296865e250
and command line paramters. Including support for stereo and stencil buffer.
58 lines
1.6 KiB
Plaintext
58 lines
1.6 KiB
Plaintext
//C++ header - Open Scene Graph - Copyright (C) 1998-2001 Robert Osfield
|
|
//Distributed under the terms of the GNU Library General Public License (LGPL)
|
|
//as published by the Free Software Foundation.
|
|
|
|
#ifndef OSG_COLORMATRIX
|
|
#define OSG_COLORMATRIX 1
|
|
|
|
#include <osg/StateAttribute>
|
|
#include <osg/Matrix>
|
|
|
|
namespace osg {
|
|
|
|
/** Texture Matrix state class for encapsulating OpenGL texture matrix functionality.*/
|
|
class SG_EXPORT ColorMatrix : public StateAttribute
|
|
{
|
|
public :
|
|
ColorMatrix( void );
|
|
|
|
META_StateAttribute(ColorMatrix, COLORMATRIX);
|
|
|
|
/** return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs.*/
|
|
virtual int compare(const StateAttribute& sa) const
|
|
{
|
|
// check the types are equal and then create the rhs variable
|
|
// used by the COMPARE_StateAttribute_Paramter macro's below.
|
|
COMPARE_StateAttribute_Types(ColorMatrix,sa)
|
|
|
|
// compare each paramter in turn against the rhs.
|
|
COMPARE_StateAttribute_Parameter(_matrix)
|
|
|
|
return 0; // passed all the above comparison macro's, must be equal.
|
|
}
|
|
|
|
/** Set the color matrix */
|
|
inline void setMatrix(const Matrix& matrix) { _matrix = matrix; }
|
|
|
|
/** Get the color matrix */
|
|
inline Matrix& getMatrix() { return _matrix; }
|
|
|
|
/** Get the const color matrix */
|
|
inline const Matrix& getMatrix() const { return _matrix; }
|
|
|
|
/** apply as OpenGL texture matrix.*/
|
|
virtual void apply(State& state) const;
|
|
|
|
protected:
|
|
|
|
virtual ~ColorMatrix( void );
|
|
|
|
Matrix _matrix;
|
|
|
|
};
|
|
|
|
};
|
|
|
|
|
|
#endif
|