OpenSceneGraph/src/osg/Node.cpp
2001-09-22 02:42:08 +00:00

138 lines
3.4 KiB
C++

#include "osg/Node"
#include "osg/Group"
#include "osg/NodeVisitor"
#include "osg/Notify"
#include <algorithm>
using namespace osg;
Node::Node()
{
_bsphere_computed = false;
_userData = NULL;
_nodeMask = 0xffffffff;
_numChildrenRequiringAppTraversal = 0;
}
Node::~Node()
{
if (_userData && _memoryAdapter.valid()) _memoryAdapter->unref_data(_userData);
}
void Node::accept(NodeVisitor& nv)
{
if (nv.validNodeMask(*this)) nv.apply(*this);
}
void Node::ascend(NodeVisitor& nv)
{
std::for_each(_parents.begin(),_parents.end(),NodeAcceptOp(nv));
}
void Node::setAppCallback(NodeCallback* nc)
{
// if no changes just return.
if (_appCallback==nc) return;
// app callback has been changed, will need to update
// both _appCallback and possibly the numChildrenRequiringAppTraversal
// if the number of callbacks changes.
// update the parents numChildrenRequiringAppTraversal
// note, if _numChildrenRequiringAppTraversal!=0 then the
// parents won't be affected by any app callback change,
// so no need to inform them.
if (_numChildrenRequiringAppTraversal==0 && !_parents.empty())
{
int delta = 0;
if (_appCallback.valid()) --delta;
if (nc) ++delta;
if (delta!=0)
{
// the number of callbacks has changed, need to pass this
// on to parents so they know whether app traversal is
// reqired on this subgraph.
for(ParentList::iterator itr =_parents.begin();
itr != _parents.end();
++itr)
{
(*itr)->setNumChildrenRequiringAppTraversal(
(*itr)->getNumChildrenRequiringAppTraversal()+delta );
}
}
}
// set the app callback itself.
_appCallback = nc;
}
void Node::setNumChildrenRequiringAppTraversal(const int num)
{
// if no changes just return.
if (_numChildrenRequiringAppTraversal==num) return;
// note, if _appCallback is set then the
// parents won't be affected by any changes to
// _numChildrenRequiringAppTraversal so no need to inform them.
if (!_appCallback && !_parents.empty())
{
// need to pass on changes to parents.
int delta = 0;
if (_numChildrenRequiringAppTraversal>0) --delta;
if (num>0) ++delta;
if (delta!=0)
{
// the number of callbacks has changed, need to pass this
// on to parents so they know whether app traversal is
// reqired on this subgraph.
for(ParentList::iterator itr =_parents.begin();
itr != _parents.end();
++itr)
{
(*itr)->setNumChildrenRequiringAppTraversal(
(*itr)->getNumChildrenRequiringAppTraversal()+delta
);
}
}
}
// finally update this objects value.
_numChildrenRequiringAppTraversal=num;
}
const bool Node::computeBound() const
{
_bsphere.init();
return false;
}
void Node::dirtyBound()
{
if (_bsphere_computed)
{
_bsphere_computed = false;
// dirty parent bounding sphere's to ensure that all are valid.
for(ParentList::iterator itr=_parents.begin();
itr!=_parents.end();
++itr)
{
(*itr)->dirtyBound();
}
}
}