..
AlphaFunc
Moved GL_ALPHA_TEST from AlphaFunc header to GLDefines header
2015-07-22 14:03:24 +00:00
AnimationPath
added call to copy constructor for virtual base classes in copy constructor of derived classes, removed these for abstract classes
2016-08-29 10:41:40 +02:00
ApplicationUsage
ArgumentParser
Array
Make Array::className() support all Array::Type's
2017-06-16 11:02:14 -04:00
AttributeDispatchers
Renamed ArrayDispatchers to AttributeDispatchers to better reflect it's role
2016-10-11 15:14:14 +01:00
AudioStream
From Laurens Voerman, compile fix for VisualStudio
2013-10-10 14:45:57 +00:00
AutoTransform
Rewrote the handling of AutoTransform::setAutoScaleToScreen(bool) functionality so that is disabling CullingActive when switched on.
2018-04-02 18:29:39 +01:00
Billboard
From Jannik Heller, typo fixes
2015-04-13 10:43:56 +00:00
BindImageTexture
add (untested) BindImageTexture serializer
2018-01-02 18:12:52 +01:00
BlendColor
Moved local Extensions objects to GL2Extensions
2014-12-09 10:37:09 +00:00
BlendEquation
Moved local Extensions objects to GL2Extensions
2014-12-09 10:37:09 +00:00
BlendEquationi
Refactored handling of StateAttiribute's that override the StateAttiribute::getMember() so that when they change their Member value they update the StateSet parents that own them to keep the StateSet's maps coherent.
2016-06-25 12:24:19 +01:00
BlendFunc
Moved osg::BlenFunc::Extensions into osg::GL2Extensions
2014-12-04 19:03:16 +00:00
BlendFunci
Refactored handling of StateAttiribute's that override the StateAttiribute::getMember() so that when they change their Member value they update the StateSet parents that own them to keep the StateSet's maps coherent.
2016-06-25 12:24:19 +01:00
BoundingBox
Fixed build when using of double BoundingBox/BoundingSphere
2014-04-07 15:04:34 +00:00
BoundingSphere
Fix flawed BoundingSphere inequality operator
2017-08-28 14:34:39 +02:00
BoundsChecking
Fixed typo
2015-07-21 13:42:35 +00:00
buffered_value
BufferIndexBinding
Merge remote-tracking branch 'upstream/master' into MDI7
2017-08-24 11:26:23 +02:00
BufferObject
Fix typos and spelling.
2018-04-23 11:03:37 +01:00
BufferTemplate
From Jannik Heller, typo fixes
2015-04-13 10:43:56 +00:00
Callback
Fix typos and spelling.
2018-04-23 11:03:37 +01:00
Camera
Added calling of releaseGLObjects() and resizeGLObjects() to the Camera DrawCallback's to enable the draw callbacks to clean up their own GL objects.
2019-01-19 16:16:53 +00:00
CameraView
Capability
bugfix: wrong class name in META_Object macro for osg::Enablei osg::Disablei
2016-08-29 09:37:14 +02:00
ClampColor
Moved local Extensions structs into GL2Extensions
2014-12-09 14:57:25 +00:00
ClearNode
ClipControl
From Mathias Froehlich, "Attached a new state attribute implementing the glClipControl that appeared with GL4.5."
2015-06-30 09:11:00 +00:00
ClipNode
Ran script to remove trailing spaces and tabs
2012-03-21 17:36:20 +00:00
ClipPlane
ClusterCullingCallback
Changed the doxygen control characters and clarifications
2018-02-19 08:39:23 +00:00
CollectOccludersVisitor
From Laurens Voerman, compile fix for VisualStudio
2013-10-10 14:45:57 +00:00
ColorMask
ColorMaski
Refactored handling of StateAttiribute's that override the StateAttiribute::getMember() so that when they change their Member value they update the StateSet parents that own them to keep the StateSet's maps coherent.
2016-06-25 12:24:19 +01:00
ColorMatrix
ComputeBoundsVisitor
Added handling of Drawables added directly to scene graph without Geode decorating them.
2014-07-28 16:19:44 +00:00
ContextData
Added missing OSG_EXPORT to fix Windows build
2015-09-23 10:41:54 +00:00
ConvexPlanarOccluder
ConvexPlanarPolygon
CoordinateSystemNode
When testing XYZ/ECEF coordinate values that convert to LLA points with latitude = 90.0 or latitude = -90.0, the heights calculated by EllipsoidModel::convertXYZToLatLongHeight have substantial errors. With the provided change, points at the pole are handled more correctly. This has been tested against US NGA GoldData.
2018-04-04 08:51:38 +01:00
CopyOp
From Konstantin Matveyev, "I've changed osg::Uniform::Callback to osg::UniformCallback.
2015-06-02 09:33:22 +00:00
CullFace
CullingSet
This submission removes the define / code path OSG_USE_BOUND that was never used. The class osg::Bound used by this code doesn't exist either.
2016-05-19 17:32:24 +01:00
CullSettings
Moved osg::clampProjectionMatrix() template from CullVisitor.cpp into include/osg/CullSettings to make it easier to implement custom clampProjectionMatrix callbacks
2018-06-25 20:02:30 +01:00
CullStack
Refactored AutoTransform so that it dynamically computes the rotation, scale and matrices during the cull traversal to enable usage in multi-view, multi-threaded applications
2017-04-26 11:50:35 +01:00
DeleteHandler
From Magnus Kessler, typo and documentation fixes
2012-03-29 15:08:15 +00:00
Depth
DepthRangeIndexed
Added osg::DepthRangeIndexed class to wrap up glDepthRangeIndexed functionality.
2016-06-29 12:28:28 +01:00
DispatchCompute
Renamed osg::ComputeDispatch to osg::DispatchCompute to make sure the nameing between GL and OSG is consistent i.e glDispatchCompute -> osg::DispatchCompute
2018-04-07 17:59:55 +01:00
DisplaySettings
Added DisplaySettings:s/getgTextShaderTechnique() and OSG_TEXT_SHADER_TECHNIQUE env var support to DisplaySettings.
2017-10-24 14:46:13 +01:00
Drawable
uncomment INLINE_DRAWABLE_DRAW
2019-01-28 01:40:35 +01:00
DrawPixels
2014-05-14 10:19:43 +00:00
Endian
Export
Fixed build when OSG_ENVVAR_SUPPORTED is disabled and quietened down warnings using OSG_UNUSED* macros
2018-05-10 18:58:29 +01:00
fast_back_stack
Fog
FragmentProgram
Refactored the GL object deletion management to use new osg::GraphicsObjectManager/GLObjectManager base classes, and osg::ContextData container.
2015-09-23 09:47:34 +00:00
FrameBufferObject
Added FrameBufferAttachment::resizeGLObjectBuffers(..) and releaseGLObjects(..) methods
2019-07-12 16:09:12 +01:00
FrameStamp
FrontFace
Geode
Introduced CMake option OSG_PROVIDE_READFILE option that defaults to ON, but when switched to OFF disables the building of the osgDB::read*File() methods,
2015-10-22 13:42:19 +00:00
Geometry
Introduced Drawable::CreateVertexArrayStateCallback to enable customization of how VertexArrayState objects.
2017-11-29 14:22:31 +00:00
GL2Extensions
Removed old GL2Extensions class, replacing it with a typedef to GL2Extensions
2014-12-10 10:44:58 +00:00
GLDefines
Replaced GL_TEXTURE_2D_ARRAY_EXT with GL_TEXTURE_2D_ARRAY
2018-02-28 08:50:48 +00:00
GLExtensions
glInvalidateFramebuffer added to GLExtensions
2019-12-13 12:09:06 +03:00
GLObjects
Fixed "unreferenced formal parameter" warnings
2016-06-07 08:53:42 +01:00
GLU
From Jannik Heller, typo fixes
2015-04-07 18:01:12 +00:00
GraphicsContext
Added Thread::CurrentThreadId() method to wrap up thread id functionality in a more platform appropriate way.
2020-01-06 18:39:51 +00:00
GraphicsCostEstimator
GraphicsThread
Moved resizeGLObjects/releaseGLObjects out of Referenced to avoid multiple inheritance warnings
2019-01-12 11:27:18 +00:00
Group
Fix docs for Group::addChild to match implementation
2017-08-26 11:30:55 +00:00
Hint
Identifier
Typo fixes
2016-05-30 12:30:05 +01:00
Image
Fix typos and spelling.
2018-04-23 11:03:37 +01:00
ImageSequence
Introduced CMake option OSG_PROVIDE_READFILE option that defaults to ON, but when switched to OFF disables the building of the osgDB::read*File() methods,
2015-10-22 13:42:19 +00:00
ImageStream
ImageUtils
From Albert Luaces, typo fixes.
2015-06-01 13:40:20 +00:00
io_utils
remove return of local pointer
2019-08-16 10:15:46 +01:00
KdTree
osg: KdTree: count degenerates to keep original primitive index in sync
2017-06-04 17:29:57 -04:00
Light
LightModel
LightSource
LineSegment
Renamed LineSegment::intersect(BoundingSphere/Box, double/float&, double/float&) methods to LineSegment::intersectAndComputeRations(..) to avoid confusion with the change in convention for
2015-04-27 19:31:13 +00:00
LineStipple
LineWidth
LOD
Replaced tabs with spaces
2017-01-07 13:54:21 +01:00
LogicOp
Material
Math
Added default_value() template to help with creating templates that need to initialize members that are floats etc.
2016-06-22 11:26:11 +01:00
Matrix
Matrixd
Renamed USE_DEPRECATED_API to OSG_USE_DEPRECATED_API
2018-08-08 14:37:28 +01:00
Matrixf
Renamed USE_DEPRECATED_API to OSG_USE_DEPRECATED_API
2018-08-08 14:37:28 +01:00
MatrixTransform
Ran script to remove trailing spaces and tabs
2012-03-21 17:36:20 +00:00
MixinVector
Multisample
Moved local Extensions structs into GL2Extensions
2014-12-09 14:57:25 +00:00
Node
Fix typos and spelling.
2018-04-23 11:03:37 +01:00
NodeCallback
Refactored Callback system in osg::Node, osg::Drawable, osg::StateSet and osg::StateAttribute to use a new osg::Callback base class.
2014-06-05 16:26:13 +00:00
NodeTrackerCallback
Refactored Callback system in osg::Node, osg::Drawable, osg::StateSet and osg::StateAttribute to use a new osg::Callback base class.
2014-06-05 16:26:13 +00:00
NodeVisitor
Replaced dynamoc_cast<osg::CullStack*> with asCullStack() to improve performance of AutoTransform, screen size based LOD and PagedLOD.
2017-04-26 17:10:58 +01:00
Notify
Object
Fixed for crashes on exit associaciated with VAO usage and vairous niche usage cases
2019-01-08 19:32:50 +00:00
Observer
observer_ptr
Fixed build
2018-09-11 09:31:35 +01:00
ObserverNodePath
OccluderNode
OcclusionQueryNode
OcclusionQueryNode: fix resetting to default query geometry
2020-01-20 16:44:48 +01:00
OperationThread
Fixed -Wextra warnings
2016-06-08 09:20:16 +01:00
os_utils
Fixed build when OSG_ENVVAR_SUPPORTED is disabled and quietened down warnings using OSG_UNUSED* macros
2018-05-10 18:58:29 +01:00
PagedLOD
Fix typos and spelling.
2018-04-23 11:03:37 +01:00
PatchParameter
Moved GL2Extensions functionality into the include/osg/GLExtensions header and new GLExtensions object.
2014-12-10 10:38:12 +00:00
Plane
Removed OSG_USE_BOUND and associated osg::Bound adapter class to avoid problems with BoundingBox::expandBy/expandByRadius() implementation choosing a null BoundingBox from
2014-06-02 16:20:39 +00:00
Point
Moved local Extensions structs into GL2Extensions
2014-12-09 14:57:25 +00:00
PointSprite
Moved local Extensions structs into GL2Extensions
2014-12-09 14:57:25 +00:00
PolygonMode
Added conditionals for GLES3, added correct gl headers for GLES3 on iOS and Android to GL.in
2017-03-20 18:33:08 +00:00
PolygonOffset
Ran script to remove trailing spaces and tabs
2012-03-21 17:36:20 +00:00
PolygonStipple
Polytope
Implemented Polytope::contains(..) for triangle vertices and added support for using the results mask.
2017-05-11 15:25:10 +01:00
PositionAttitudeTransform
PrimitiveRestartIndex
Removed no longer used Extension definition
2014-12-09 14:58:34 +00:00
PrimitiveSet
first commit for Indirect Draw integration in osg
2017-07-26 21:20:28 +02:00
PrimitiveSetIndirect
Fixed unititialized memory variables and improved readability by adding spacing where appropriate
2017-10-31 17:55:59 +00:00
Program
numgroup removed but introduce a reto compatibility bug in Program serializer
2017-11-28 17:39:32 +01:00
Projection
ProxyNode
Introduced CMake option OSG_PROVIDE_READFILE option that defaults to ON, but when switched to OFF disables the building of the osgDB::read*File() methods,
2015-10-22 13:42:19 +00:00
Quat
Add OSG_USE_FLOAT_QUAT build option to use single precision quaternions
2019-03-14 10:46:42 +00:00
ref_ptr
Fix typos and spelling.
2018-04-23 11:03:37 +01:00
Referenced
Moved resizeGLObjects/releaseGLObjects out of Referenced to avoid multiple inheritance warnings
2019-01-12 11:27:18 +00:00
RenderInfo
Added osg::RenderInfo::pushRenderBin()/popRenderBin() and RenderInfo::getRenderBinStack() and getCameraStack() access methods for getting access to the current RenderBin/RenderStage.
2013-08-01 07:19:45 +00:00
SampleMaski
MOved SampleMaski::Extensions into osg::GL2Extensions
2014-12-07 17:31:49 +00:00
Sampler
add static helper func in order to generate Samplers of a Samplerless StateSet
2018-01-13 21:25:47 +01:00
Scissor
ScissorIndexed
Added osg::ScissorIndexed that wraps up glScissorIndexed function
2016-06-29 15:11:02 +01:00
ScriptEngine
add ScriptNodeCallback serializer
2017-03-28 22:37:34 +02:00
Sequence
Introduced CMake option OSG_PROVIDE_READFILE option that defaults to ON, but when switched to OFF disables the building of the osgDB::read*File() methods,
2015-10-22 13:42:19 +00:00
ShadeModel
Shader
Protect the _programSet in Shader with a mutex.
2018-09-05 09:34:54 +01:00
ShaderAttribute
ShaderComposer
Added deprecated comments for ShaderComposer
2018-03-05 14:39:07 +00:00
ShadowVolumeOccluder
Shape
Fixed crash when using ShapeDrawable with a TriangleMesh or ConvexHull shape due to missing texture coords
2018-05-13 11:52:06 +01:00
ShapeDrawable
Refactored ShapeDrawable so that it is subclassed from osg::Geometry rather than osg::Drawable.
2016-10-11 11:29:29 +01:00
State
Added separate test and rest of _currentVAO to State::resetCurrentVertexArrayStateOnMatch(..) method
2019-01-22 20:21:56 +00:00
StateAttribute
add GLSampler as Texture Property
2018-01-03 21:34:10 +01:00
StateAttributeCallback
Refactored Callback system in osg::Node, osg::Drawable, osg::StateSet and osg::StateAttribute to use a new osg::Callback base class.
2014-06-05 16:26:13 +00:00
StateSet
Cleaned up the spacing and const of various method parameters.
2016-09-20 17:01:26 +01:00
Stats
Stencil
Moved local Extensions structs into GL2Extensions
2014-12-09 14:57:25 +00:00
StencilTwoSided
Moveved Stencil/StencilTwoSided::Extensions into GL2Extensions
2014-12-09 11:14:33 +00:00
Switch
Introduced CMake option OSG_PROVIDE_READFILE option that defaults to ON, but when switched to OFF disables the building of the osgDB::read*File() methods,
2015-10-22 13:42:19 +00:00
TemplatePrimitiveFunctor
Improved indentation, making it consistent with the rest of the OSG headers
2017-05-11 15:25:10 +01:00
TemplatePrimitiveIndexFunctor
Created TemplatePrimitiveIndexFunctor to enable easier handling of point, lines, triangles and quad index meshes
2017-05-11 15:25:10 +01:00
TexEnv
TexEnvCombine
TexEnvFilter
TexGen
Added conditionals for GLES3, added correct gl headers for GLES3 on iOS and Android to GL.in
2017-03-20 18:33:08 +00:00
TexGenNode
TexMat
Texture
Created a GLenum Texture::selectSizedInternalFormat(const osg::Image* image=0) const method to help clean up set up of glTexStorage.
2018-08-17 12:20:59 +01:00
Texture1D
Added virtual bool Texture::isDirty(contextID) method to help determine whether a GL texture object is likely to be out of date and needs updating
2018-02-13 12:01:57 +00:00
Texture2D
Added virtual bool Texture::isDirty(contextID) method to help determine whether a GL texture object is likely to be out of date and needs updating
2018-02-13 12:01:57 +00:00
Texture2DArray
Replaced GL_TEXTURE_2D_ARRAY_EXT with GL_TEXTURE_2D_ARRAY
2018-02-28 08:50:48 +00:00
Texture2DMultisample
Added serializer for Texture2DMultisample
2017-03-22 10:47:58 +01:00
Texture3D
Added virtual bool Texture::isDirty(contextID) method to help determine whether a GL texture object is likely to be out of date and needs updating
2018-02-13 12:01:57 +00:00
TextureBuffer
Added virtual bool Texture::isDirty(contextID) method to help determine whether a GL texture object is likely to be out of date and needs updating
2018-02-13 12:01:57 +00:00
TextureCubeMap
Added virtual bool Texture::isDirty(contextID) method to help determine whether a GL texture object is likely to be out of date and needs updating
2018-02-13 12:01:57 +00:00
TextureRectangle
Added virtual bool Texture::isDirty(contextID) method to help determine whether a GL texture object is likely to be out of date and needs updating
2018-02-13 12:01:57 +00:00
Timer
Fixed type of Timer_t under Windows
2018-05-23 06:32:42 +01:00
TransferFunction
From Albert Luaces, typo fixes.
2015-06-01 13:40:20 +00:00
Transform
Added missing Node::asAutoTransform() + NodeVisitor::apply(AutoTransform&).
2017-04-25 18:04:04 +01:00
TriangleFunctor
Removed redudent bool parameter from TriangleFunctor::operator(Vec3, Vec3, Vec3, bool) so it's now simply TriangleFunctor::operator(Vec3, Vec3, Vec3) as the bool was always false in recently OSG versions.
2017-05-11 15:25:10 +01:00
TriangleIndexFunctor
Improved indentation, making it consistent with the rest of the OSG headers
2017-05-11 15:25:10 +01:00
TriangleLinePointIndexFunctor
From Jordi Torres, "Added TriangleLinePointIndexFunctor to osg namespace"
2016-01-19 14:22:12 +00:00
Types
From Joe Thompson, "OpenSceneGraph cannot be built with Visual Studio 2008.
2016-03-02 09:18:26 +00:00
Uniform
Added support for Bindless texture extension,
2017-01-13 09:56:42 -06:00
UserDataContainer
Fix typos and spelling.
2018-04-23 11:03:37 +01:00
ValueMap
Fixed clang warnings
2016-06-03 09:33:47 +01:00
ValueObject
move Get/SetScalarvalue out of ValueObject and provide specialization for GetScalarValue<bool> fixing MSVC waring C4800
2018-02-15 14:59:24 +01:00
ValueStack
Fixed doxygen warnings
2016-06-01 14:20:14 +01:00
Vec2
Ran script to remove trailing spaces and tabs
2012-03-21 17:36:20 +00:00
Vec2b
Vec2d
Vec2f
From Christian Kehl, added Vec2::set(const Vec2) method
2015-06-26 09:40:37 +00:00
Vec2i
Fix typos and spelling.
2018-04-23 11:03:37 +01:00
Vec2s
Ran script to remove trailing spaces and tabs
2012-03-21 17:36:20 +00:00
Vec2ub
Vec2ui
Fix typos and spelling.
2018-04-23 11:03:37 +01:00
Vec2us
Vec3
Vec3b
Vec3d
Vec3f
Ran script to remove trailing spaces and tabs
2012-03-21 17:36:20 +00:00
Vec3i
Fix typos and spelling.
2018-04-23 11:03:37 +01:00
Vec3s
Vec3ub
Vec3ui
Fix typos and spelling.
2018-04-23 11:03:37 +01:00
Vec3us
Vec4
Vec4b
Vec4d
Vec4f
Vec4i
Fix typos and spelling.
2018-04-23 11:03:37 +01:00
Vec4s
Vec4ub
Added osg::convertToRGBA8(Vec4f) convenience function
2016-10-11 11:29:29 +01:00
Vec4ui
Fix typos and spelling.
2018-04-23 11:03:37 +01:00
Vec4us
VertexArrayState
Added reset of the State::CurrentVertexArrayState() to prevent the State::_vas becoming a dangling pointer when VertexArrayState objects are deleted.
2019-01-21 17:36:40 +00:00
VertexAttribDivisor
VertexAttribDivisor compare function fix: index must be compared
2017-10-06 18:14:47 +03:00
VertexProgram
Refactored the GL object deletion management to use new osg::GraphicsObjectManager/GLObjectManager base classes, and osg::ContextData container.
2015-09-23 09:47:34 +00:00
View
Fixed for crashes on exit associaciated with VAO usage and vairous niche usage cases
2019-01-08 19:32:50 +00:00
Viewport
ViewportIndexed
Added osg::ScissorIndexed that wraps up glScissorIndexed function
2016-06-29 15:11:02 +01:00