.. |
AccelOperator
|
Updated copyright years.
|
2006-07-18 15:21:48 +00:00 |
AngularAccelOperator
|
Updated copyright years.
|
2006-07-18 15:21:48 +00:00 |
AngularDampingOperator
|
Form Wang Rui, "An initial GLSL shader support of rendering particles. Only the POINT
|
2010-09-14 15:47:29 +00:00 |
BounceOperator
|
Form Wang Rui, "An initial GLSL shader support of rendering particles. Only the POINT
|
2010-09-14 15:47:29 +00:00 |
BoxPlacer
|
From Wang Rui, "I've changed it back to _alive, _current_size and _current_alpha, and placed them one by one for setTexCoordPointer() to use.
|
2010-09-15 09:24:45 +00:00 |
CenteredPlacer
|
Updated copyright years.
|
2006-07-18 15:21:48 +00:00 |
CompositePlacer
|
Build fixes for building OSG with OSG_USE_REF_PTR_IMPLICIT_OUTPUT_CONVERSION set to OFF
|
2010-11-22 19:38:18 +00:00 |
ConnectedParticleSystem
|
Removed deprecated drawImplementation(State&) method from Drawable and Drawable::DrawCallback
|
2007-03-28 11:30:38 +00:00 |
ConstantRateCounter
|
Updated copyright years.
|
2006-07-18 15:21:48 +00:00 |
Counter
|
Updated copyright years.
|
2006-07-18 15:21:48 +00:00 |
DampingOperator
|
Form Wang Rui, "An initial GLSL shader support of rendering particles. Only the POINT
|
2010-09-14 15:47:29 +00:00 |
DomainOperator
|
Form Wang Rui, "An initial GLSL shader support of rendering particles. Only the POINT
|
2010-09-14 15:47:29 +00:00 |
Emitter
|
Changed emit() to emitParticles() to avoid collision with Qt.
|
2010-07-30 16:06:22 +00:00 |
ExplosionDebrisEffect
|
Added explicit to ParticleEffect constructors
|
2007-01-12 22:01:56 +00:00 |
ExplosionEffect
|
Added explicit to ParticleEffect constructors
|
2007-01-12 22:01:56 +00:00 |
ExplosionOperator
|
Form Wang Rui, "An initial GLSL shader support of rendering particles. Only the POINT
|
2010-09-14 15:47:29 +00:00 |
Export
|
Improved the doxygen docs over the various namespaces
|
2008-08-05 19:17:09 +00:00 |
FireEffect
|
Added explicit to ParticleEffect constructors
|
2007-01-12 22:01:56 +00:00 |
FluidFrictionOperator
|
Updated copyright years.
|
2006-07-18 15:21:48 +00:00 |
FluidProgram
|
From Paul Melis, fixes to spelling mistakes/typos.
|
2007-07-11 15:51:17 +00:00 |
ForceOperator
|
Updated copyright years.
|
2006-07-18 15:21:48 +00:00 |
Interpolator
|
Updated copyright years.
|
2006-07-18 15:21:48 +00:00 |
LinearInterpolator
|
Updated copyright years.
|
2006-07-18 15:21:48 +00:00 |
ModularEmitter
|
Changed emit() to emitParticles() to avoid collision with Qt.
|
2010-07-30 16:06:22 +00:00 |
ModularProgram
|
Updated copyright years.
|
2006-07-18 15:21:48 +00:00 |
MultiSegmentPlacer
|
From Wang Rui, "I've changed it back to _alive, _current_size and _current_alpha, and placed them one by one for setTexCoordPointer() to use.
|
2010-09-15 09:24:45 +00:00 |
Operator
|
Form Wang Rui, "An initial GLSL shader support of rendering particles. Only the POINT
|
2010-09-14 15:47:29 +00:00 |
OrbitOperator
|
Form Wang Rui, "An initial GLSL shader support of rendering particles. Only the POINT
|
2010-09-14 15:47:29 +00:00 |
Particle
|
From Wang Rui, "I've changed it back to _alive, _current_size and _current_alpha, and placed them one by one for setTexCoordPointer() to use.
|
2010-09-15 09:24:45 +00:00 |
ParticleEffect
|
Added explicit to ParticleEffect constructors
|
2007-01-12 22:01:56 +00:00 |
ParticleProcessor
|
Converted FrameStamp::g/setFrameNumber from int to uint
|
2010-12-22 20:11:05 +00:00 |
ParticleSystem
|
Converted FrameStamp::g/setFrameNumber from int to uint
|
2010-12-22 20:11:05 +00:00 |
ParticleSystemUpdater
|
Converted FrameStamp::g/setFrameNumber from int to uint
|
2010-12-22 20:11:05 +00:00 |
Placer
|
From Wang Rui, "I've changed it back to _alive, _current_size and _current_alpha, and placed them one by one for setTexCoordPointer() to use.
|
2010-09-15 09:24:45 +00:00 |
PointPlacer
|
Updated copyright years.
|
2006-07-18 15:21:48 +00:00 |
PrecipitationEffect
|
From Wang Rui, "Changes:
|
2010-01-27 17:09:05 +00:00 |
Program
|
Updated copyright years.
|
2006-07-18 15:21:48 +00:00 |
RadialShooter
|
Updated copyright years.
|
2006-07-18 15:21:48 +00:00 |
RandomRateCounter
|
From Sukender, "I replaced std::min() with osg::minimum() in RandomRateCounter, to avoid including the STL header (Or else it doesn't compile under MSVC 10)."
|
2010-11-04 11:39:47 +00:00 |
range
|
Separated OperationsThread out from the GraphicsThread header and introduced
|
2007-07-09 19:04:36 +00:00 |
SectorPlacer
|
From Wang Rui, "I've changed it back to _alive, _current_size and _current_alpha, and placed them one by one for setTexCoordPointer() to use.
|
2010-09-15 09:24:45 +00:00 |
SegmentPlacer
|
From Wang Rui, "I've changed it back to _alive, _current_size and _current_alpha, and placed them one by one for setTexCoordPointer() to use.
|
2010-09-15 09:24:45 +00:00 |
Shooter
|
Updated copyright years.
|
2006-07-18 15:21:48 +00:00 |
SinkOperator
|
Form Wang Rui, "An initial GLSL shader support of rendering particles. Only the POINT
|
2010-09-14 15:47:29 +00:00 |
SmokeEffect
|
Added explicit to ParticleEffect constructors
|
2007-01-12 22:01:56 +00:00 |
SmokeTrailEffect
|
Added explicit to ParticleEffect constructors
|
2007-01-12 22:01:56 +00:00 |
VariableRateCounter
|
Updated copyright years.
|
2006-07-18 15:21:48 +00:00 |
Version
|
From David Callu, improved consistency of Version strings and add version support
|
2007-09-05 17:12:24 +00:00 |