49 lines
1.5 KiB
C++
49 lines
1.5 KiB
C++
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2005 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#ifndef OSGPRODUCER_VERSION
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#define OSGPRODUCER_VERSION 1
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#include <osgProducer/Export>
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extern "C" {
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/**
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* osgProducerGetVersion() returns the library version number.
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* Numbering convention : osg_src-0.8.31 will return 0.8.31.
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*
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* This C function can be also used to check for the existence of the OpenSceneGraph
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* library using autoconf and its m4 macro AC_CHECK_LIB.
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*
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* Here is the code to add to your configure.in:
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\verbatim
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#
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# Check for the OpenSceneGraph (OSG) GLUT library
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#
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AC_CHECK_LIB(osg, osgProducerGetVersion, ,
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[AC_MSG_ERROR(OpenSceneGraph GLUT library not found. See http://www.openscenegraph.org)],)
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\endverbatim
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*/
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extern OSGPRODUCER_EXPORT const char* osgProducerGetVersion();
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/**
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* getLibraryName_osgProducer() returns the library name in human friendly form.
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*/
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extern OSGPRODUCER_EXPORT const char* osgProducerGetLibraryName();
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}
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#endif
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