60 lines
1.8 KiB
C++
60 lines
1.8 KiB
C++
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2014 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#ifndef OSGUI_PUSHBUTTON
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#define OSGUI_PUSHBUTTON
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#include <osgUI/Widget>
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#include <osg/Switch>
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#include <osgText/Text>
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namespace osgUI
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{
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class OSGUI_EXPORT PushButton : public osgUI::Widget
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{
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public:
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PushButton();
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PushButton(const PushButton& pb, const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY);
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META_Node(osgUI, PushButton);
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void setText(const std::string& text) { _text = text; dirty(); }
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std::string& getText() { return _text; }
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const std::string& getText() const { return _text; }
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virtual bool handleImplementation(osgGA::EventVisitor* ev, osgGA::Event* event);
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virtual void createGraphicsImplementation();
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virtual void enterImplementation();
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virtual void leaveImplementation();
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virtual void pressed() { if (!runCallbacks("pressed")) pressedImplementation(); }
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virtual void pressedImplementation();
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virtual void released() { if (!runCallbacks("released")) releasedImplementation(); }
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virtual void releasedImplementation();
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protected:
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virtual ~PushButton() {}
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std::string _text;
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// implementation detail
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osg::ref_ptr<osg::Switch> _buttonSwitch;
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osg::ref_ptr<osgText::Text> _textDrawable;
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};
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}
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#endif
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