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Robert Osfield a545f3b48c Moved the shadow creation code into a seperate CreateShadowedScene header and source,
and exposed just the basic createShadowedScene function in the header.
2002-11-21 15:35:51 +00:00
bin Added .README to prevent CVS from deleting the empty bin directory when checking 2001-12-29 20:53:08 +00:00
dist Added AnimationPathManipulator to osgGA and modified sgv to use it. 2002-10-08 07:39:38 +00:00
doc Updates to docs for release 2002-11-13 12:42:58 +00:00
include Moved the shadow creation code into a seperate CreateShadowedScene header and source, 2002-11-21 15:35:51 +00:00
lib Added files to keep cvs from removing empty directories lib and lib/osgPlugins 2001-09-22 02:04:50 +00:00
Make Fixed the texture apply method which was broken yesterday, the new code wasn't 2002-11-20 07:46:25 +00:00
src Moved the shadow creation code into a seperate CreateShadowedScene header and source, 2002-11-21 15:35:51 +00:00
VisualStudio Moved the shadow creation code into a seperate CreateShadowedScene header and source, 2002-11-21 15:35:51 +00:00
AUTHORS From Daniel Sjölie - added support for multitexured flt files. 2002-09-18 11:11:10 +00:00
ChangeLog Updated NEWS and ChangeLog for the release. 2002-11-13 13:04:00 +00:00
COPYING Initial revision 2001-01-10 16:32:10 +00:00
index.html Ran the spell checker through the new documentation. 2002-04-25 13:26:33 +00:00
INSTALL Updates to docs. 2002-04-21 09:51:59 +00:00
Makefile Fix for the Cygwin build related to the new FileUtils_Unix not using the 2002-04-24 08:50:03 +00:00
NEWS Added osgSim library which encapulsulates light points. 2002-11-19 10:57:40 +00:00
README Updates to the documentation. 2002-04-24 14:14:37 +00:00

Welcome to the OpenSceneGraph (OSG).

For information on the project, this distribtion, how to compile and
run libraries and demos, and for documention see open up index.html
in your perfered html browser.

Robert Osfield. 
robert@openscenegraph.com
April 2002.