49 lines
1.2 KiB
C++
49 lines
1.2 KiB
C++
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#include <osgGA/EventVisitor>
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#include <algorithm>
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using namespace osg;
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using namespace osgGA;
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EventVisitor::EventVisitor()
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: NodeVisitor(EVENT_VISITOR,TRAVERSE_ACTIVE_CHILDREN),
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_actionAdapter(0),
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_handled(false)
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{
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}
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EventVisitor::~EventVisitor()
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{
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}
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void EventVisitor::addEvent(Event* event)
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{
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_events.push_back(event);
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}
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void EventVisitor::removeEvent(Event* event)
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{
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EventQueue::Events::iterator itr = std::find(_events.begin(), _events.end(), event);
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if (itr!=_events.end()) _events.erase(itr);
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}
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void EventVisitor::reset()
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{
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_events.clear();
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_handled = false;
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}
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