OpenSceneGraph/include/OpenThreads
Robert Osfield 5a537261a6 From Michael Platings, "I've been looking at the discussion from 2006 ("[osg-users] osgDB/Reentrant Mutex not threadsafe ?") about this, and having looked closely at OpenThreads::ReentrantMutex it's still not thread safe in the following situation:
In my example case, there are 2 threads - one is a worker thread created by OpenThreads::Thread. The other thread is the main thread i.e. the thread that is intrinsically created when you execute the application. The crucial problem is that for the main thread, OpenThreads::Thread::CurrentThread() will return null.
 
I'll demonstrate this by breaking ReentrantMutex::lock() into sub-statements:
 
1.) if (_threadHoldingMutex==OpenThreads::Thread::CurrentThread())
 
2.) if (_lockCount>0){
 
3.)
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_lockCountMutex);
++_lockCount;
return 0;
 
4.)
int result = Mutex::lock();
if (result==0)
{
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_lockCountMutex);
 
5.)
_threadHoldingMutex = OpenThreads::Thread::CurrentThread();
_lockCount = 1;
return result;
 
 
An error will occur in the following case:
1) The worker thread calls lock(), it gets to the start of statement 5.
2) The main thread calls lock(). Statement 1 is evaluated as true as _threadHoldingMutex is null, and OpenThreads::Thread::CurrentThread() returns null.
3) The worker thread executes statement 5.
4) The main thread executes statement 2 and evaluates it as true, because the worker thread has set _lockCount to 1. The main thread executes statement 3, and now can access the mutexed-data at the same time as the worker thread!
 
The simple solution to this is to always protect access to _lockCount and _threadHoldingMutex using _lockCountMutex. I have done this in the file I am submitting."
2009-03-12 10:12:42 +00:00
..
Atomic From Andy Skinner, "I added a const_cast for a call to atomic_cas_ptr, which takes a void* and has been given a const void* const." 2009-01-08 11:16:56 +00:00
Barrier Moved OpenThreads directly into OpenSceneGraph/trunk rather than being introduced via svn:externals. 2008-04-01 10:49:53 +00:00
Block Moved OpenThreads directly into OpenSceneGraph/trunk rather than being introduced via svn:externals. 2008-04-01 10:49:53 +00:00
Condition Moved OpenThreads directly into OpenSceneGraph/trunk rather than being introduced via svn:externals. 2008-04-01 10:49:53 +00:00
Exports From Blasius Czink, "Among other things I added support for atomic operations on BSD-like systems and additional methods (for "and", "or", "xor"). 2008-10-27 10:42:58 +00:00
Mutex Moved OpenThreads directly into OpenSceneGraph/trunk rather than being introduced via svn:externals. 2008-04-01 10:49:53 +00:00
ReadWriteMutex Fixed warnings 2009-01-07 10:32:59 +00:00
ReentrantMutex From Michael Platings, "I've been looking at the discussion from 2006 ("[osg-users] osgDB/Reentrant Mutex not threadsafe ?") about this, and having looked closely at OpenThreads::ReentrantMutex it's still not thread safe in the following situation: 2009-03-12 10:12:42 +00:00
ScopedLock Added a Refrenced::getGlobalReferencedMutex, and OpenThreads::ScopedPointerLock() and use of this in add/removeParent() codes 2008-10-14 14:27:41 +00:00
Thread Moved OpenThreads directly into OpenSceneGraph/trunk rather than being introduced via svn:externals. 2008-04-01 10:49:53 +00:00
Version Updated OpenThreads and OpenSceneGraph version ready for OSG-2.8 branch. 2009-02-02 14:55:51 +00:00