SERIALIZER(PROP, DEF) \
wrapper->addSerializer( new osgDB::PropByValSerializer< MyClass, double >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP), osgDB::BaseSerializer::RW_DOUBLE )
#define ADD_REF_BOOL_SERIALIZER(PROP, DEF) \
wrapper->addSerializer( new osgDB::PropByRefSerializer< MyClass, bool >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP), osgDB::BaseSerializer::RW_BOOL )
#define ADD_REF_CHAR_SERIALIZER(PROP, DEF) \
wrapper->addSerializer( new osgDB::PropByRefSerializer< MyClass, char >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP), osgDB::BaseSerializer::RW_CHAR )
#define ADD_REF_UCHAR_SERIALIZER(PROP, DEF) \
wrapper->addSerializer( new osgDB::PropByRefSerializer< MyClass, unsigned char >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP), osgDB::BaseSerializer::RW_UCHAR )
#define ADD_REF_SHORT_SERIALIZER(PROP, DEF) \
wrapper->addSerializer( new osgDB::PropByRefSerializer< MyClass, short >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP), osgDB::BaseSerializer::RW_SHORT )
#define ADD_REF_USHORT_SERIALIZER(PROP, DEF) \
wrapper->addSerializer( new osgDB::PropByRefSerializer< MyClass, unsigned short >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP), osgDB::BaseSerializer::RW_USHORT )
#define ADD_REF_HEXSHORT_SERIALIZER(PROP, DEF) \
wrapper->addSerializer( new osgDB::PropByRefSerializer< MyClass, unsigned short >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP, true), osgDB::BaseSerializer::RW_USHORT )
#define ADD_REF_INT_SERIALIZER(PROP, DEF) \
wrapper->addSerializer( new osgDB::PropByRefSerializer< MyClass, int >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP), osgDB::BaseSerializer::RW_INT )
#define ADD_REF_UINT_SERIALIZER(PROP, DEF) \
wrapper->addSerializer( new osgDB::PropByRefSerializer< MyClass, unsigned int >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP), osgDB::BaseSerializer::RW_UINT )
#define ADD_REF_GLINT_SERIALIZER(PROP, DEF) \
wrapper->addSerializer( new osgDB::PropByRefSerializer< MyClass, GLint >( \
#PROP, ((int)(DEF)), &MyClass::get##PROP, &MyClass::set##PROP), osgDB::BaseSerializer::RW_INT )
#define ADD_REF_HEXINT_SERIALIZER(PROP, DEF) \
wrapper->addSerializer( new osgDB::PropByRefSerializer< MyClass, unsigned int >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP, true), osgDB::BaseSerializer::RW_UINT )
#define ADD_REF_FLOAT_SERIALIZER(PROP, DEF) \
wrapper->addSerializer( new osgDB::PropByRefSerializer< MyClass, float >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP), osgDB::BaseSerializer::RW_FLOAT )
#define ADD_REF_DOUBLE_SERIALIZER(PROP, DEF) \
wrapper->addSerializer( new osgDB::PropByRefSerializer< MyClass, double >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP), osgDB::BaseSerializer::RW_DOUBLE )
#define ADD_VEC2B_SERIALIZER(PROP, DEF) \
wrapper->addSerializer( new osgDB::PropByRefSerializer< MyClass, osg::Vec2b >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP), osgDB::BaseSerializer::RW_VEC2B1 )
#define ADD_VEC2S_SERIALIZER(PROP, DEF) \
wrapper->addSerializer( new osgDB::PropByRefSerializer< MyClass, osg::Vec2s >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP), osgDB::BaseSerializer::RW_VEC2S )
#define ADD_VEC2I_SERIALIZER(PROP, DEF) \
wrapper->addSerializer( new osgDB::PropByRefSerializer< MyClass, osg::Vec2i >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP), osgDB::BaseSerializer::RW_VEC2I )
#define ADD_VEC2UI_SERIALIZER(PROP, DEF) \
wrapper->addSerializer( new osgDB::PropByRefSerializer< MyClass, osg::Vec2ui >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP), osgDB::BaseSerializer::RW_VEC2UI )
#define ADD_VEC2F_SERIALIZER(PROP, DEF) \
wrapper->addSerializer( new osgDB::PropByRefSerializer< MyClass, osg::Vec2f >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP), osgDB::BaseSerializer::RW_VEC2F )
#define ADD_VEC2D_SERIALIZER(PROP, DEF) \
wrapper->addSerializer( new osgDB::PropByRefSerializer< MyClass, osg::Vec2d >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP), osgDB::BaseSerializer::RW_VEC2D )
#define ADD_VEC2_SERIALIZER(PROP, DEF) ADD_VEC2F_SERIALIZER(PROP, DEF)
#define ADD_VEC3B_SERIALIZER(PROP, DEF) \
wrapper->addSerializer( new osgDB::PropByRefSerializer< MyClass, osg::Vec3b >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP), osgDB::BaseSerializer::RW_VEC3B )
#define ADD_VEC3S_SERIALIZER(PROP, DEF) \
wrapper->addSerializer( new osgDB::PropByRefSerializer< MyClass, osg::Vec3s >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP), osgDB::BaseSerializer::RW_VEC3S )
#define ADD_VEC3I_SERIALIZER(PROP, DEF) \
wrapper->addSerializer( new osgDB::PropByRefSerializer< MyClass, osg::Vec3i >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP), osgDB::BaseSerializer::RW_VEC3I )
#define ADD_VEC3UI_SERIALIZER(PROP, DEF) \
wrapper->addSerializer( new osgDB::PropByRefSerializer< MyClass, osg::Vec3ui >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP), osgDB::BaseSerializer::RW_VEC3UI )
#define ADD_VEC3F_SERIALIZER(PROP, DEF) \
wrapper->addSerializer( new osgDB::PropByRefSerializer< MyClass, osg::Vec3f >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP), osgDB::BaseSerializer::RW_VEC3F )
#define ADD_VEC3D_SERIALIZER(PROP, DEF) \
wrapper->addSerializer( new osgDB::PropByRefSerializer< MyClass, osg::Vec3d >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP), osgDB::BaseSerializer::RW_VEC3D )
#define ADD_VEC3_SERIALIZER(PROP, DEF) ADD_VEC3F_SERIALIZER(PROP, DEF)
#define ADD_VEC4B_SERIALIZER(PROP, DEF) \
wrapper->addSerializer( new osgDB::PropByRefSerializer< MyClass, osg::Vec4b >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP), osgDB::BaseSerializer::RW_VEC4B )
#define ADD_VEC4UB_SERIALIZER(PROP, DEF) \
wrapper->addSerializer( new osgDB::PropByRefSerializer< MyClass, osg::Vec4ub >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP), osgDB::BaseSerializer::RW_VEC4UB )
#define ADD_VEC4S_SERIALIZER(PROP, DEF) \
wrapper->addSerializer( new osgDB::PropByRefSerializer< MyClass, osg::Vec4s >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP), osgDB::BaseSerializer::RW_VEC4S )
#define ADD_VEC4I_SERIALIZER(PROP, DEF) \
wrapper->addSerializer( new osgDB::PropByRefSerializer< MyClass, osg::Vec4i >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP), osgDB::BaseSerializer::RW_VEC4I )
#define ADD_VEC4UI_SERIALIZER(PROP, DEF) \
wrapper->addSerializer( new osgDB::PropByRefSerializer< MyClass, osg::Vec4ui >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP), osgDB::BaseSerializer::RW_VEC4UI )
#define ADD_VEC4F_SERIALIZER(PROP, DEF) \
wrapper->addSerializer( new osgDB::PropByRefSerializer< MyClass, osg::Vec4f >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP), osgDB::BaseSerializer::RW_VEC4F )
#define ADD_VEC4D_SERIALIZER(PROP, DEF) \
wrapper->addSerializer( new osgDB::PropByRefSerializer< MyClass, osg::Vec4d >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP), osgDB::BaseSerializer::RW_VEC4D )
#define ADD_VEC4_SERIALIZER(PROP, DEF) ADD_VEC4F_SERIALIZER(PROP, DEF)
#define ADD_QUAT_SERIALIZER(PROP, DEF) \
wrapper->addSerializer( new osgDB::PropByRefSerializer< MyClass, osg::Quat >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP), osgDB::BaseSerializer::RW_QUAT )
#define ADD_PLANE_SERIALIZER(PROP, DEF) \
wrapper->addSerializer( new osgDB::PropByRefSerializer< MyClass, osg::Plane >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP), osgDB::BaseSerializer::RW_PLANE )
#define ADD_MATRIXF_SERIALIZER(PROP, DEF) \
wrapper->addSerializer( new osgDB::PropByRefSerializer< MyClass, osg::Matrixf >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP), osgDB::BaseSerializer::RW_MATRIXF )
#define ADD_MATRIXD_SERIALIZER(PROP, DEF) \
wrapper->addSerializer( new osgDB::PropByRefSerializer< MyClass, osg::Matrixd >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP), osgDB::BaseSerializer::RW_MATRIXD )
#define ADD_MATRIX_SERIALIZER(PROP, DEF) \
wrapper->addSerializer( new osgDB::MatrixSerializer< MyClass >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP), osgDB::BaseSerializer::RW_MATRIX )
#define ADD_GLENUM_SERIALIZER(PROP, TYPE, DEF) \
wrapper->addSerializer( new osgDB::GLenumSerializer< MyClass, TYPE >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP), osgDB::BaseSerializer::RW_GLENUM )
#define ADD_STRING_SERIALIZER(PROP, DEF) \
wrapper->addSerializer( new osgDB::StringSerializer< MyClass >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP), osgDB::BaseSerializer::RW_STRING )
#define ADD_OBJECT_SERIALIZER(PROP, TYPE, DEF) \
wrapper->addSerializer( new osgDB::ObjectSerializer< MyClass, TYPE >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP), osgDB::BaseSerializer::RW_OBJECT )
#define ADD_IMAGE_SERIALIZER(PROP, TYPE, DEF) \
wrapper->addSerializer( new osgDB::ImageSerializer< MyClass, TYPE >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP), osgDB::BaseSerializer::RW_IMAGE )
#define ADD_LIST_SERIALIZER(PROP, TYPE) \
wrapper->addSerializer( new osgDB::ListSerializer< MyClass, TYPE >( \
#PROP, &MyClass::get##PROP, &MyClass::set##PROP), osgDB::BaseSerializer::RW_LIST )
#define BEGIN_ENUM_SERIALIZER(PROP, DEF) \
{ typedef osgDB::EnumSerializer<MyClass, MyClass::PROP, void> MySerializer; \
osg::ref_ptr<MySerializer> serializer = new MySerializer( \
#PROP, MyClass::DEF, &MyClass::get##PROP, &MyClass::set##PROP)
#define BEGIN_ENUM_SERIALIZER2(PROP, TYPE, DEF) \
{ typedef osgDB::EnumSerializer<MyClass, TYPE, void> MySerializer; \
osg::ref_ptr<MySerializer> serializer = new MySerializer( \
#PROP, MyClass::DEF, &MyClass::get##PROP, &MyClass::set##PROP)
#define BEGIN_ENUM_SERIALIZER3(PROP, DEF) \
{ typedef osgDB::EnumSerializer<MyClass, MyClass::PROP, bool> MySerializer; \
osg::ref_ptr<MySerializer> serializer = new MySerializer( \
#PROP, MyClass::DEF, &MyClass::get##PROP, &MyClass::set##PROP)
#define BEGIN_ENUM_SERIALIZER4(PROPERTIES_CLASS, PROP, DEF) \
{ typedef osgDB::EnumSerializer<MyClass, PROPERTIES_CLASS::PROP, void> MySerializer; \
osg::ref_ptr<MySerializer> serializer = new MySerializer( \
#PROP, PROPERTIES_CLASS::DEF, &MyClass::get##PROP, &MyClass::set##PROP)
#define ADD_ENUM_VALUE(VALUE) \
serializer->add(#VALUE, MyClass::VALUE)
#define ADD_ENUM_CLASS_VALUE(CLASS, VALUE) \
serializer->add(#VALUE, CLASS::VALUE)
#define END_ENUM_SERIALIZER() \
wrapper->addSerializer(serializer.get(), osgDB::BaseSerializer::RW_ENUM); }
// VERSION CONTROL OPERATORS
#define UPDATE_TO_VERSION(VER) \
wrapper->setUpdatedVersion( (VER) );
#define UPDATE_TO_VERSION_SCOPED(VER) \
osgDB::UpdateWrapperVersionProxy uwvp(wrapper, (VER));
#define REMOVE_SERIALIZER(PROP) \
wrapper->markSerializerAsRemoved( #PROP );
}
#endif