OpenSceneGraph/include/osg/MixinVector
Robert Osfield 2011028ee7 From Neil Groves,
"I have taken the liberty of updating a few files so that there is no longer any derivation from std::vector. I have done this by adding a new file osg/MixinVector and by updating only two others: osg/PrimitiveSet and osg/Array. You will notice that this actually removes what is acknowledged as a \u2018hack\u2019 in osg/PrimitiveSet.

With the original code I did manage to find memory leaks with some compiler options on VC 8 and 9, as well as Intel compiler. I determined the leak existence by instrumenting the destructor code, and by use of a garbage collector as a leak detector (in a similar manner to the Firefox project). Hence in contrast to what I said originally, it is exhibiting symptoms on at least some platforms.

Since I am trying to be a good OSG citizen I got out my editor and started hacking! I have built and tested on Linux (Ubuntu) with GCC 4.x and Windows VC 8 SP1. It appears that nothing is broken, and that I\u2019m using less memory J"
2008-06-19 20:38:38 +00:00

212 lines
8.9 KiB
C++

/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#ifndef OSG_MIXIN_VECTOR
#define OSG_MIXIN_VECTOR 1
#include <vector>
namespace osg {
/** MixinVector is a base class that allows inheritance to be used to easily
* emulate derivation from std::vector but without introducing undefined
* behaviour through violation of virtual destructor rules.
*
* @author Neil Groves
*/
template<class ValueT, class AllocatorT=std::allocator<ValueT> >
class MixinVector
{
typedef typename std::vector<ValueT, AllocatorT> vector_type;
public:
typedef typename vector_type::allocator_type allocator_type;
typedef typename vector_type::value_type value_type;
typedef typename vector_type::const_pointer const_pointer;
typedef typename vector_type::pointer pointer;
typedef typename vector_type::const_reference const_reference;
typedef typename vector_type::reference reference;
typedef typename vector_type::const_iterator const_iterator;
typedef typename vector_type::iterator iterator;
typedef typename vector_type::const_reverse_iterator const_reverse_iterator;
typedef typename vector_type::reverse_iterator reverse_iterator;
typedef typename vector_type::size_type size_type;
typedef typename vector_type::difference_type difference_type;
explicit MixinVector(const allocator_type& alloc = allocator_type())
: _impl(alloc)
{
}
explicit MixinVector(size_type initial_size, const value_type& fill_value = value_type())
: _impl(initial_size, fill_value)
{
}
MixinVector(size_type initial_size,
const value_type& fill_value,
const allocator_type& alloc)
: _impl(initial_size, fill_value, alloc)
{
}
template<class InputIterator>
MixinVector(InputIterator first, InputIterator last,
const allocator_type& alloc = allocator_type())
: _impl(first, last, alloc)
{
}
MixinVector(const vector_type& other)
: _impl(other)
{
}
MixinVector(const MixinVector& other)
: _impl(other._impl)
{
}
MixinVector& operator=(const vector_type& other)
{
_impl = other;
return *this;
}
MixinVector& operator=(const MixinVector& other)
{
_impl = other._impl;
return *this;
}
virtual ~MixinVector() {}
operator const vector_type&() const { return _impl; }
operator vector_type&() { return _impl; }
void clear() { _impl.clear(); }
void resize(size_type new_size, const value_type& fill_value = value_type()) { _impl.resize(new_size, fill_value); }
void reserve(size_type new_capacity) { _impl.reserve(new_capacity); }
void swap(vector_type& other) { _impl.swap(other); }
void swap(MixinVector& other) { _impl.swap(other._impl); }
bool empty() const { return _impl.empty(); }
size_type size() const { return _impl.size(); }
size_type capacity() const { return _impl.capacity(); }
size_type max_size() const { return _impl.max_size(); }
allocator_type get_allocator() const { return _impl.get_allocator(); }
const_iterator begin() const { return _impl.begin(); }
iterator begin() { return _impl.begin(); }
const_iterator end() const { return _impl.end(); }
iterator end() { return _impl.end(); }
const_reverse_iterator rbegin() const { return _impl.rbegin(); }
reverse_iterator rbegin() { return _impl.rbegin(); }
const_reverse_iterator rend() const { return _impl.rend(); }
reverse_iterator rend() { return _impl.rend(); }
const_reference operator[](size_type index) const { return _impl[index]; }
reference operator[](size_type index) { return _impl[index]; }
const_reference at(size_type index) const { return _impl.at(index); }
reference at(size_type index) { return _impl.at(index); }
void assign(size_type count, const value_type& value) { _impl.assign(count, value); }
template<class Iter>
void assign(Iter first, Iter last) { _impl.assign(first, last); }
void push_back(const value_type& value) { _impl.push_back(value); }
void pop_back() { _impl.pop_back(); }
iterator erase(iterator where) { return _impl.erase(where); }
iterator erase(iterator first, iterator last) { return _impl.erase(first, last); }
iterator insert(iterator where, const value_type& value) { return _impl.insert(where, value); }
template<class InputIterator>
void insert(iterator where, InputIterator first, InputIterator last)
{
_impl.insert(where, first, last);
}
void insert(iterator where, size_type count, const value_type& value)
{
_impl.insert(where, count, value);
}
const_reference back() const { return _impl.back(); }
reference back() { return _impl.back(); }
const_reference front() const { return _impl.front(); }
reference front() { return _impl.front(); }
vector_type& asVector() { return _impl; }
const vector_type& asVector() const { return _impl; }
friend inline bool operator==(const MixinVector<ValueT, AllocatorT>& left, const MixinVector<ValueT, AllocatorT>& right) { return left._impl == right._impl; }
friend inline bool operator==(const MixinVector<ValueT, AllocatorT>& left, const std::vector<ValueT, AllocatorT>& right) { return left._impl == right; }
friend inline bool operator==(const std::vector<ValueT, AllocatorT>& left, const MixinVector<ValueT, AllocatorT>& right) { return left == right._impl; }
friend inline bool operator!=(const MixinVector<ValueT, AllocatorT>& left, const MixinVector<ValueT, AllocatorT>& right) { return left._impl != right._impl; }
friend inline bool operator!=(const MixinVector<ValueT, AllocatorT>& left, const std::vector<ValueT, AllocatorT>& right) { return left._impl != right; }
friend inline bool operator!=(const std::vector<ValueT, AllocatorT>& left, const MixinVector<ValueT, AllocatorT>& right) { return left != right._impl; }
friend inline bool operator<(const MixinVector<ValueT, AllocatorT>& left, const MixinVector<ValueT, AllocatorT>& right) { return left._impl < right._impl; }
friend inline bool operator<(const MixinVector<ValueT, AllocatorT>& left, const std::vector<ValueT, AllocatorT>& right) { return left._impl < right; }
friend inline bool operator<(const std::vector<ValueT, AllocatorT>& left, const MixinVector<ValueT, AllocatorT>& right) { return left < right._impl; }
friend inline bool operator>(const MixinVector<ValueT, AllocatorT>& left, const MixinVector<ValueT, AllocatorT>& right) { return left._impl > right._impl; }
friend inline bool operator>(const MixinVector<ValueT, AllocatorT>& left, const std::vector<ValueT, AllocatorT>& right) { return left._impl > right; }
friend inline bool operator>(const std::vector<ValueT, AllocatorT>& left, const MixinVector<ValueT, AllocatorT>& right) { return left > right._impl; }
friend inline bool operator<=(const MixinVector<ValueT, AllocatorT>& left, const MixinVector<ValueT, AllocatorT>& right) { return left._impl <= right._impl; }
friend inline bool operator<=(const MixinVector<ValueT, AllocatorT>& left, const std::vector<ValueT, AllocatorT>& right) { return left._impl <= right; }
friend inline bool operator<=(const std::vector<ValueT, AllocatorT>& left, const MixinVector<ValueT, AllocatorT>& right) { return left <= right._impl; }
friend inline bool operator>=(const MixinVector<ValueT, AllocatorT>& left, const MixinVector<ValueT, AllocatorT>& right) { return left._impl >= right._impl; }
friend inline bool operator>=(const MixinVector<ValueT, AllocatorT>& left, const std::vector<ValueT, AllocatorT>& right) { return left._impl >= right; }
friend inline bool operator>=(const std::vector<ValueT, AllocatorT>& left, const MixinVector<ValueT, AllocatorT>& right) { return left >= right._impl; }
private:
vector_type _impl;
};
template<class ValueT, class AllocatorT> inline
void
swap(MixinVector<ValueT, AllocatorT>& left,
MixinVector<ValueT, AllocatorT>& right)
{
std::swap(left.asVector(), right.asVector());
}
template<class ValueT, class AllocatorT> inline
void
swap(MixinVector<ValueT, AllocatorT>& left,
std::vector<ValueT, AllocatorT>& right)
{
std::swap(left.asVector(), right);
}
template<class ValueT, class AllocatorT> inline
void
swap(std::vector<ValueT, AllocatorT>& left,
MixinVector<ValueT, AllocatorT>& right)
{
std::swap(left, right.asVector());
}
} // namespace osg
#endif