812 lines
26 KiB
C++
812 lines
26 KiB
C++
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*
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* Some elements of GraphicsWindowWin32 have used the Producer implementation as a reference.
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* These elements are licensed under OSGPL as above, with Copyright (C) 2001-2004 Don Burns.
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*/
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#include <osgViewer/api/Win32/PixelBufferWin32>
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#include <osgViewer/api/Win32/GraphicsWindowWin32>
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#include <osg/TextureRectangle>
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#include <vector>
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#include <map>
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#include <sstream>
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#include <windowsx.h>
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#ifndef WGL_ARB_pbuffer
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#define WGL_ARB_pbuffer 1
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DECLARE_HANDLE(HPBUFFERARB);
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#define WGL_DRAW_TO_PBUFFER_ARB 0x202D
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#define WGL_MAX_PBUFFER_PIXELS_ARB 0x202E
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#define WGL_MAX_PBUFFER_WIDTH_ARB 0x202F
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#define WGL_MAX_PBUFFER_HEIGHT_ARB 0x2030
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#define WGL_PBUFFER_LARGEST_ARB 0x2033
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#define WGL_PBUFFER_WIDTH_ARB 0x2034
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#define WGL_PBUFFER_HEIGHT_ARB 0x2035
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#define WGL_PBUFFER_LOST_ARB 0x2036
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#endif
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#ifndef WGL_ARB_pixel_format
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#define WGL_ARB_pixel_format 1
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#define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000
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#define WGL_DRAW_TO_WINDOW_ARB 0x2001
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#define WGL_DRAW_TO_BITMAP_ARB 0x2002
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#define WGL_ACCELERATION_ARB 0x2003
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#define WGL_NEED_PALETTE_ARB 0x2004
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#define WGL_NEED_SYSTEM_PALETTE_ARB 0x2005
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#define WGL_SWAP_LAYER_BUFFERS_ARB 0x2006
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#define WGL_SWAP_METHOD_ARB 0x2007
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#define WGL_NUMBER_OVERLAYS_ARB 0x2008
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#define WGL_NUMBER_UNDERLAYS_ARB 0x2009
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#define WGL_TRANSPARENT_ARB 0x200A
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#define WGL_TRANSPARENT_RED_VALUE_ARB 0x2037
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#define WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038
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#define WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039
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#define WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A
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#define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B
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#define WGL_SHARE_DEPTH_ARB 0x200C
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#define WGL_SHARE_STENCIL_ARB 0x200D
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#define WGL_SHARE_ACCUM_ARB 0x200E
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#define WGL_SUPPORT_GDI_ARB 0x200F
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#define WGL_SUPPORT_OPENGL_ARB 0x2010
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#define WGL_DOUBLE_BUFFER_ARB 0x2011
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#define WGL_STEREO_ARB 0x2012
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#define WGL_PIXEL_TYPE_ARB 0x2013
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#define WGL_COLOR_BITS_ARB 0x2014
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#define WGL_RED_BITS_ARB 0x2015
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#define WGL_RED_SHIFT_ARB 0x2016
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#define WGL_GREEN_BITS_ARB 0x2017
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#define WGL_GREEN_SHIFT_ARB 0x2018
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#define WGL_BLUE_BITS_ARB 0x2019
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#define WGL_BLUE_SHIFT_ARB 0x201A
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#define WGL_ALPHA_BITS_ARB 0x201B
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#define WGL_ALPHA_SHIFT_ARB 0x201C
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#define WGL_ACCUM_BITS_ARB 0x201D
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#define WGL_ACCUM_RED_BITS_ARB 0x201E
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#define WGL_ACCUM_GREEN_BITS_ARB 0x201F
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#define WGL_ACCUM_BLUE_BITS_ARB 0x2020
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#define WGL_ACCUM_ALPHA_BITS_ARB 0x2021
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#define WGL_DEPTH_BITS_ARB 0x2022
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#define WGL_STENCIL_BITS_ARB 0x2023
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#define WGL_AUX_BUFFERS_ARB 0x2024
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#define WGL_NO_ACCELERATION_ARB 0x2025
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#define WGL_GENERIC_ACCELERATION_ARB 0x2026
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#define WGL_FULL_ACCELERATION_ARB 0x2027
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#define WGL_SWAP_EXCHANGE_ARB 0x2028
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#define WGL_SWAP_COPY_ARB 0x2029
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#define WGL_SWAP_UNDEFINED_ARB 0x202A
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#define WGL_TYPE_RGBA_ARB 0x202B
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#define WGL_TYPE_COLORINDEX_ARB 0x202C
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#define WGL_SAMPLE_BUFFERS_ARB 0x2041
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#define WGL_SAMPLES_ARB 0x2042
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#endif
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#ifndef WGL_ARB_render_texture
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#define WGL_ARB_render_texture 1
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#define WGL_BIND_TO_TEXTURE_RGB_ARB 0x2070
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#define WGL_BIND_TO_TEXTURE_RGBA_ARB 0x2071
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#define WGL_TEXTURE_FORMAT_ARB 0x2072
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#define WGL_TEXTURE_TARGET_ARB 0x2073
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#define WGL_MIPMAP_TEXTURE_ARB 0x2074
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#define WGL_TEXTURE_RGB_ARB 0x2075
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#define WGL_TEXTURE_RGBA_ARB 0x2076
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#define WGL_NO_TEXTURE_ARB 0x2077
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#define WGL_TEXTURE_CUBE_MAP_ARB 0x2078
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#define WGL_TEXTURE_1D_ARB 0x2079
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#define WGL_TEXTURE_2D_ARB 0x207A
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#define WGL_MIPMAP_LEVEL_ARB 0x207B
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#define WGL_CUBE_MAP_FACE_ARB 0x207C
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#define WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x207D
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#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x207E
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#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x207F
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#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x2080
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#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x2081
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#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x2082
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#define WGL_FRONT_LEFT_ARB 0x2083
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#define WGL_FRONT_RIGHT_ARB 0x2084
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#define WGL_BACK_LEFT_ARB 0x2085
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#define WGL_BACK_RIGHT_ARB 0x2086
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#define WGL_AUX0_ARB 0x2087
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#define WGL_AUX1_ARB 0x2088
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#define WGL_AUX2_ARB 0x2089
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#define WGL_AUX3_ARB 0x208A
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#define WGL_AUX4_ARB 0x208B
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#define WGL_AUX5_ARB 0x208C
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#define WGL_AUX6_ARB 0x208D
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#define WGL_AUX7_ARB 0x208E
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#define WGL_AUX8_ARB 0x208F
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#define WGL_AUX9_ARB 0x2090
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#endif
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#ifndef WGL_NV_render_depth_texture
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#define WGL_NV_render_depth_texture 1
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#define WGL_BIND_TO_TEXTURE_DEPTH_NV 0x20A3
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#define WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV 0x20A4
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#define WGL_DEPTH_TEXTURE_FORMAT_NV 0x20A5
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#define WGL_TEXTURE_DEPTH_COMPONENT_NV 0x20A6
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#define WGL_DEPTH_COMPONENT_NV 0x20A7
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#endif
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#ifndef WGL_NV_render_texture_rectangle
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#define WGL_NV_render_texture_rectangle 1
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#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV 0x20A0
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#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV 0x20A1
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#define WGL_TEXTURE_RECTANGLE_NV 0x20A2
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#endif
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#ifndef WGL_SAMPLE_BUFFERS_ARB
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#define WGL_SAMPLE_BUFFERS_ARB 0x2041
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#endif
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#ifndef WGL_SAMPLES_ARB
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#define WGL_SAMPLES_ARB 0x2042
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#endif
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namespace
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{
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static std::string sysError()
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{
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DWORD stat, err = GetLastError();
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LPVOID lpMsgBuf = 0;
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stat = FormatMessage( FORMAT_MESSAGE_ALLOCATE_BUFFER |
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FORMAT_MESSAGE_FROM_SYSTEM |
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FORMAT_MESSAGE_IGNORE_INSERTS,
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NULL,
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err,
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MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), // Default language
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(LPTSTR) &lpMsgBuf,\
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0,NULL
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);
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std::ostringstream msgResult;
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if ( stat > 0 && lpMsgBuf )
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{
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msgResult << (LPCTSTR)lpMsgBuf;
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LocalFree( lpMsgBuf );
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}
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else
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{
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msgResult << "Error code " << err;
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}
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return msgResult.str();
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}
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static int __tempwnd_id = 0;
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class TemporaryWindow: public osg::Referenced
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{
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public:
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TemporaryWindow():
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_handle(0),
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_dc(0),
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_context(0),
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_instance(0)
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{
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create();
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}
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HWND getHandle() const { return _handle; }
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HDC getDC() const { return _dc; }
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HGLRC getContext() const { return _context; }
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bool makeCurrent();
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protected:
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~TemporaryWindow();
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TemporaryWindow(const TemporaryWindow &):
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_handle(0),
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_dc(0),
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_context(0),
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_instance(0) {}
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TemporaryWindow &operator=(const TemporaryWindow &) { return *this; }
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void create();
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void kill();
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private:
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HWND _handle;
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HDC _dc;
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HGLRC _context;
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HINSTANCE _instance;
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std::string _classname;
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};
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void TemporaryWindow::create()
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{
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std::ostringstream oss;
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oss << "tempwnd" << (++__tempwnd_id);
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_classname = oss.str();
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_instance = GetModuleHandle(0);
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WNDCLASS wndclass;
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wndclass.style = CS_HREDRAW | CS_VREDRAW | CS_OWNDC;
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wndclass.lpfnWndProc = DefWindowProc;
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wndclass.cbClsExtra = 0;
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wndclass.cbWndExtra = 0;
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wndclass.hInstance = _instance;
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wndclass.hCursor = 0;
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wndclass.hIcon = 0;
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wndclass.hbrBackground = (HBRUSH)(COLOR_WINDOW+1);
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wndclass.lpszMenuName = 0;
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wndclass.lpszClassName = _classname.c_str();
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if (!RegisterClass(&wndclass))
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return;
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if (!(_handle = CreateWindowEx( 0,
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_classname.c_str(),
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TEXT(_classname.c_str()),
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WS_POPUP,
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0,
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0,
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100,
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100,
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0,
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0,
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_instance,
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0)))
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{
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OSG_WARN << "PixelBufferWin32, could not create temporary window: " << sysError() << std::endl;
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kill();
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return;
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}
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if (!(_dc = GetDC(_handle)))
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{
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OSG_WARN << "PixelBufferWin32, could not get device context for temporary window: " << sysError() << std::endl;
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kill();
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return;
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}
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PIXELFORMATDESCRIPTOR pfd = {
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sizeof(PIXELFORMATDESCRIPTOR),
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1,
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PFD_DRAW_TO_WINDOW |
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PFD_SUPPORT_OPENGL,
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PFD_TYPE_RGBA,
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24,
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0, 0, 0, 0, 0, 0,
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0,
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0,
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0,
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0, 0, 0, 0,
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16,
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0,
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0,
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PFD_MAIN_PLANE,
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0,
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0, 0, 0
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};
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int visual_id = ChoosePixelFormat(_dc, &pfd);
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if (!SetPixelFormat(_dc, visual_id, &pfd))
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{
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OSG_WARN << "PixelBufferWin32, could not set pixel format for temporary window: " << sysError() << std::endl;
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kill();
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return;
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}
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if (!(_context = wglCreateContext(_dc)))
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{
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OSG_WARN << "PixelBufferWin32, could not get graphics context for temporary window: " << sysError() << std::endl;
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kill();
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return;
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}
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}
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TemporaryWindow::~TemporaryWindow()
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{
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kill();
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}
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void TemporaryWindow::kill()
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{
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if (_context)
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{
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// mew 2005-05-09 commented out due to crashes.
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// possible causes are unsafe destructor ordering, or context already
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// deleted by window deletion; see:
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// http://openscenegraph.org/pipermail/osg-users/2005-May/052753.html
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//wglDeleteContext(_context);
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_context = 0;
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}
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if (_dc)
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{
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ReleaseDC(_handle, _dc);
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_dc = 0;
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}
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if (_handle)
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{
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DestroyWindow(_handle);
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_handle = 0;
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}
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UnregisterClass(_classname.c_str(), _instance);
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_instance = 0;
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}
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bool TemporaryWindow::makeCurrent()
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{
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bool result = wglMakeCurrent(_dc, _context) == TRUE ? true : false;
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if (!result)
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{
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OSG_NOTICE << "PixelBufferWin32, could not make the temporary window's context active: " << sysError() << std::endl;
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}
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return result;
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}
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class WGLExtensions : public osg::Referenced
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{
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public:
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typedef HPBUFFERARB (WINAPI * WGLCreatePBufferProc) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList);
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typedef HDC (WINAPI * WGLGetPBufferDCProc) (HPBUFFERARB hPbuffer);
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typedef int (WINAPI * WGLReleasePBufferDCProc) (HPBUFFERARB hPbuffer, HDC hDC);
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typedef bool (WINAPI * WGLDestroyPBufferProc) (HPBUFFERARB hPbuffer);
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typedef bool (WINAPI * WGLQueryPBufferProc) (HPBUFFERARB hPbuffer, int iAttribute, int *piValue);
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typedef bool (WINAPI * WGLBindTexImageProc) (HPBUFFERARB hPbuffer, int iBuffer);
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typedef bool (WINAPI * WGLReleaseTexImageProc) (HPBUFFERARB hPbuffer, int iBuffer);
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typedef bool (WINAPI * WGLSetPbufferAttribProc) (HPBUFFERARB hPbuffer, const int * piAttribList);
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typedef bool (WINAPI * WGLChoosePixelFormatProc) (HDC, const int *, const float *, unsigned int, int *, unsigned int *);
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typedef bool (WINAPI * WGLMakeContextCurrentProc) (HDC, HDC, HGLRC);
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WGLCreatePBufferProc wglCreatePbufferARB;
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WGLGetPBufferDCProc wglGetPbufferDCARB;
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WGLReleasePBufferDCProc wglReleasePbufferDCARB;
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WGLDestroyPBufferProc wglDestroyPbufferARB;
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WGLQueryPBufferProc wglQueryPbufferARB;
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WGLBindTexImageProc wglBindTexImageARB;
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WGLReleaseTexImageProc wglReleaseTexImageARB;
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WGLChoosePixelFormatProc wglChoosePixelFormatARB;
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WGLMakeContextCurrentProc wglMakeContextCurrentARB;
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static WGLExtensions *instance();
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bool isValid();
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protected:
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WGLExtensions();
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~WGLExtensions();
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private:
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static std::map<HGLRC, osg::ref_ptr<WGLExtensions> > _instances;
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};
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std::map<HGLRC, osg::ref_ptr<WGLExtensions> > WGLExtensions::_instances;
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WGLExtensions::WGLExtensions()
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{
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wglCreatePbufferARB = (WGLCreatePBufferProc)wglGetProcAddress("wglCreatePbufferARB");
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wglGetPbufferDCARB = (WGLGetPBufferDCProc)wglGetProcAddress("wglGetPbufferDCARB");
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wglReleasePbufferDCARB = (WGLReleasePBufferDCProc)wglGetProcAddress("wglReleasePbufferDCARB");
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wglDestroyPbufferARB = (WGLDestroyPBufferProc)wglGetProcAddress("wglDestroyPbufferARB");
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wglQueryPbufferARB = (WGLQueryPBufferProc)wglGetProcAddress("wglQueryPbufferARB");
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wglBindTexImageARB = (WGLBindTexImageProc)wglGetProcAddress("wglBindTexImageARB");
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wglReleaseTexImageARB = (WGLReleaseTexImageProc)wglGetProcAddress("wglReleaseTexImageARB");
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wglChoosePixelFormatARB = (WGLChoosePixelFormatProc)wglGetProcAddress("wglChoosePixelFormatARB");
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wglMakeContextCurrentARB = (WGLMakeContextCurrentProc)wglGetProcAddress("wglMakeContextCurrentARB");
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if (!wglMakeContextCurrentARB)
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{
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wglMakeContextCurrentARB = (WGLMakeContextCurrentProc)wglGetProcAddress("wglMakeContextCurrentEXT");
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}
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}
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WGLExtensions::~WGLExtensions()
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{
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}
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bool WGLExtensions::isValid()
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{
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return (wglCreatePbufferARB && wglGetPbufferDCARB && wglReleasePbufferDCARB && wglDestroyPbufferARB &&
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wglQueryPbufferARB && wglChoosePixelFormatARB );
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}
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WGLExtensions *WGLExtensions::instance()
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{
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HGLRC context = wglGetCurrentContext();
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// Get wgl function pointers for the current graphics context, or if there is no
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// current context then use a temporary window.
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if (!_instances[context])
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{
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if ( context == 0 )
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{
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osg::ref_ptr<TemporaryWindow> tempWin= new TemporaryWindow;
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tempWin->makeCurrent();
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_instances[HGLRC(0)] = new WGLExtensions;
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}
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else
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{
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_instances[context] = new WGLExtensions;
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}
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}
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return _instances[context].get();
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}
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}
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using namespace osgViewer;
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PixelBufferWin32::PixelBufferWin32( osg::GraphicsContext::Traits* traits ):
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_initialized(false),
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_valid(false),
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_realized(false),
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_boundBuffer(0)
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{
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_traits = traits;
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init();
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if (valid())
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{
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setState( new osg::State );
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getState()->setGraphicsContext( this );
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if (_traits.valid() && _traits->sharedContext.valid() )
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{
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getState()->setContextID( _traits->sharedContext->getState()->getContextID() );
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incrementContextIDUsageCount( getState()->getContextID() );
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}
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else
|
|
{
|
|
getState()->setContextID( osg::GraphicsContext::createNewContextID() );
|
|
}
|
|
}
|
|
}
|
|
|
|
PixelBufferWin32::~PixelBufferWin32()
|
|
{
|
|
closeImplementation();
|
|
}
|
|
|
|
void PixelBufferWin32::init()
|
|
{
|
|
if (_initialized) return;
|
|
if (!_traits) return;
|
|
if (!_traits->pbuffer) return;
|
|
|
|
WGLExtensions* wgle = WGLExtensions::instance();
|
|
|
|
if (!wgle || !wgle->isValid())
|
|
{
|
|
OSG_NOTICE << "PixelBufferWin32::init(), Error: some wgl extensions not supported" << std::endl;
|
|
return;
|
|
}
|
|
|
|
std::vector<int> fAttribList;
|
|
std::vector<int> bAttribList;
|
|
|
|
fAttribList.push_back(WGL_DRAW_TO_PBUFFER_ARB);
|
|
fAttribList.push_back(true);
|
|
fAttribList.push_back(WGL_SUPPORT_OPENGL_ARB);
|
|
fAttribList.push_back(true);
|
|
fAttribList.push_back(WGL_PIXEL_TYPE_ARB);
|
|
fAttribList.push_back(WGL_TYPE_RGBA_ARB);
|
|
|
|
bAttribList.push_back(WGL_PBUFFER_LARGEST_ARB);
|
|
bAttribList.push_back(true);
|
|
|
|
fAttribList.push_back(WGL_RED_BITS_ARB);
|
|
fAttribList.push_back(_traits->red);
|
|
fAttribList.push_back(WGL_GREEN_BITS_ARB);
|
|
fAttribList.push_back(_traits->green);
|
|
fAttribList.push_back(WGL_BLUE_BITS_ARB);
|
|
fAttribList.push_back(_traits->blue);
|
|
if (_traits->alpha)
|
|
{
|
|
fAttribList.push_back(WGL_ALPHA_BITS_ARB);
|
|
fAttribList.push_back(_traits->alpha);
|
|
}
|
|
|
|
fAttribList.push_back(WGL_DEPTH_BITS_ARB);
|
|
fAttribList.push_back(_traits->depth);
|
|
|
|
if (_traits->stencil)
|
|
{
|
|
fAttribList.push_back(WGL_STENCIL_BITS_ARB);
|
|
fAttribList.push_back(_traits->stencil);
|
|
}
|
|
|
|
if (_traits->sampleBuffers)
|
|
{
|
|
fAttribList.push_back(WGL_SAMPLE_BUFFERS_ARB);
|
|
fAttribList.push_back(_traits->sampleBuffers);
|
|
|
|
fAttribList.push_back(WGL_SAMPLES_ARB);
|
|
fAttribList.push_back(_traits->samples);
|
|
}
|
|
|
|
if (_traits->doubleBuffer)
|
|
{
|
|
fAttribList.push_back(WGL_DOUBLE_BUFFER_ARB);
|
|
fAttribList.push_back(true);
|
|
}
|
|
|
|
if (_traits->target != 0 && wgle->wglBindTexImageARB )
|
|
{
|
|
// TODO: Cube Maps
|
|
if (_traits->target == GL_TEXTURE_RECTANGLE)
|
|
{
|
|
bAttribList.push_back(WGL_TEXTURE_TARGET_ARB);
|
|
bAttribList.push_back(WGL_TEXTURE_RECTANGLE_NV);
|
|
|
|
if (_traits->alpha)
|
|
fAttribList.push_back(WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV);
|
|
else
|
|
fAttribList.push_back(WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV);
|
|
fAttribList.push_back(true);
|
|
|
|
}
|
|
else
|
|
{
|
|
bAttribList.push_back(WGL_TEXTURE_TARGET_ARB);
|
|
bAttribList.push_back(WGL_TEXTURE_2D_ARB);
|
|
|
|
if (_traits->alpha)
|
|
fAttribList.push_back(WGL_BIND_TO_TEXTURE_RGBA_ARB);
|
|
else
|
|
fAttribList.push_back(WGL_BIND_TO_TEXTURE_RGB_ARB);
|
|
fAttribList.push_back(true);
|
|
|
|
}
|
|
|
|
bAttribList.push_back(WGL_TEXTURE_FORMAT_ARB);
|
|
if (_traits->alpha)
|
|
bAttribList.push_back(WGL_TEXTURE_RGBA_ARB);
|
|
else
|
|
bAttribList.push_back(WGL_TEXTURE_RGB_ARB);
|
|
|
|
if (_traits->mipMapGeneration)
|
|
{
|
|
fAttribList.push_back(WGL_MIPMAP_TEXTURE_ARB);
|
|
fAttribList.push_back(true);
|
|
}
|
|
}
|
|
|
|
fAttribList.push_back(0);
|
|
bAttribList.push_back(0);
|
|
|
|
HDC hdc = 0;
|
|
int format;
|
|
osg::ref_ptr<TemporaryWindow> tempWin;
|
|
|
|
tempWin = new TemporaryWindow;
|
|
hdc = tempWin->getDC();
|
|
tempWin->makeCurrent();
|
|
|
|
wgle = WGLExtensions::instance();
|
|
|
|
unsigned int nformats = 0;
|
|
wgle->wglChoosePixelFormatARB(hdc, &fAttribList[0], NULL, 1, &format, &nformats);
|
|
if (nformats == 0)
|
|
{
|
|
OSG_NOTICE << "PixelBufferWin32::init(), Error: Couldn't find a suitable pixel format" << std::endl;
|
|
return;
|
|
}
|
|
|
|
_hwnd = reinterpret_cast<HWND>(wgle->wglCreatePbufferARB(hdc, format, _traits->width, _traits->height, &bAttribList[0]));
|
|
if (!_hwnd)
|
|
{
|
|
OSG_NOTICE << "PixelBufferWin32::init, wglCreatePbufferARB error: " << sysError() << std::endl;
|
|
return ;
|
|
}
|
|
|
|
_hdc = wgle->wglGetPbufferDCARB(reinterpret_cast<HPBUFFERARB>(_hwnd));
|
|
if (!_hdc)
|
|
{
|
|
OSG_NOTICE << "PixelBufferWin32::init, wglGetPbufferDCARB error: " << sysError() << std::endl;
|
|
return;
|
|
}
|
|
|
|
_hglrc = wglCreateContext(_hdc);
|
|
if (!_hglrc)
|
|
{
|
|
OSG_NOTICE << "PixelBufferWin32::init, wglCreateContext error: " << sysError() << std::endl;
|
|
return;
|
|
}
|
|
|
|
int iWidth = 0;
|
|
int iHeight = 0;
|
|
wgle->wglQueryPbufferARB(reinterpret_cast<HPBUFFERARB>(_hwnd), WGL_PBUFFER_WIDTH_ARB, &iWidth);
|
|
wgle->wglQueryPbufferARB(reinterpret_cast<HPBUFFERARB>(_hwnd), WGL_PBUFFER_HEIGHT_ARB, &iHeight);
|
|
|
|
if (_traits->width != iWidth || _traits->height != iHeight)
|
|
{
|
|
OSG_NOTICE << "PixelBufferWin32::init(), pbuffer created with different size then requsted" << std::endl;
|
|
OSG_NOTICE << "\tRequested size (" << _traits->width << "," << _traits->height << ")" << std::endl;
|
|
OSG_NOTICE << "\tPbuffer size (" << iWidth << "," << iHeight << ")" << std::endl;
|
|
_traits->width = iWidth;
|
|
_traits->height = iHeight;
|
|
}
|
|
|
|
_initialized = true;
|
|
_valid = true;
|
|
|
|
return;
|
|
}
|
|
|
|
bool PixelBufferWin32::realizeImplementation()
|
|
{
|
|
if (_realized)
|
|
{
|
|
OSG_NOTICE<<"PixelBufferWin32::realizeImplementation() Already realized"<<std::endl;
|
|
return true;
|
|
}
|
|
|
|
if (!_initialized) init();
|
|
|
|
if (!_initialized) return false;
|
|
|
|
if ( _traits->sharedContext.valid() )
|
|
{
|
|
GraphicsHandleWin32* graphicsHandleWin32 = dynamic_cast<GraphicsHandleWin32*>(_traits->sharedContext.get());
|
|
if (graphicsHandleWin32)
|
|
{
|
|
if ( !wglShareLists(graphicsHandleWin32->getWGLContext(), _hglrc) )
|
|
{
|
|
OSG_NOTICE << "PixelBufferWin32::realizeImplementation, wglShareLists error: " << sysError() << std::endl;
|
|
}
|
|
}
|
|
}
|
|
|
|
_realized = true;
|
|
return true;
|
|
}
|
|
|
|
void PixelBufferWin32::closeImplementation()
|
|
{
|
|
if (_hwnd)
|
|
{
|
|
WGLExtensions* wgle = WGLExtensions::instance();
|
|
|
|
wglMakeCurrent(NULL,NULL);
|
|
|
|
if ( !wglDeleteContext(_hglrc) )
|
|
{
|
|
OSG_NOTICE << "PixelBufferWin32::closeImplementation, wglDeleteContext error: " << sysError() << std::endl;
|
|
}
|
|
|
|
if (wgle && wgle->isValid())
|
|
{
|
|
// Note that closeImplementation() should only be called from the same thread as created the pbuffer,
|
|
// otherwise these routines will return an error.
|
|
|
|
if ( !wgle->wglReleasePbufferDCARB(reinterpret_cast<HPBUFFERARB>(_hwnd), _hdc) )
|
|
{
|
|
OSG_NOTICE << "PixelBufferWin32::closeImplementation, wglReleasePbufferDCARB error: " << sysError() << std::endl;
|
|
}
|
|
if ( !wgle->wglDestroyPbufferARB(reinterpret_cast<HPBUFFERARB>(_hwnd)) )
|
|
{
|
|
OSG_NOTICE << "PixelBufferWin32::closeImplementation, wglDestroyPbufferARB error: " << sysError() << std::endl;
|
|
}
|
|
}
|
|
}
|
|
_valid = false;
|
|
_initialized = false;
|
|
_hwnd = 0;
|
|
_hdc = 0;
|
|
_hglrc = 0;
|
|
}
|
|
|
|
bool PixelBufferWin32::makeCurrentImplementation()
|
|
{
|
|
bool result = wglMakeCurrent(_hdc, _hglrc)==TRUE?true:false;
|
|
if (!result)
|
|
{
|
|
OSG_NOTICE << "PixelBufferWin32::makeCurrentImplementation, wglMakeCurrent error: " << sysError() << std::endl;
|
|
}
|
|
|
|
// If the pbuffer is bound to a texture then release it. This operation requires a current context, so
|
|
// do it after the MakeCurrent.
|
|
|
|
if ( _boundBuffer!=0 )
|
|
{
|
|
WGLExtensions* wgle = WGLExtensions::instance();
|
|
if ( wgle && wgle->wglReleaseTexImageARB )
|
|
{
|
|
if ( !wgle->wglReleaseTexImageARB(reinterpret_cast<HPBUFFERARB>(_hwnd), _boundBuffer) )
|
|
{
|
|
OSG_NOTICE << "PixelBufferWin32::makeCurrentImplementation, wglReleaseTexImageARB error: " << sysError() << std::endl;
|
|
}
|
|
_boundBuffer=0;
|
|
}
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
bool PixelBufferWin32::makeContextCurrentImplementation( GraphicsContext* readContext )
|
|
{
|
|
WGLExtensions* wgle = WGLExtensions::instance();
|
|
|
|
if ( !wgle || !wgle->wglMakeContextCurrentARB )
|
|
{
|
|
OSG_NOTICE << "PixelBufferWin32, wglMakeContextCurrentARB not available" << std::endl;
|
|
return false;
|
|
}
|
|
|
|
GraphicsHandleWin32* graphicsHandleWin32 = dynamic_cast<GraphicsHandleWin32*>(readContext);
|
|
if (graphicsHandleWin32)
|
|
{
|
|
return wgle->wglMakeContextCurrentARB(_hdc, graphicsHandleWin32->getHDC(), _hglrc);
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool PixelBufferWin32::releaseContextImplementation()
|
|
{
|
|
if (!_realized)
|
|
{
|
|
OSG_NOTICE<<"Warning: GraphicsWindow not realized, cannot do makeCurrent."<<std::endl;
|
|
return false;
|
|
}
|
|
|
|
return wglMakeCurrent( _hdc, 0 ) == TRUE?true:false;
|
|
}
|
|
|
|
void PixelBufferWin32::bindPBufferToTextureImplementation( GLenum buffer )
|
|
{
|
|
WGLExtensions* wgle = WGLExtensions::instance();
|
|
|
|
if ( !wgle || !wgle->wglBindTexImageARB )
|
|
{
|
|
OSG_NOTICE << "PixelBufferWin32, wglBindTexImageARB not available" << std::endl;
|
|
return;
|
|
}
|
|
|
|
int bindBuffer;
|
|
|
|
switch (buffer)
|
|
{
|
|
case GL_BACK:
|
|
bindBuffer = WGL_BACK_LEFT_ARB;
|
|
break;
|
|
case GL_FRONT:
|
|
bindBuffer = WGL_FRONT_LEFT_ARB;
|
|
break;
|
|
default:
|
|
bindBuffer = static_cast<int>(buffer);
|
|
}
|
|
|
|
if ( bindBuffer != _boundBuffer )
|
|
{
|
|
if ( _boundBuffer != 0 && !wgle->wglReleaseTexImageARB(reinterpret_cast<HPBUFFERARB>(_hwnd), _boundBuffer) )
|
|
{
|
|
OSG_NOTICE << "PixelBufferWin32::bindPBufferToTextureImplementation, wglReleaseTexImageARB error: " << sysError() << std::endl;
|
|
}
|
|
|
|
if ( !wgle->wglBindTexImageARB(reinterpret_cast<HPBUFFERARB>(_hwnd), bindBuffer) )
|
|
{
|
|
OSG_NOTICE << "PixelBufferWin32::bindPBufferToTextureImplementation, wglBindTexImageARB error: " << sysError() << std::endl;
|
|
}
|
|
_boundBuffer = bindBuffer;
|
|
}
|
|
}
|
|
|
|
void PixelBufferWin32::swapBuffersImplementation()
|
|
{
|
|
SwapBuffers( _hdc );
|
|
}
|
|
|