55 lines
1.6 KiB
C
55 lines
1.6 KiB
C
/*===========================================================================*\
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NAME: geoCore.h
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DESCRIPTION: High level DLL interface macros for the database library
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AUTHOR: Andy Bushnell
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---------------------------------------------------------------------------
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PROPRIETARY RIGHTS NOTICE:
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This software contains proprietary information and trade secrets of Carbon
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Graphics LLC. No part or all of this software may be reproduced in any
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form, without the written permission of Carbon Graphics LLC.
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This software file can only be used in conjunction with the Geo SDK &
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libraries to create Plugin modules for the Geo 3D Modeling & Animation
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package.
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COPYRIGHT NOTICE:
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Copyright © 1998-2001 Carbon Graphics Llc, ALL RIGHTS RESERVED
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\*===========================================================================*/
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#ifndef _GEO_CORE_H_
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#define _GEO_CORE_H_
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// The following ifdef block is the standard way of creating macros which make exporting
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// from a DLL simpler. All files within this DLL are compiled with the GEO_DB_EXPORTS
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// symbol defined on the command line. this symbol should not be defined on any project
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// that uses this DLL. This way any other project whose source files include this file see
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// GEO_DB_API functions as being imported from a DLL, wheras this DLL sees symbols
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// defined with this macro as being exported.
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#ifdef WIN32
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#ifdef GEO_DB_EXPORTS
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#define GEO_DB_API __declspec( dllexport )
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#else
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#define GEO_DB_API __declspec( dllimport )
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#endif
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#else
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#define GEO_DB_API
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#endif
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#include "geoTypes.h"
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#include "geoVersion.h"
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#endif //_GEO_CORE_H_
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