OpenSceneGraph/include/osgGA
2010-06-16 15:56:42 +00:00
..
AnimationPathManipulator Renamed osgGA::MatrixManipualtor to osgGA::CameraManipulator so its name better reflects it's function 2010-05-27 15:54:37 +00:00
CameraManipulator Renamed osgGA::MatrixManipualtor to osgGA::CameraManipulator so its name better reflects it's function 2010-05-27 15:54:37 +00:00
CameraViewSwitchManipulator Renamed osgGA::MatrixManipualtor to osgGA::CameraManipulator so its name better reflects it's function 2010-05-27 15:54:37 +00:00
DriveManipulator Renamed osgGA::MatrixManipualtor to osgGA::CameraManipulator so its name better reflects it's function 2010-05-27 15:54:37 +00:00
EventQueue Added support for assigning GraphicsContext to individual GUIEventAdapter events, 2008-06-02 17:34:47 +00:00
EventVisitor Introduce NodeVisitor::className and libraryName() 2008-12-17 12:13:15 +00:00
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FirstPersonManipulator From Jan Pecvia, improvements to manipulators and added new manipulator to osgviewer 2010-05-27 13:59:34 +00:00
FlightManipulator From Jan Pecvia, improvements to manipulators and added new manipulator to osgviewer 2010-05-27 13:59:34 +00:00
GUIActionAdapter From Roland Smeenk, "Attached you will find a large set of small typo fixes (mainly in the comments)." 2007-12-10 17:30:18 +00:00
GUIEventAdapter Replaced use of unsigned int/enum mask combinations with int/enum mask combinations to avoid the need for casting enums to unsigned ints, 2010-03-05 12:55:08 +00:00
GUIEventHandler From Roland Smeenk, "Attached you will find a large set of small typo fixes (mainly in the comments)." 2007-12-10 17:30:18 +00:00
KeySwitchMatrixManipulator Renamed osgGA::MatrixManipualtor to osgGA::CameraManipulator so its name better reflects it's function 2010-05-27 15:54:37 +00:00
NodeTrackerManipulator From Jan Pecvia, improvements to manipulators and added new manipulator to osgviewer 2010-05-27 13:59:34 +00:00
OrbitManipulator From Jan Peciva, additional comments, and standarisation of throw and handling of mouse wheel. 2010-06-14 15:20:47 +00:00
SphericalManipulator Renamed osgGA::MatrixManipualtor to osgGA::CameraManipulator so its name better reflects it's function 2010-05-27 15:54:37 +00:00
StandardManipulator Changed the default behaviour of computeHomePosition so that it uses the bounding sphere of the model rather than computing the bounding box. 2010-06-16 15:56:42 +00:00
StateSetManipulator From Ulrich Hertlein, Typo fixes + "optional parameter to RecordCameraPathHandler to control the frame rate for record/playback. Default is 25.0, the environment variable takes preference if set." 2008-12-12 13:41:39 +00:00
TerrainManipulator From Jan Pecvia, improvements to manipulators and added new manipulator to osgviewer 2010-05-27 13:59:34 +00:00
TrackballManipulator From Jan Pecvia, improvements to manipulators and added new manipulator to osgviewer 2010-05-27 13:59:34 +00:00
UFOManipulator Renamed osgGA::MatrixManipualtor to osgGA::CameraManipulator so its name better reflects it's function 2010-05-27 15:54:37 +00:00
Version From David Callu, improved consistency of Version strings and add version support 2007-09-05 17:12:24 +00:00