OpenSceneGraph/include
Robert Osfield ab1bd48511 Moved SceneView across to use an osg::CameraNode to store the projection and view matrices,
the viewport, the clear colour and the subgraph needing rendered.  This is done
transparently so all existing functionality will behave as before.  What it does
add is the ability to set a SceneView directly by a single osg::CameraNode when required.
2005-10-28 13:11:56 +00:00
..
osg From Bob Kuehne, "changed two set methods (setFocalLength,setFieldOfView) to perform 2005-10-26 16:02:24 +00:00
osgDB From Don Tidrow, bug fix to setOutputTextureFiles(bool). 2005-10-26 20:30:15 +00:00
osgFX From Chris Hanson, "The following files are drop-in replacements for the include/*/Export files to permit 2005-09-28 14:05:05 +00:00
osgGA From Chris Hanson, "The following files are drop-in replacements for the include/*/Export files to permit 2005-09-28 14:05:05 +00:00
osgIntrospection From Marco Jez, fix for gcc build. 2005-09-29 13:00:23 +00:00
osgParticle Added protected destructors. 2005-10-25 09:49:53 +00:00
osgProducer From Geoff Michel, compile fixes for VS6.0 2005-10-26 09:22:13 +00:00
osgSim Added setOverlayClearColor and setTexEnvMode and automatic set up of TexEnv. 2005-09-29 10:22:06 +00:00
osgTerrain Added support for tracking the directory of the output file whilst still maintaining 2005-10-27 10:48:44 +00:00
osgText From Geoff Michel, compile fixes for VS6.0 2005-10-26 09:22:13 +00:00
osgUtil Moved SceneView across to use an osg::CameraNode to store the projection and view matrices, 2005-10-28 13:11:56 +00:00