OpenSceneGraph/include
2018-11-01 09:13:43 +00:00
..
OpenThreads Fix typos and spelling. 2018-04-23 11:03:37 +01:00
osg From Andy Skinner, Added ~GLExtensions to clear cached values for context ID 2018-10-02 11:28:34 +01:00
osgAnimation Fix typos and spelling. 2018-04-23 11:03:37 +01:00
osgDB Fixed memory leak with assignment of default value to ObjectSerializer 2018-09-06 11:53:35 +01:00
osgFX Fix typos and spelling. 2018-04-23 11:03:37 +01:00
osgGA Removed unneccessary FIX ME statement. 2018-07-31 09:14:02 +01:00
osgManipulator Fix includes for MSVC 2015 build. 2018-04-20 13:16:43 -04:00
osgParticle FIX: <osgParticle> removed unimplemented functions from header 2018-04-30 11:16:02 +02:00
osgPresentation As the author of all the files in osgPresentation and present3D have rectified the license notices to reflect their intended license rather than histoical license they had prior to being merged into the OpenSceneGraph project. OSGPL was always intended but missed during merge. 2018-05-31 14:45:37 +01:00
osgShadow Fix typos and spelling. 2018-04-23 11:03:37 +01:00
osgSim Fix typos and spelling. 2018-04-23 11:03:37 +01:00
osgTerrain Changed Layer::get*Value(..) methods to const 2018-03-30 12:47:15 +01:00
osgText Fixed hang using a ReentrantMutex 2018-09-11 11:23:34 +01:00
osgUI fix colliding include guards and spurious #define OSGUI_EXPORT 2016-08-29 09:40:21 +02:00
osgUtil Implemented StateGraph reuse in in scene graph Canera's RenderStage. 2018-05-23 14:30:31 +01:00
osgViewer Restored the REGISTER_WINDOWINGSYSTEMINTERFACE macro to the include/osg/GraphicsContext header and removed the OSGVIEWER_EXPORT as this was causing compatibility issues with osgQt. 2018-05-21 13:10:40 +01:00
osgVolume Added Texture2D include to resolve VS build issue 2017-03-29 09:12:14 +01:00
osgWidget Removed reprecated C++ usage 2018-11-01 09:13:43 +00:00