OpenSceneGraph/CMakeModules/Find3rdPartyDependencies.cmake

99 lines
4.7 KiB
CMake

################################################################################################
# this Macro find a generic dependency, handling debug suffix
# all the paramenter are required, in case of lists, use "" in calling
################################################################################################
MACRO(FIND_DEPENDENCY DEPNAME INCLUDEFILE LIBRARY_NAMES SEARCHPATHLIST DEBUGSUFFIX)
MESSAGE(STATUS "searching ${DEPNAME} -->${INCLUDEFILE}<-->${LIBRARY}<-->${SEARCHPATHLIST}<--")
SET(MY_PATH_INCLUDE )
SET(MY_PATH_LIB )
FOREACH( MYPATH ${SEARCHPATHLIST} )
SET(MY_PATH_INCLUDE ${MY_PATH_INCLUDE} ${MYPATH}/include)
SET(MY_PATH_LIB ${MY_PATH_LIB} ${MYPATH}/lib)
ENDFOREACH( MYPATH ${SEARCHPATHLIST} )
FIND_PATH("${DEPNAME}_INCLUDE_DIR" ${INCLUDEFILE}
${MY_PATH_INCLUDE}
)
MARK_AS_ADVANCED("${DEPNAME}_INCLUDE_DIR")
#MESSAGE( " ${DEPNAME}_INCLUDE_DIR --> ${${DEPNAME}_INCLUDE_DIR}<--")
FIND_LIBRARY("${DEPNAME}_LIBRARY"
NAMES ${LIBRARY_NAMES}
PATHS ${MY_PATH_LIB}
)
SET(LIBRARY_NAMES_DEBUG "")
FOREACH(LIBNAME ${LIBRARY_NAMES})
LIST(APPEND LIBRARY_NAMES_DEBUG "${LIBNAME}${DEBUGSUFFIX}")
ENDFOREACH(LIBNAME)
FIND_LIBRARY("${DEPNAME}_LIBRARY_DEBUG"
NAMES ${LIBRARY_NAMES_DEBUG}
PATHS ${MY_PATH_LIB}
)
MARK_AS_ADVANCED("${DEPNAME}_LIBRARY")
#MESSAGE( " ${DEPNAME}_LIBRARY --> ${${DEPNAME}_LIBRARY}<--")
SET( ${DEPNAME}_FOUND "NO" )
IF(${DEPNAME}_INCLUDE_DIR AND ${DEPNAME}_LIBRARY)
SET( ${DEPNAME}_FOUND "YES" )
IF(NOT ${DEPNAME}_LIBRARY_DEBUG)
MESSAGE("-- Warning Debug ${DEPNAME} not found, using: ${${DEPNAME}_LIBRARY}")
SET(${DEPNAME}_LIBRARY_DEBUG "${${DEPNAME}_LIBRARY}")
ENDIF(NOT ${DEPNAME}_LIBRARY_DEBUG)
ENDIF(${DEPNAME}_INCLUDE_DIR AND ${DEPNAME}_LIBRARY)
ENDMACRO(FIND_DEPENDENCY DEPNAME INCLUDEFILE LIBRARY_NAMES SEARCHPATHLIST DEBUGSUFFIX)
################################################################################################
# this Macro is tailored to Mike dependencies
################################################################################################
MACRO(SEARCH_3RDPARTY OSG_3RDPARTY_BIN)
FIND_DEPENDENCY(TIFF tiff.h libtiff ${OSG_3RDPARTY_BIN} "D")
FIND_DEPENDENCY(FREETYPE ft2build.h "freetype;freetype219;freetype234;freetype234MT;freetype235" ${OSG_3RDPARTY_BIN} "_D")
IF(FREETYPE_FOUND)
#forcing subsequent FindFreeType stuff to not search for other variables.... kind of a hack
SET(FREETYPE_INCLUDE_DIR_ft2build ${FREETYPE_INCLUDE_DIR} CACHE PATH "")
SET(FREETYPE_INCLUDE_DIR_freetype2 ${FREETYPE_INCLUDE_DIR} CACHE PATH "")
MARK_AS_ADVANCED(FREETYPE_INCLUDE_DIR_ft2build FREETYPE_INCLUDE_DIR_freetype2)
ENDIF(FREETYPE_FOUND)
FIND_DEPENDENCY(CURL curl/curl.h libcurl ${OSG_3RDPARTY_BIN} "D")
FIND_DEPENDENCY(JPEG jpeglib.h libjpeg ${OSG_3RDPARTY_BIN} "D")
#FIND_DEPENDENCY(GDAL gdal.h "gdal;gdal_i" ${OSG_3RDPARTY_BIN})
FIND_DEPENDENCY(GLUT GL/glut.h glut32 ${OSG_3RDPARTY_BIN} "D")
IF(GLUT_FOUND)
#forcing subsequent FindGlut stuff to not search for other variables.... kind of a hack
SET(GLUT_glut_LIBRARY ${GLUT_LIBRARY} CACHE FILEPATH "")
MARK_AS_ADVANCED(GLUT_glut_LIBRARY)
ENDIF(GLUT_FOUND)
FIND_DEPENDENCY(GIFLIB gif_lib.h "ungif;libungif" ${OSG_3RDPARTY_BIN} "D")
FIND_DEPENDENCY(ZLIB zlib.h "z;zlib;zlib1" ${OSG_3RDPARTY_BIN} "D")
IF(ZLIB_FOUND)
FIND_DEPENDENCY(PNG png.h "libpng;libpng13" ${OSG_3RDPARTY_BIN} "D")
IF(PNG_FOUND)
#forcing subsequent FindPNG stuff to not search for other variables.... kind of a hack
SET(PNG_PNG_INCLUDE_DIR ${PNG_INCLUDE_DIR} CACHE FILEPATH "")
MARK_AS_ADVANCED(PNG_PNG_INCLUDE_DIR)
ENDIF(PNG_FOUND)
ENDIF(ZLIB_FOUND)
#luigi#INCLUDE(FindOSGDepends.cmake)
ENDMACRO(SEARCH_3RDPARTY OSG_3RDPARTY_BIN)
################################################################################################
# this is code for handling optional 3DPARTY usage
################################################################################################
OPTION(USE_3DPARTY_BIN "Set to ON to use Mike prebuilt dependencies situated side of OpenSceneGraph source. Use OFF for avoiding." ON)
IF(USE_3DPARTY_BIN)
GET_FILENAME_COMPONENT(PARENT_DIR ${PROJECT_SOURCE_DIR} PATH)
SET(ACTUAL_3DPARTY_DIR "${PARENT_DIR}/3rdparty" CACHE PATH "Location of 3rdparty dependencies")
IF(EXISTS ${ACTUAL_3DPARTY_DIR})
SEARCH_3RDPARTY(${ACTUAL_3DPARTY_DIR})
ENDIF(EXISTS ${ACTUAL_3DPARTY_DIR})
ENDIF(USE_3DPARTY_BIN)