de3dc57edc
> FindQTKit-cmake-plugins, so they get disabled for ios-builds."
67 lines
1.9 KiB
CMake
67 lines
1.9 KiB
CMake
# Locate QuickTime
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# This module defines
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# QUICKTIME_LIBRARY
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# QUICKTIME_FOUND, if false, do not try to link to gdal
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# QUICKTIME_INCLUDE_DIR, where to find the headers
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#
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# $QUICKTIME_DIR is an environment variable that would
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# correspond to the ./configure --prefix=$QUICKTIME_DIR
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#
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# Created by Eric Wing.
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# QuickTime on OS X looks different than QuickTime for Windows,
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# so I am going to case the two.
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IF(APPLE)
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FIND_PATH(QUICKTIME_INCLUDE_DIR QuickTime/QuickTime.h)
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FIND_LIBRARY(QUICKTIME_LIBRARY QuickTime)
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ELSE()
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FIND_PATH(QUICKTIME_INCLUDE_DIR QuickTime.h
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$ENV{QUICKTIME_DIR}/include
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$ENV{QUICKTIME_DIR}
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NO_DEFAULT_PATH
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)
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FIND_PATH(QUICKTIME_INCLUDE_DIR QuickTime.h
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PATHS ${CMAKE_PREFIX_PATH} # Unofficial: We are proposing this.
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NO_DEFAULT_PATH
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PATH_SUFFIXES include
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)
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FIND_PATH(QUICKTIME_INCLUDE_DIR QuickTime.h)
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FIND_LIBRARY(QUICKTIME_LIBRARY QuickTime
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$ENV{QUICKTIME_DIR}/lib
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$ENV{QUICKTIME_DIR}
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NO_DEFAULT_PATH
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)
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FIND_LIBRARY(QUICKTIME_LIBRARY QuickTime
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PATHS ${CMAKE_PREFIX_PATH} # Unofficial: We are proposing this.
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NO_DEFAULT_PATH
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PATH_SUFFIXES lib64 lib
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)
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FIND_LIBRARY(QUICKTIME_LIBRARY QuickTime)
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ENDIF()
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SET(QUICKTIME_FOUND "NO")
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IF(QUICKTIME_LIBRARY AND QUICKTIME_INCLUDE_DIR)
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SET(QUICKTIME_FOUND "YES")
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ENDIF()
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IF(OSG_BUILD_PLATFORM_IPHONE OR OSG_BUILD_PLATFORM_IPHONE_SIMULATOR)
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SET(QUICKTIME_FOUND "NO")
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ENDIF()
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IF(APPLE)
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#Quicktime is not supported under 64bit OSX build so we need to detect it and disable it.
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#First check to see if we are running with a native 64-bit compiler (10.6 default) and implicit arch
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IF(NOT CMAKE_OSX_ARCHITECTURES AND CMAKE_SIZEOF_VOID_P EQUAL 8)
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SET(QUICKTIME_FOUND "NO")
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ELSE()
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#Otherwise check to see if 64-bit is explicitly called for.
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LIST(FIND CMAKE_OSX_ARCHITECTURES "x86_64" has64Compile)
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IF(NOT has64Compile EQUAL -1)
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SET(QUICKTIME_FOUND "NO")
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ENDIF()
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ENDIF()
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ENDIF()
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