774 lines
27 KiB
C++
774 lines
27 KiB
C++
/* OpenSceneGraph example, osganimate.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#include <osg/Notify>
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#include <osg/io_utils>
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#include <osg/TextureRectangle>
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#include <osg/TexMat>
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#include <osgDB/ReadFile>
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#include <osgGA/StateSetManipulator>
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#include <osgGA/TrackballManipulator>
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#include <osgViewer/Viewer>
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#include <osgViewer/ViewerEventHandlers>
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class ControlPoints : public osg::Referenced
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{
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public:
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ControlPoints():
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bottom_left(-1.0,-1.0),
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bottom_right(1.0,-1.0),
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top_left(-1.0,1.0),
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top_right(1.0,1.0) {}
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void reset()
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{
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bottom_left.set(-1.0,-1.0);
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bottom_right.set(1.0,-1.0);
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top_left.set(-1.0,1.0);
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top_right.set(1.0,1.0);
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}
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ControlPoints& operator = (const ControlPoints& rhs)
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{
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if (&rhs==this) return *this;
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bottom_left = rhs.bottom_left;
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bottom_right = rhs.bottom_right;
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top_left = rhs.top_left;
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top_right = rhs.top_right;
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return *this;
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}
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osg::Vec2d bottom_left;
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osg::Vec2d bottom_right;
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osg::Vec2d top_left;
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osg::Vec2d top_right;
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};
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class Keystone : public osg::Referenced
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{
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public:
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Keystone():
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translate(0.0,0.0),
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scale(1.0,1.0),
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taper(1.0,1.0),
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angle(0.0)
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{
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}
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double angleBetweenVectors(const osg::Vec2d& v1, const osg::Vec2d& v2) const
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{
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osg::Vec2d v3(-v2.y(), v2.x());
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double p1 = v1*v2;
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double p2 = v1*v3;
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double a = atan2(p2, p1);
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return a;
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}
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osg::Vec2d rotateVector(osg::Vec2d& v, double s, double c) const
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{
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return osg::Vec2d(v.x()*c-v.y()*s, v.y()*c+v.x()*s);
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}
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void updateKeystone(ControlPoints cp)
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{
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// compute translation
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translate = (cp.bottom_left+cp.bottom_right+cp.top_left+cp.top_right)*0.25;
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// adjust control points to fit translation
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cp.top_left -= translate;
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cp.top_right -= translate;
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cp.bottom_right -= translate;
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cp.bottom_left -= translate;
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angle = (angleBetweenVectors(cp.top_left, osg::Vec2d(-1.0,1.0)) +
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angleBetweenVectors(cp.top_right, osg::Vec2d(1.0,1.0)) +
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angleBetweenVectors(cp.bottom_right, osg::Vec2d(1.0,-1.0)) +
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angleBetweenVectors(cp.bottom_left, osg::Vec2d(-1.0,-1.0)))*0.25;
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OSG_NOTICE<<"cp.top_left="<<cp.top_left<<std::endl;
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OSG_NOTICE<<"cp.top_right="<<cp.top_right<<std::endl;
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OSG_NOTICE<<"cp.bottom_right="<<cp.bottom_right<<std::endl;
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OSG_NOTICE<<"cp.bottom_left="<<cp.bottom_left<<std::endl;
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double s = sin(angle);
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double c = cos(angle);
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cp.top_left = rotateVector(cp.top_left, s, c);
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cp.top_right = rotateVector(cp.top_right, s, c);
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cp.bottom_right = rotateVector(cp.bottom_right, s, c);
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cp.bottom_left = rotateVector(cp.bottom_left, s, c);
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OSG_NOTICE<<"after rotate cp.top_left="<<cp.top_left<<std::endl;
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OSG_NOTICE<<" cp.top_right="<<cp.top_right<<std::endl;
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OSG_NOTICE<<" cp.bottom_right="<<cp.bottom_right<<std::endl;
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OSG_NOTICE<<" cp.bottom_left="<<cp.bottom_left<<std::endl;
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// compute scaling
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scale.x() = ( (cp.top_right.x()-cp.top_left.x()) + (cp.bottom_right.x()-cp.bottom_left.x()) )/4.0;
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scale.y() = ( (cp.top_right.y()-cp.bottom_right.y()) + (cp.top_left.y()-cp.bottom_left.y()) )/4.0;
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// adjust control points to fit scaling
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cp.top_left.x() *= scale.x();
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cp.top_right.x() *= scale.x();
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cp.bottom_right.x() *= scale.x();
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cp.bottom_left.x() *= scale.x();
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cp.top_left.y() *= scale.y();
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cp.top_right.y() *= scale.y();
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cp.bottom_right.y() *= scale.y();
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cp.bottom_left.y() *= scale.y();
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taper.x() = (cp.top_left-cp.bottom_left).length() / (cp.top_right-cp.bottom_right).length();
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taper.y() = (cp.bottom_right-cp.bottom_left).length() / (cp.top_right-cp.top_left).length();
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OSG_NOTICE<<"translate="<<translate<<std::endl;
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OSG_NOTICE<<"scale="<<scale<<std::endl;
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OSG_NOTICE<<"taper="<<taper<<std::endl;
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OSG_NOTICE<<"angle="<<osg::RadiansToDegrees(angle)<<std::endl;
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}
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osg::Matrixd computeKeystoneMatrix() const
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{
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osg::Matrixd pm;
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pm.postMultRotate(osg::Quat(angle, osg::Vec3d(0.0,0.0,1.0)));
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pm.postMultScale(osg::Vec3d(scale.x(),scale.y(),1.0));
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pm.postMultTranslate(osg::Vec3d(translate.x(),translate.y(),0.0));
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if (taper.x()!=1.0)
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{
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double x0 = (1.0+taper.x())/(1-taper.x());
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pm.postMult(osg::Matrixd(1.0-x0, 0.0, 0.0, 1.0,
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0.0, 1.0-x0, 0.0, 0.0,
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0.0, 0.0, (1.0-x0)*0.25, 0.0,
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0.0, 0.0, 0.0, -x0));
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}
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if (taper.y()!=1.0)
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{
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double y0 = (1.0+taper.y())/(1-taper.y());
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pm.postMult(osg::Matrixd(1.0-y0, 0.0, 0.0, 0.0,
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0.0, 1.0-y0, 0.0, 1.0,
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0.0, 0.0, (1.0-y0)*0.25, 0.0,
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0.0, 0.0, 0.0, -y0));
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}
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return pm;
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}
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osg::Vec2d translate;
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osg::Vec2d scale;
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osg::Vec2d taper;
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double angle;
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};
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class KeystoneHandler : public osgGA::GUIEventHandler
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{
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public:
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KeystoneHandler(Keystone* keystone);
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~KeystoneHandler() {}
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bool handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionAdapter& aa);
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enum Region
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{
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NONE_SELECTED,
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TOP_LEFT,
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TOP,
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TOP_RIGHT,
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RIGHT,
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BOTTOM_RIGHT,
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BOTTOM,
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BOTTOM_LEFT,
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LEFT,
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CENTER
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};
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osg::Vec2d incrementScale(const osgGA::GUIEventAdapter& ea) const;
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Region computeRegion(const osgGA::GUIEventAdapter& ea) const;
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void move(Region region, const osg::Vec2d& delta);
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protected:
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osg::ref_ptr<Keystone> _keystone;
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osg::Vec2d _defaultIncrement;
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osg::Vec2d _ctrlIncrement;
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osg::Vec2d _shiftIncrement;
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osg::Vec2d _keyIncrement;
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osg::Vec2d _startPosition;
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osg::ref_ptr<ControlPoints> _startControlPoints;
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Region _selectedRegion;
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osg::ref_ptr<ControlPoints> _currentControlPoints;
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};
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KeystoneHandler::KeystoneHandler(Keystone* keystone):
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_keystone(keystone),
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_defaultIncrement(0.0,0.0),
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_ctrlIncrement(1.0,1.0),
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_shiftIncrement(0.1,0.1),
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_keyIncrement(0.005, 0.005),
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_selectedRegion(NONE_SELECTED)
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{
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_startControlPoints = new ControlPoints;
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_currentControlPoints = new ControlPoints;
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}
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KeystoneHandler::Region KeystoneHandler::computeRegion(const osgGA::GUIEventAdapter& ea) const
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{
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float x = ea.getXnormalized();
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float y = ea.getYnormalized();
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if (x<-0.33)
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{
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// left side
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if (y<-0.33) return BOTTOM_LEFT;
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else if (y<0.33) return LEFT;
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else return TOP_LEFT;
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}
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else if (x<0.33)
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{
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// center side
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if (y<-0.33) return BOTTOM;
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else if (y<0.33) return CENTER;
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else return TOP;
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}
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else
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{
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// right side
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if (y<-0.33) return BOTTOM_RIGHT;
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else if (y<0.33) return RIGHT;
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else return TOP_RIGHT;
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}
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return NONE_SELECTED;
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}
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void KeystoneHandler::move(Region region, const osg::Vec2d& delta)
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{
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switch(region)
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{
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case(TOP_LEFT):
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_currentControlPoints->top_left += delta;
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break;
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case(TOP):
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_currentControlPoints->top_left += delta;
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_currentControlPoints->top_right += delta;
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break;
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case(TOP_RIGHT):
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_currentControlPoints->top_right += delta;
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break;
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case(RIGHT):
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_currentControlPoints->top_right += delta;
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_currentControlPoints->bottom_right += delta;
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break;
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case(BOTTOM_RIGHT):
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_currentControlPoints->bottom_right += delta;
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break;
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case(BOTTOM):
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_currentControlPoints->bottom_right += delta;
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_currentControlPoints->bottom_left += delta;
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break;
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case(BOTTOM_LEFT):
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_currentControlPoints->bottom_left += delta;
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break;
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case(LEFT):
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_currentControlPoints->bottom_left += delta;
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_currentControlPoints->top_left += delta;
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break;
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case(CENTER):
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_currentControlPoints->bottom_left += delta;
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_currentControlPoints->top_left += delta;
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_currentControlPoints->bottom_right += delta;
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_currentControlPoints->top_right += delta;
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break;
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case(NONE_SELECTED):
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break;
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}
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_keystone->updateKeystone(*_currentControlPoints);
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}
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osg::Vec2d KeystoneHandler::incrementScale(const osgGA::GUIEventAdapter& ea) const
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{
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if (_ctrlIncrement!=osg::Vec2d(0.0,0.0) && (ea.getModKeyMask()==osgGA::GUIEventAdapter::MODKEY_LEFT_CTRL || ea.getModKeyMask()==osgGA::GUIEventAdapter::MODKEY_RIGHT_CTRL )) return _ctrlIncrement;
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if (_shiftIncrement!=osg::Vec2d(0.0,0.0) && (ea.getModKeyMask()==osgGA::GUIEventAdapter::MODKEY_LEFT_SHIFT || ea.getModKeyMask()==osgGA::GUIEventAdapter::MODKEY_RIGHT_SHIFT )) return _shiftIncrement;
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return _defaultIncrement;
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}
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bool KeystoneHandler::handle(const osgGA::GUIEventAdapter& ea, osgGA::GUIActionAdapter& aa)
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{
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switch(ea.getEventType())
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{
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case(osgGA::GUIEventAdapter::PUSH):
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{
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osg::Vec2d scale = incrementScale(ea);
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if (scale.length2()!=0.0)
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{
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_selectedRegion = computeRegion(ea);
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(*_startControlPoints) = (*_currentControlPoints);
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_startPosition.set(ea.getXnormalized(),ea.getYnormalized());
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}
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else
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{
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_selectedRegion = NONE_SELECTED;
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}
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return false;
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}
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case(osgGA::GUIEventAdapter::DRAG):
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{
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if (_selectedRegion!=NONE_SELECTED)
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{
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(*_currentControlPoints) = (*_startControlPoints);
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osg::Vec2d currentPosition(ea.getXnormalized(), ea.getYnormalized());
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osg::Vec2d delta(currentPosition-_startPosition);
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osg::Vec2d scale = incrementScale(ea);
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move(_selectedRegion, osg::Vec2d(delta.x()*scale.x(), delta.y()*scale.y()) );
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return true;
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}
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return false;
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}
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case(osgGA::GUIEventAdapter::RELEASE):
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{
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_selectedRegion = NONE_SELECTED;
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return false;
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}
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case(osgGA::GUIEventAdapter::KEYDOWN):
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{
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if (ea.getKey()=='r')
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{
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_selectedRegion = NONE_SELECTED;
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_startControlPoints->reset();
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_currentControlPoints->reset();
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_keystone->updateKeystone(*_currentControlPoints);
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}
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else if (ea.getKey()==osgGA::GUIEventAdapter::KEY_Up)
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{
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move(computeRegion(ea), osg::Vec2d(0.0, _keyIncrement.y()*incrementScale(ea).y()) );
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}
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else if (ea.getKey()==osgGA::GUIEventAdapter::KEY_Down)
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{
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move(computeRegion(ea), osg::Vec2d(0.0, -_keyIncrement.y()*incrementScale(ea).y()) );
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}
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else if (ea.getKey()==osgGA::GUIEventAdapter::KEY_Left)
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{
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move(computeRegion(ea), osg::Vec2d(-_keyIncrement.x()*incrementScale(ea).x(), 0.0) );
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}
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else if (ea.getKey()==osgGA::GUIEventAdapter::KEY_Right)
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{
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move(computeRegion(ea), osg::Vec2d(_keyIncrement.x()*incrementScale(ea).x(), 0.0) );
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}
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return false;
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}
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default:
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return false;
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}
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}
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osg::Node* createGrid(const osg::Vec3& origin, const osg::Vec3& widthVector, const osg::Vec3& heightVector, const osg::Vec4& colour)
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{
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osg::ref_ptr<osg::Geode> geode = new osg::Geode;
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osg::ref_ptr<osg::Geometry> geometry = new osg::Geometry;
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geode->addDrawable(geometry.get());
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osg::ref_ptr<osg::Vec4Array> colours = new osg::Vec4Array;
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colours->push_back(osg::Vec4(1.0f,1.0f,1.0f,1.0f));
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geometry->setColorArray(colours.get());
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geometry->setColorBinding(osg::Geometry::BIND_OVERALL);
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osg::ref_ptr<osg::Vec3Array> vertices = new osg::Vec3Array;
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geometry->setVertexArray(vertices.get());
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// border line
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{
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unsigned int vi = vertices->size();
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vertices->push_back(origin);
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vertices->push_back(origin+widthVector);
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vertices->push_back(origin+widthVector+heightVector);
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vertices->push_back(origin+heightVector);
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geometry->addPrimitiveSet(new osg::DrawArrays(GL_LINE_LOOP, vi, 4));
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}
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// cross lines
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{
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unsigned int vi = vertices->size();
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vertices->push_back(origin);
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vertices->push_back(origin+widthVector+heightVector);
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vertices->push_back(origin+heightVector);
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vertices->push_back(origin+widthVector);
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geometry->addPrimitiveSet(new osg::DrawArrays(GL_LINES, vi, 4));
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}
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// vertices lines
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{
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unsigned int vi = vertices->size();
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osg::Vec3 dv = widthVector/6.0;
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osg::Vec3 bv = origin+dv;
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osg::Vec3 tv = bv+heightVector;
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for(unsigned int i=0; i<5; ++i)
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{
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vertices->push_back(bv);
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vertices->push_back(tv);
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bv += dv;
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tv += dv;
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}
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geometry->addPrimitiveSet(new osg::DrawArrays(GL_LINES, vi, 10));
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}
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// horizontal lines
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{
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unsigned int vi = vertices->size();
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osg::Vec3 dv = heightVector/6.0;
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osg::Vec3 bv = origin+dv;
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osg::Vec3 tv = bv+widthVector;
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for(unsigned int i=0; i<5; ++i)
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{
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vertices->push_back(bv);
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vertices->push_back(tv);
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bv += dv;
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tv += dv;
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}
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geometry->addPrimitiveSet(new osg::DrawArrays(GL_LINES, vi, 10));
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}
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geometry->getOrCreateStateSet()->setMode(GL_LIGHTING, osg::StateAttribute::OFF);
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return geode.release();
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}
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struct KeystoneUpdateCallback : public osg::Drawable::UpdateCallback
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{
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KeystoneUpdateCallback(Keystone* keystone=0):_keystone(keystone) {}
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KeystoneUpdateCallback(const KeystoneUpdateCallback&, const osg::CopyOp&) {}
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META_Object(osg,KeystoneUpdateCallback);
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/** do customized update code.*/
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virtual void update(osg::NodeVisitor*, osg::Drawable* drawable)
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{
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update(dynamic_cast<osg::Geometry*>(drawable));
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}
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void update(osg::Geometry* geometry)
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{
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if (!geometry) return;
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osg::Vec3Array* vertices = dynamic_cast<osg::Vec3Array*>(geometry->getVertexArray());
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if (!vertices) return;
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double screenDistance = osg::DisplaySettings::instance()->getScreenDistance();
|
|
double screenWidth = osg::DisplaySettings::instance()->getScreenWidth();
|
|
double screenHeight = osg::DisplaySettings::instance()->getScreenHeight();
|
|
|
|
double tr = _keystone->taper.x();
|
|
double r_right = sqrt(tr);
|
|
double r_left = r_right/tr;
|
|
|
|
double sx = _keystone->scale.x();
|
|
double sy = _keystone->scale.y();
|
|
|
|
double tx = _keystone->translate.x();
|
|
double ty = _keystone->translate.y();
|
|
|
|
osg::Matrixd pm;
|
|
pm.postMultRotate(osg::Quat(_keystone->angle, osg::Vec3d(0.0,0.0,1.0)));
|
|
|
|
(*vertices)[0] = osg::Vec3(-screenWidth*sx*0.5*r_left + tx*screenWidth*0.5*r_left, screenHeight*sy*0.5 + ty*screenHeight*0.5 ,-screenDistance*r_left) * pm;
|
|
(*vertices)[1] = osg::Vec3(screenWidth*sx*0.5*r_right + tx*screenWidth*0.5*r_right, screenHeight*sy*0.5 + ty*screenHeight*0.5,-screenDistance*r_right) * pm;
|
|
(*vertices)[2] = osg::Vec3(screenWidth*sx*0.5*r_right + tx*screenWidth*0.5*r_right,-screenHeight*sy*0.5 + ty*screenHeight*0.5,-screenDistance*r_right) * pm;
|
|
(*vertices)[3] = osg::Vec3(-screenWidth*sx*0.5*r_left + tx*screenWidth*0.5*r_left,-screenHeight*sy*0.5 + ty*screenHeight*0.5,-screenDistance*r_left) * pm;
|
|
|
|
geometry->dirtyBound();
|
|
}
|
|
|
|
|
|
osg::ref_ptr<Keystone> _keystone;
|
|
};
|
|
|
|
|
|
|
|
osg::Geometry* createKeystoneDistortionMesh(Keystone* cp)
|
|
{
|
|
osg::ref_ptr<osg::Geometry> geometry = new osg::Geometry;
|
|
geometry->setUseDisplayList(false);
|
|
|
|
osg::ref_ptr<KeystoneUpdateCallback> kuc = new KeystoneUpdateCallback(cp);
|
|
geometry->setUpdateCallback(kuc.get());
|
|
|
|
osg::ref_ptr<osg::Vec4Array> colours = new osg::Vec4Array;
|
|
colours->push_back(osg::Vec4(1.0f,1.0f,1.0f,1.0f));
|
|
geometry->setColorArray(colours.get());
|
|
geometry->setColorBinding(osg::Geometry::BIND_OVERALL);
|
|
|
|
osg::ref_ptr<osg::Vec3Array> vertices = new osg::Vec3Array;
|
|
geometry->setVertexArray(vertices.get());
|
|
|
|
|
|
unsigned int vi = vertices->size();
|
|
vertices->resize(4);
|
|
|
|
osg::ref_ptr<osg::Vec2Array> texcoords = new osg::Vec2Array;
|
|
geometry->setTexCoordArray(0, texcoords.get());
|
|
|
|
texcoords->push_back(osg::Vec2(0.0f,1.0f));
|
|
texcoords->push_back(osg::Vec2(1.0f,1.0f));
|
|
texcoords->push_back(osg::Vec2(1.0f,0.0f));
|
|
texcoords->push_back(osg::Vec2(0.0f,0.0f));
|
|
|
|
geometry->addPrimitiveSet(new osg::DrawArrays(GL_QUADS, vi, 4));
|
|
|
|
geometry->getOrCreateStateSet()->setMode(GL_LIGHTING, osg::StateAttribute::OFF);
|
|
|
|
kuc->update(geometry.get());
|
|
|
|
return geometry.release();
|
|
}
|
|
|
|
void setUpViewForKeystone(osgViewer::View* view, Keystone* keystone)
|
|
{
|
|
int screenNum = 0;
|
|
|
|
osg::GraphicsContext::WindowingSystemInterface* wsi = osg::GraphicsContext::getWindowingSystemInterface();
|
|
if (!wsi)
|
|
{
|
|
OSG_NOTICE<<"Error, no WindowSystemInterface available, cannot create windows."<<std::endl;
|
|
return;
|
|
}
|
|
|
|
osg::GraphicsContext::ScreenIdentifier si;
|
|
si.readDISPLAY();
|
|
|
|
// displayNum has not been set so reset it to 0.
|
|
if (si.displayNum<0) si.displayNum = 0;
|
|
|
|
si.screenNum = screenNum;
|
|
|
|
unsigned int width, height;
|
|
wsi->getScreenResolution(si, width, height);
|
|
|
|
osg::ref_ptr<osg::GraphicsContext::Traits> traits = new osg::GraphicsContext::Traits;
|
|
traits->hostName = si.hostName;
|
|
traits->displayNum = si.displayNum;
|
|
traits->screenNum = si.screenNum;
|
|
traits->x = 0;
|
|
traits->y = 0;
|
|
traits->width = width;
|
|
traits->height = height;
|
|
traits->windowDecoration = false;
|
|
traits->doubleBuffer = true;
|
|
traits->sharedContext = 0;
|
|
|
|
|
|
osg::ref_ptr<osg::GraphicsContext> gc = osg::GraphicsContext::createGraphicsContext(traits.get());
|
|
if (!gc)
|
|
{
|
|
OSG_NOTICE<<"GraphicsWindow has not been created successfully."<<std::endl;
|
|
return;
|
|
}
|
|
|
|
int tex_width = width;
|
|
int tex_height = height;
|
|
|
|
int camera_width = tex_width;
|
|
int camera_height = tex_height;
|
|
|
|
osg::TextureRectangle* texture = new osg::TextureRectangle;
|
|
|
|
texture->setTextureSize(tex_width, tex_height);
|
|
texture->setInternalFormat(GL_RGB);
|
|
texture->setFilter(osg::Texture::MIN_FILTER,osg::Texture::LINEAR);
|
|
texture->setFilter(osg::Texture::MAG_FILTER,osg::Texture::LINEAR);
|
|
texture->setWrap(osg::Texture::WRAP_S,osg::Texture::CLAMP_TO_EDGE);
|
|
texture->setWrap(osg::Texture::WRAP_T,osg::Texture::CLAMP_TO_EDGE);
|
|
|
|
#if 0
|
|
osg::Camera::RenderTargetImplementation renderTargetImplementation = osg::Camera::SEPERATE_WINDOW;
|
|
GLenum buffer = GL_FRONT;
|
|
#else
|
|
osg::Camera::RenderTargetImplementation renderTargetImplementation = osg::Camera::FRAME_BUFFER_OBJECT;
|
|
GLenum buffer = GL_FRONT;
|
|
#endif
|
|
|
|
// front face
|
|
{
|
|
osg::ref_ptr<osg::Camera> camera = new osg::Camera;
|
|
camera->setName("Render to texture camera");
|
|
camera->setGraphicsContext(gc.get());
|
|
camera->setViewport(new osg::Viewport(0,0,camera_width, camera_height));
|
|
camera->setDrawBuffer(buffer);
|
|
camera->setReadBuffer(buffer);
|
|
camera->setAllowEventFocus(false);
|
|
// tell the camera to use OpenGL frame buffer object where supported.
|
|
camera->setRenderTargetImplementation(renderTargetImplementation);
|
|
|
|
// attach the texture and use it as the color buffer.
|
|
camera->attach(osg::Camera::COLOR_BUFFER, texture);
|
|
|
|
view->addSlave(camera.get(), osg::Matrixd(), osg::Matrixd());
|
|
}
|
|
|
|
// distortion correction set up.
|
|
{
|
|
|
|
double screenDistance = osg::DisplaySettings::instance()->getScreenDistance();
|
|
double screenWidth = osg::DisplaySettings::instance()->getScreenWidth();
|
|
double screenHeight = osg::DisplaySettings::instance()->getScreenHeight();
|
|
double fovy = osg::RadiansToDegrees(2.0*atan2(screenHeight/2.0,screenDistance));
|
|
double aspectRatio = screenWidth/screenHeight;
|
|
|
|
|
|
osg::Geode* geode = new osg::Geode();
|
|
geode->addDrawable(createKeystoneDistortionMesh(keystone));
|
|
|
|
// new we need to add the texture to the mesh, we do so by creating a
|
|
// StateSet to contain the Texture StateAttribute.
|
|
osg::StateSet* stateset = geode->getOrCreateStateSet();
|
|
stateset->setTextureAttributeAndModes(0, texture,osg::StateAttribute::ON);
|
|
stateset->setMode(GL_LIGHTING,osg::StateAttribute::OFF);
|
|
|
|
osg::TexMat* texmat = new osg::TexMat;
|
|
texmat->setScaleByTextureRectangleSize(true);
|
|
stateset->setTextureAttributeAndModes(0, texmat, osg::StateAttribute::ON);
|
|
|
|
osg::ref_ptr<osg::Camera> camera = new osg::Camera;
|
|
camera->setGraphicsContext(gc.get());
|
|
camera->setClearMask(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT );
|
|
camera->setClearColor( osg::Vec4(0.0,0.0,0.0,1.0) );
|
|
camera->setViewport(new osg::Viewport(0, 0, width, height));
|
|
GLenum buffer = traits->doubleBuffer ? GL_BACK : GL_FRONT;
|
|
camera->setDrawBuffer(buffer);
|
|
camera->setReadBuffer(buffer);
|
|
camera->setReferenceFrame(osg::Camera::ABSOLUTE_RF);
|
|
camera->setAllowEventFocus(false);
|
|
camera->setInheritanceMask(camera->getInheritanceMask() & ~osg::CullSettings::CLEAR_COLOR & ~osg::CullSettings::COMPUTE_NEAR_FAR_MODE);
|
|
//camera->setComputeNearFarMode(osg::CullSettings::DO_NOT_COMPUTE_NEAR_FAR);
|
|
|
|
camera->setViewMatrix(osg::Matrix::identity());
|
|
camera->setProjectionMatrixAsPerspective(fovy, aspectRatio, 0.1, 1000.0);
|
|
|
|
// add subgraph to render
|
|
camera->addChild(geode);
|
|
|
|
camera->setName("DistortionCorrectionCamera");
|
|
|
|
view->addSlave(camera.get(), osg::Matrixd(), osg::Matrixd(), false);
|
|
}
|
|
}
|
|
|
|
int main( int argc, char **argv )
|
|
{
|
|
osg::ArgumentParser arguments(&argc,argv);
|
|
|
|
// initialize the viewer.
|
|
osgViewer::Viewer viewer(arguments);
|
|
|
|
osg::ref_ptr<Keystone> keystone = new Keystone;
|
|
|
|
double distance, width, view_angle;
|
|
if (arguments.read("-p",distance, width, view_angle))
|
|
{
|
|
keystone->taper.x() = (2.0 + (width/distance) * sin(osg::inDegrees(view_angle))) / (2.0 - (width/distance) * sin(osg::inDegrees(view_angle)));
|
|
//scale.x() = 1.0/cos(osg::inDegrees(view_angle));
|
|
OSG_NOTICE<<"scale "<<keystone->scale<<std::endl;
|
|
OSG_NOTICE<<"taper "<<keystone->taper<<std::endl;
|
|
}
|
|
|
|
if (arguments.read("-a",keystone->angle)) { OSG_NOTICE<<"angle = "<<keystone->angle<<std::endl; keystone->angle = osg::inDegrees(keystone->angle); }
|
|
if (arguments.read("-t",keystone->translate.x(), keystone->translate.y())) { OSG_NOTICE<<"translate = "<<keystone->translate<<std::endl;}
|
|
if (arguments.read("-s",keystone->scale.x(), keystone->scale.y())) { OSG_NOTICE<<"scale = "<<keystone->scale<<std::endl;}
|
|
if (arguments.read("-k",keystone->taper.x(), keystone->taper.y())) { OSG_NOTICE<<"taper = "<<keystone->taper<<std::endl;}
|
|
|
|
bool oldStyleKeystone = false;
|
|
if (arguments.read("--old")) oldStyleKeystone = true;
|
|
|
|
osg::ref_ptr<osg::Node> model = osgDB::readNodeFiles(arguments);
|
|
|
|
if (!model)
|
|
{
|
|
OSG_NOTICE<<"No models loaded, please specify a model file on the command line"<<std::endl;
|
|
return 1;
|
|
}
|
|
|
|
osg::ref_ptr<osg::Group> group = new osg::Group;
|
|
group->addChild(model.get());
|
|
|
|
double screenWidth = osg::DisplaySettings::instance()->getScreenWidth();
|
|
double screenHeight = osg::DisplaySettings::instance()->getScreenHeight();
|
|
double screenDistance = osg::DisplaySettings::instance()->getScreenDistance();
|
|
double fovy = osg::RadiansToDegrees(2.0*atan2(screenHeight/2.0,screenDistance));
|
|
double aspectRatio = screenWidth/screenHeight;
|
|
|
|
osg::ref_ptr<osg::Camera> camera = new osg::Camera;
|
|
camera->setClearMask(0x0);
|
|
camera->setReferenceFrame(osg::Camera::ABSOLUTE_RF);
|
|
camera->setRenderOrder(osg::Camera::NESTED_RENDER);
|
|
camera->setProjectionMatrixAsPerspective(fovy, aspectRatio, 0.1, 1000.0);
|
|
camera->addChild(createGrid(osg::Vec3(-screenWidth*0.5, -screenHeight*0.5, -screenDistance), osg::Vec3(screenWidth, 0.0, 0.0), osg::Vec3(0.0, screenHeight, 0.0), osg::Vec4(1.0,0.0,0.0,1.0)));
|
|
|
|
viewer.setSceneData(group.get());
|
|
|
|
|
|
// add the state manipulator
|
|
viewer.addEventHandler( new osgGA::StateSetManipulator(viewer.getCamera()->getOrCreateStateSet()) );
|
|
|
|
// add the stats handler
|
|
viewer.addEventHandler(new osgViewer::StatsHandler);
|
|
|
|
// add camera manipulator
|
|
viewer.setCameraManipulator(new osgGA::TrackballManipulator());
|
|
|
|
|
|
if (!oldStyleKeystone)
|
|
{
|
|
setUpViewForKeystone(&viewer, keystone);
|
|
}
|
|
|
|
viewer.realize();
|
|
|
|
viewer.getCamera()->setComputeNearFarMode(osg::Camera::DO_NOT_COMPUTE_NEAR_FAR);
|
|
|
|
osg::Matrixd original_pm = viewer.getCamera()->getProjectionMatrix();
|
|
osg::Matrixd original_grid_pm = camera->getProjectionMatrix();
|
|
|
|
group->addChild(camera.get());
|
|
|
|
// Add keystone handler
|
|
viewer.addEventHandler(new KeystoneHandler(keystone));
|
|
|
|
while(!viewer.done())
|
|
{
|
|
viewer.advance();
|
|
viewer.eventTraversal();
|
|
viewer.updateTraversal();
|
|
|
|
if (oldStyleKeystone && keystone.valid())
|
|
{
|
|
viewer.getCamera()->setProjectionMatrix(original_pm * keystone->computeKeystoneMatrix());
|
|
camera->setProjectionMatrix(original_grid_pm * keystone->computeKeystoneMatrix());
|
|
}
|
|
viewer.renderingTraversals();
|
|
}
|
|
return 0;
|
|
}
|