OpenSceneGraph/include/osgUtil/InsertImpostorsVisitor
2001-09-19 21:19:47 +00:00

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#ifndef OSGUTIL_INSERTIMPOSTORSVISITOR
#define OSGUTIL_INSERTIMPOSTORSVISITOR
#include <osg/NodeVisitor>
#include <osg/Impostor>
#include <osgUtil/Export>
namespace osgUtil {
/** Insert impostor nodes into scene graph.
* For example of usage see src/Demos/osgimpostor.
*/
class OSGUTIL_EXPORT InsertImpostorsVisitor : public osg::NodeVisitor
{
public:
/// default to traversing all children.
InsertImpostorsVisitor();
void setImpostorThresholdRatio(const float ratio) { _impostorThresholdRatio = ratio; }
const float getImpostorThresholdRatio() const { return _impostorThresholdRatio; }
void setMaximumNumberOfNestedImpostors(const unsigned int num) { _maximumNumNestedImpostors = num; }
const unsigned int getMaximumNumberOfNestedImpostors() const { return _maximumNumNestedImpostors; }
/** empty visitor, make it ready for next traversal.*/
void reset();
virtual void apply(osg::Node& node);
virtual void apply(osg::Group& node);
virtual void apply(osg::LOD& node);
virtual void apply(osg::Impostor& node);
/* insert the required impostors into the scene graph.*/
void insertImpostors();
protected:
typedef std::vector< osg::Group* > GroupList;
typedef std::vector< osg::LOD* > LODList;
GroupList _groupList;
LODList _lodList;
float _impostorThresholdRatio;
unsigned int _maximumNumNestedImpostors;
unsigned int _numNestedImpostors;
};
};
#endif