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2) cleaned up osg::Timer, still in progress. My intent has been to pave the way for support for other OS's. 3) new osg::FrameStamp class which has a frame number, reference time for each frame to be app, culled and drawn. The FrameStamp also can be passed to other machines (i.e. cluster) and the FrameStamp can be used with the slaves own app,cull and draw. I've also added the beginings of a calander time data to the FrameStamp to allow time or day and year to be used in setting up position of sun/moon etc. etc. 4) The osg::State now has contains a pointer to the last applied osg::Camera and the current osg::FrameStamp, so that drawables can use both pieces of information for creating effects such CLOD, earth/sky etc. The osg::NodeVisitor also now allows you to attach a FrameStamp to support syncronization of actions on the scene graph. |
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include | ||
Make | ||
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TODO |
Welcome to the Open Scene Graph (OSG). For compiling the OSG under all platforms (Linux, FreeBSD, IRIX, Windows and Mac) please read INSTALL. For general documentation, distribution contents, and plugin dependancies please read index.html in your prefered browser. index.html also has links to INSTALL, making it easier for Windows users which might find the lack of file extensions on text files awkward. Robert Osfield. robert@openscenegraph.com May 2001.