OpenSceneGraph/examples/osgmultiviewOVR/StandardStereo.h

46 lines
1.7 KiB
C++

/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#ifndef OSGVIEWER_StandardStereo
#define OSGVIEWER_StandardStereo 1
#include <osgViewer/View>
/** spherical display using 6 slave cameras rendering the 6 sides of a cube map, and 7th camera doing distortion correction to present on a spherical display.*/
class StandardStereo : public osgViewer::ViewConfig
{
public:
StandardStereo(unsigned int screenNum=0):
_screenNum(screenNum) {}
StandardStereo(const StandardStereo& rhs, const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY):
ViewConfig(rhs,copyop),
_screenNum(rhs._screenNum) {}
META_Object(osgViewer,StandardStereo);
virtual void configure(osgViewer::View& view) const;
void setScreenNum(unsigned int n) { _screenNum = n; }
unsigned int getScreenNum() const { return _screenNum; }
protected:
osg::ref_ptr<osg::Node> createStereoMesh(const osg::Vec3& origin, const osg::Vec3& widthVector, const osg::Vec3& heightVector) const;
unsigned int _screenNum;
};
#endif