OpenSceneGraph/include/osgTerrain/GeometryPool
Robert Osfield a6069c3226 Introduced Drawable::CreateVertexArrayStateCallback to enable customization of how VertexArrayState objects.
Added public accessors to the Drawable::VertexArrayStateList.
2017-11-29 14:22:31 +00:00

228 lines
8.1 KiB
C++

/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2014 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#ifndef OSGTERRAIN_GEOMETRYPOOL
#define OSGTERRAIN_GEOMETRYPOOL 1
#include <osg/Geometry>
#include <osg/MatrixTransform>
#include <osg/Program>
#include <OpenThreads/Mutex>
#include <osgTerrain/TerrainTile>
namespace osgTerrain {
extern OSGTERRAIN_EXPORT const osgTerrain::Locator* computeMasterLocator(const osgTerrain::TerrainTile* tile);
class OSGTERRAIN_EXPORT SharedGeometry : public osg::Drawable
{
public:
SharedGeometry();
SharedGeometry(const SharedGeometry&,const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY);
META_Node(osgTerrain, SharedGeometry);
void setVertexArray(osg::Array* array) { _vertexArray = array; }
osg::Array* getVertexArray() { return _vertexArray.get(); }
const osg::Array* getVertexArray() const { return _vertexArray.get(); }
void setNormalArray(osg::Array* array) { _normalArray = array; }
osg::Array* getNormalArray() { return _normalArray.get(); }
const osg::Array* getNormalArray() const { return _normalArray.get(); }
void setColorArray(osg::Array* array) { _colorArray = array; }
osg::Array* getColorArray() { return _colorArray.get(); }
const osg::Array* getColorArray() const { return _colorArray.get(); }
void setTexCoordArray(osg::Array* array) { _texcoordArray = array; }
osg::Array* getTexCoordArray() { return _texcoordArray.get(); }
const osg::Array* getTexCoordArray() const { return _texcoordArray.get(); }
void setDrawElements(osg::DrawElements* array) { _drawElements = array; }
osg::DrawElements* getDrawElements() { return _drawElements.get(); }
const osg::DrawElements* getDrawElements() const { return _drawElements.get(); }
typedef std::vector<unsigned int> VertexToHeightFieldMapping;
void setVertexToHeightFieldMapping(const VertexToHeightFieldMapping& vthfm) { _vertexToHeightFieldMapping = vthfm; }
VertexToHeightFieldMapping& getVertexToHeightFieldMapping() { return _vertexToHeightFieldMapping; }
const VertexToHeightFieldMapping& getVertexToHeightFieldMapping() const { return _vertexToHeightFieldMapping; }
osg::VertexArrayState* createVertexArrayStateImplemenation(osg::RenderInfo& renderInfo) const;
void compileGLObjects(osg::RenderInfo& renderInfo) const;
void drawImplementation(osg::RenderInfo& renderInfo) const;
void resizeGLObjectBuffers(unsigned int maxSize);
void releaseGLObjects(osg::State* state) const;
virtual bool supports(const osg::Drawable::AttributeFunctor&) const { return true; }
virtual void accept(osg::Drawable::AttributeFunctor&);
virtual bool supports(const osg::Drawable::ConstAttributeFunctor&) const { return true; }
virtual void accept(osg::Drawable::ConstAttributeFunctor&) const;
virtual bool supports(const osg::PrimitiveFunctor&) const { return true; }
virtual void accept(osg::PrimitiveFunctor&) const;
virtual bool supports(const osg::PrimitiveIndexFunctor&) const { return true; }
virtual void accept(osg::PrimitiveIndexFunctor&) const;
protected:
virtual ~SharedGeometry();
osg::ref_ptr<osg::Array> _vertexArray;
osg::ref_ptr<osg::Array> _normalArray;
osg::ref_ptr<osg::Array> _colorArray;
osg::ref_ptr<osg::Array> _texcoordArray;
osg::ref_ptr<osg::DrawElements> _drawElements;
VertexToHeightFieldMapping _vertexToHeightFieldMapping;
};
class OSGTERRAIN_EXPORT GeometryPool : public osg::Referenced
{
public:
GeometryPool();
struct GeometryKey
{
GeometryKey(): sx(0.0), sy(0.0), y(0.0), nx(0), ny(0) {}
bool operator < (const GeometryKey& rhs) const
{
if (sx<rhs.sx) return true;
if (sx>rhs.sx) return false;
if (sx<rhs.sx) return true;
if (sx>rhs.sx) return false;
if (y<rhs.y) return true;
if (y>rhs.y) return false;
if (nx<rhs.nx) return true;
if (nx>rhs.nx) return false;
return (ny<rhs.ny);
}
double sx;
double sy;
double y;
int nx;
int ny;
};
typedef std::map< GeometryKey, osg::ref_ptr<SharedGeometry> > GeometryMap;
virtual bool createKeyForTile(TerrainTile* tile, GeometryKey& key);
enum LayerType
{
HEIGHTFIELD_LAYER,
COLOR_LAYER,
CONTOUR_LAYER
};
typedef std::vector<LayerType> LayerTypes;
typedef std::map<LayerTypes, osg::ref_ptr<osg::Program> > ProgramMap;
osg::StateSet* getRootStateSetForTerrain(Terrain* terrain);
virtual osg::ref_ptr<osg::Program> getOrCreateProgram(LayerTypes& layerTypes);
virtual osg::ref_ptr<SharedGeometry> getOrCreateGeometry(osgTerrain::TerrainTile* tile);
virtual osg::ref_ptr<osg::MatrixTransform> getTileSubgraph(osgTerrain::TerrainTile* tile);
virtual void applyLayers(osgTerrain::TerrainTile* tile, osg::StateSet* stateset);
protected:
virtual ~GeometryPool();
OpenThreads::Mutex _geometryMapMutex;
GeometryMap _geometryMap;
OpenThreads::Mutex _programMapMutex;
ProgramMap _programMap;
osg::ref_ptr<osg::StateSet> _rootStateSet;
bool _rootStateSetAssigned;
};
class OSGTERRAIN_EXPORT HeightFieldDrawable : public osg::Drawable
{
public:
HeightFieldDrawable();
HeightFieldDrawable(const HeightFieldDrawable&,const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY);
META_Node(osgTerrain, HeightFieldDrawable);
void setHeightField(osg::HeightField* hf) { _heightField = hf; }
osg::HeightField* getHeightField() { return _heightField.get(); }
const osg::HeightField* getHeightField() const { return _heightField.get(); }
void setGeometry(SharedGeometry* geom) { _geometry = geom; }
SharedGeometry* getGeometry() { return _geometry.get(); }
const SharedGeometry* getGeometry() const { return _geometry.get(); }
void setVertices(osg::Vec3Array* vertices) { _vertices = vertices; }
osg::Vec3Array* getVertices() { return _vertices.get(); }
const osg::Vec3Array* getVertices() const { return _vertices.get(); }
virtual void drawImplementation(osg::RenderInfo& renderInfo) const;
virtual void compileGLObjects(osg::RenderInfo& renderInfo) const;
virtual void resizeGLObjectBuffers(unsigned int maxSize);
virtual void releaseGLObjects(osg::State* state=0) const;
virtual bool supports(const osg::Drawable::AttributeFunctor&) const { return true; }
virtual void accept(osg::Drawable::AttributeFunctor&);
virtual bool supports(const osg::Drawable::ConstAttributeFunctor&) const { return true; }
virtual void accept(osg::Drawable::ConstAttributeFunctor&) const;
virtual bool supports(const osg::PrimitiveFunctor&) const { return true; }
virtual void accept(osg::PrimitiveFunctor&) const;
virtual bool supports(const osg::PrimitiveIndexFunctor&) const { return true; }
virtual void accept(osg::PrimitiveIndexFunctor&) const;
protected:
virtual ~HeightFieldDrawable();
osg::ref_ptr<osg::HeightField> _heightField;
osg::ref_ptr<SharedGeometry> _geometry;
osg::ref_ptr<osg::Vec3Array> _vertices;
};
}
#endif