53 lines
1.7 KiB
HTML
53 lines
1.7 KiB
HTML
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
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<HTML>
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<HEAD>
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<TITLE>enum osg::MatrixMode</TITLE>
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<META NAME="GENERATOR" CONTENT="DOC++ 3.4.8">
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<BODY BGCOLOR="#ffffff">
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<H2>enum <A HREF="#DOC.DOCU">osg::MatrixMode</A></H2></H2><BLOCKQUOTE>The range of matrix modes that the scene graph might utilize.</BLOCKQUOTE>
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<HR>
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<P><DL>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif> <B><A HREF="#DOC.2.63.1">PROJECTION</A></B>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif> <B><A HREF="#DOC.2.63.2">VIEW</A></B>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif> <B><A HREF="#DOC.2.63.3">MODEL</A></B>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif> <B><A HREF="#DOC.2.63.4">MODELVIEW</A></B>
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</DL></P>
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<A NAME="DOC.DOCU"></A>
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<HR>
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<H2>Documentation</H2>
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<BLOCKQUOTE>The range of matrix modes that the scene graph might utilize.
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Similar in concept to different modes in OpenGL glMatrixMode().</BLOCKQUOTE>
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<DL>
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<A NAME="PROJECTION"></A>
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<A NAME="DOC.2.63.1"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> PROJECTION</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="VIEW"></A>
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<A NAME="DOC.2.63.2"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> VIEW</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="MODEL"></A>
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<A NAME="DOC.2.63.3"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> MODEL</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="MODELVIEW"></A>
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<A NAME="DOC.2.63.4"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> MODELVIEW</B></TT>
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<DL><DT><DD></DL><P></DL>
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<DL><DT><DD></DL><P><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I></P><HR>
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This page was generated with the help of <A HREF="http://docpp.sourceforge.net">DOC++</A>.
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