OpenSceneGraph/src/osgUI/Popup.cpp

90 lines
2.5 KiB
C++

/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2014 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#include <osgUI/Popup>
#include <osgText/String>
#include <osgText/Font>
#include <osgText/Text>
#include <osg/Notify>
using namespace osgUI;
Popup::Popup()
{
}
Popup::Popup(const osgUI::Popup& dialog, const osg::CopyOp& copyop):
Widget(dialog, copyop),
_title(dialog._title)
{
}
bool Popup::handleImplementation(osgGA::EventVisitor* ev, osgGA::Event* event)
{
// OSG_NOTICE<<"Popup::handleImplementation"<<std::endl;
osgGA::GUIEventAdapter* ea = event->asGUIEventAdapter();
if (!ea) return false;
switch(ea->getEventType())
{
//case(osgGA::GUIEventAdapter::KEYDOWN):
case(osgGA::GUIEventAdapter::KEYUP):
OSG_NOTICE<<"Key pressed : "<<(char)ea->getKey()<<std::endl;
if (ea->getKey()=='c')
{
setVisible(false);
ea->setHandled(true);
return true;
}
break;
default:
break;
}
return false;
}
void Popup::leaveImplementation()
{
// setVisible(false);
}
void Popup::createGraphicsImplementation()
{
_transform = new osg::PositionAttitudeTransform;
Style* style = (getStyle()!=0) ? getStyle() : Style::instance().get();
osg::Vec4 dialogBackgroundColor(0.9,0.9,0.9,1.0);
_transform->addChild( style->createPanel(_extents, dialogBackgroundColor) );
bool requiresFrame = (getFrameSettings() && getFrameSettings()->getShape()!=osgUI::FrameSettings::NO_FRAME);
if (requiresFrame) { _transform->addChild(style->createFrame(_extents, getFrameSettings(), dialogBackgroundColor)); }
style->setupDialogStateSet(getOrCreateStateSet());
style->setupClipStateSet(_extents, getOrCreateStateSet());
// render before the subgraph
setGraphicsSubgraph(-1, _transform.get());
// render after the subgraph
setGraphicsSubgraph(1, style->createDepthSetPanel(_extents));
}